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  <description>This is an XML content feed of; Pixel Joint Forum : Last 10 Posts</description>
  <pubDate>Thu, 20 Jun 2013 02:30:10 +0000</pubDate>
  <lastBuildDate>Wed, 19 Jun 2013 23:40:30 +0000</lastBuildDate>
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   <title>Diversions  : Xbox One or Playstation 4?</title>
   <link>http://www.pixeljoint.com/forum/forum_posts.asp?TID=16536&amp;PID=174776#174776</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.pixeljoint.com/forum/member_profile.asp?PF=42705">Skykanden</a><br /><strong>Subject:</strong> Xbox One or Playstation 4?<br /><strong>Posted:</strong> 19 June 2013 at 11:40pm<br /><br />I never said Wii U was bad or that it was for the same target, I think the same as you said Numberplay, I just say that they cannot compete in therms of technology.<br /><br />And again, all of you hating the XBOne because the always on, just think about Steam and the things you can and you cannot do. Do not hate it because it has always on hate it because it's also a console, because come on, you pay at least 10€/$/£ for a game (comparing it to PC)<br /><br />My platform is and will always be the PC.<br /><br />BTW: greenraven start running now before kingdom hearts fans skin you alive. <font size="1">I agree with you tho</font>]]>
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   <pubDate>Wed, 19 Jun 2013 23:40:30 +0000</pubDate>
   <guid isPermaLink="true">http://www.pixeljoint.com/forum/forum_posts.asp?TID=16536&amp;PID=174776#174776</guid>
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   <title>WIP (Work In Progress) : [WIP] Knight Sprite [C&amp;C]</title>
   <link>http://www.pixeljoint.com/forum/forum_posts.asp?TID=16563&amp;PID=174775#174775</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.pixeljoint.com/forum/member_profile.asp?PF=41506">grvmps</a><br /><strong>Subject:</strong> &#091;WIP&#093; Knight Sprite &#091;C&amp;C&#093;<br /><strong>Posted:</strong> 19 June 2013 at 9:24pm<br /><br />Hello everyone!<br /><br />I've been experimenting with pixeling for a few months now, and this is my first real attempt at anything of substance. I'd love some advice or constructive criticism.<br /><br />So here it is; my knight sprite!<br /><br /><img src="http://img844.imageshack.us/img844/3905/o3fh.png" border="0"><br /><br />I'm having some trouble with shading the metallic parts, especially the leg-plate things. Also, I was considering dithering his face, but I feel like it takes away from his cheek definition. What do you guys think?<br /><br />Edit: Also, just thought I should clarify that he's going to be holding a spear, and the cloth around his neck is the top of what will soon be a cape. <img src="/pixels/images/smile/pie/bigsmile.gif" border="0" align="middle"> <span style="font-size:10px"><br /><br />Edited by grvmps - Yesterday at 9:41pm</span>]]>
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   <pubDate>Wed, 19 Jun 2013 21:24:15 +0000</pubDate>
   <guid isPermaLink="true">http://www.pixeljoint.com/forum/forum_posts.asp?TID=16563&amp;PID=174775#174775</guid>
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   <title>Collaborations/Challenges : [OPP] Village set</title>
   <link>http://www.pixeljoint.com/forum/forum_posts.asp?TID=16498&amp;PID=174774#174774</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.pixeljoint.com/forum/member_profile.asp?PF=33242">gogglecrab</a><br /><strong>Subject:</strong> &#091;OPP&#093; Village set<br /><strong>Posted:</strong> 19 June 2013 at 9:24pm<br /><br />Yeah I was originally planning it to be a curb, but as I said before, I wasn't very pleased with it.<br /><br />Anyway...."POOF!"<br /><img src="http://i.imgur.com/KIHTN&#111;n.png" border="0"><br />Fixed!<br /><br /> Good call on that one, I like it better now that he's more down the middle of the road! <br /><br /><img src="/pixels/images/smile/pie/thumbup.gif" border="0" align="middle"><span style="font-size:10px"><br /><br />Edited by gogglecrab - Yesterday at 9:30pm</span>]]>
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   <pubDate>Wed, 19 Jun 2013 21:24:07 +0000</pubDate>
   <guid isPermaLink="true">http://www.pixeljoint.com/forum/forum_posts.asp?TID=16498&amp;PID=174774#174774</guid>
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   <title>Collaborations/Challenges : [OPP] Jungle set</title>
   <link>http://www.pixeljoint.com/forum/forum_posts.asp?TID=16385&amp;PID=174773#174773</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.pixeljoint.com/forum/member_profile.asp?PF=29767">Numberplay</a><br /><strong>Subject:</strong> &#091;OPP&#093; Jungle set<br /><strong>Posted:</strong> 19 June 2013 at 9:20pm<br /><br />Why don,t you make it move from the left of the gif to the right? Now it just looks awkward when it stays in the middle.]]>
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   <pubDate>Wed, 19 Jun 2013 21:20:13 +0000</pubDate>
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   <title>Collaborations/Challenges : [OPP] Jungle set</title>
   <link>http://www.pixeljoint.com/forum/forum_posts.asp?TID=16385&amp;PID=174772#174772</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.pixeljoint.com/forum/member_profile.asp?PF=27455">Scarab</a><br /><strong>Subject:</strong> &#091;OPP&#093; Jungle set<br /><strong>Posted:</strong> 19 June 2013 at 9:12pm<br /><br />Here's my first pass at an animation for Ellian's jungle cat:<br><img src="http://scarab117.webs.com/photos/undefined/BigCatRunWIP.gif" height="64" width="192" border="0"><br>8 frames, 80ms exposure.<br><br>I certainly wouldn't mind critiques/suggestions. :)<br>]]>
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   <pubDate>Wed, 19 Jun 2013 21:12:53 +0000</pubDate>
   <guid isPermaLink="true">http://www.pixeljoint.com/forum/forum_posts.asp?TID=16385&amp;PID=174772#174772</guid>
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   <title>WIP (Work In Progress) : [WIP] Koala</title>
   <link>http://www.pixeljoint.com/forum/forum_posts.asp?TID=16560&amp;PID=174771#174771</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.pixeljoint.com/forum/member_profile.asp?PF=29767">Numberplay</a><br /><strong>Subject:</strong> &#091;WIP&#093; Koala<br /><strong>Posted:</strong> 19 June 2013 at 8:52pm<br /><br /><img src="http://img19.imageshack.us/img19/6108/yj6.png" border="0"><br /><br />Did an edit, reworked your palette and removed some colors, tried to work with a light source (top part only). Might not be the best example but hue shifting and saturation is also an important asset to making your work better.<span style="font-size:10px"><br /><br />Edited by Numberplay - Yesterday at 8:58pm</span>]]>
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   <pubDate>Wed, 19 Jun 2013 20:52:01 +0000</pubDate>
   <guid isPermaLink="true">http://www.pixeljoint.com/forum/forum_posts.asp?TID=16560&amp;PID=174771#174771</guid>
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   <title>Collaborations/Challenges : [OPP] Jungle set</title>
   <link>http://www.pixeljoint.com/forum/forum_posts.asp?TID=16385&amp;PID=174770#174770</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.pixeljoint.com/forum/member_profile.asp?PF=9247">M.E.</a><br /><strong>Subject:</strong> &#091;OPP&#093; Jungle set<br /><strong>Posted:</strong> 19 June 2013 at 8:51pm<br /><br />Current state:<br /><br />* Camera Follow<br />* Used older tilesheet <br />* Jump&Run style<br />* Death by fall<br />* Bird does not act like a bird : it falls<br /><br />For the time being I will only update flash and android:<br /><br /><a href="http://martineijmans.nl/martineijmans.nl/pixeljoint/index.html" target="_blank">PJ Pre-Alpha</a><br /><br />Best regards from<br />M.E.<ul></ul><span style="font-size:10px"><br /><br />Edited by M.E. - Yesterday at 8:53pm</span>]]>
   </description>
   <pubDate>Wed, 19 Jun 2013 20:51:59 +0000</pubDate>
   <guid isPermaLink="true">http://www.pixeljoint.com/forum/forum_posts.asp?TID=16385&amp;PID=174770#174770</guid>
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   <title>Collaborations/Challenges : [OPP] Village set</title>
   <link>http://www.pixeljoint.com/forum/forum_posts.asp?TID=16498&amp;PID=174769#174769</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.pixeljoint.com/forum/member_profile.asp?PF=29767">Numberplay</a><br /><strong>Subject:</strong> &#091;OPP&#093; Village set<br /><strong>Posted:</strong> 19 June 2013 at 8:05pm<br /><br />Why not raise the light stone section to fit in both tiles. This way the character would walk somewhere near the middle of the road. Also remove the dark top section. I don't get what it is and it doesn't feel necessary.<br /><br />Apart from that thanks for the work.<span style="font-size:10px"><br /><br />Edited by Numberplay - Yesterday at 8:06pm</span>]]>
   </description>
   <pubDate>Wed, 19 Jun 2013 20:05:48 +0000</pubDate>
   <guid isPermaLink="true">http://www.pixeljoint.com/forum/forum_posts.asp?TID=16498&amp;PID=174769#174769</guid>
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   <title>Collaborations/Challenges : [OPP] Village set</title>
   <link>http://www.pixeljoint.com/forum/forum_posts.asp?TID=16498&amp;PID=174768#174768</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.pixeljoint.com/forum/member_profile.asp?PF=33242">gogglecrab</a><br /><strong>Subject:</strong> &#091;OPP&#093; Village set<br /><strong>Posted:</strong> 19 June 2013 at 8:01pm<br /><br />I went ahead and took a shot at a cobblestone road!<br /><br /><img src="http://i.imgur.com/ChgN04u.png" border="0"><br />I'm pretty satisfied with it overall, still not totally set on the little top section though, feel free to make an edit!<br />]]>
   </description>
   <pubDate>Wed, 19 Jun 2013 20:01:24 +0000</pubDate>
   <guid isPermaLink="true">http://www.pixeljoint.com/forum/forum_posts.asp?TID=16498&amp;PID=174768#174768</guid>
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   <title>WIP (Work In Progress) : [WIP] Koala</title>
   <link>http://www.pixeljoint.com/forum/forum_posts.asp?TID=16560&amp;PID=174767#174767</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.pixeljoint.com/forum/member_profile.asp?PF=42501">Kurieta</a><br /><strong>Subject:</strong> &#091;WIP&#093; Koala<br /><strong>Posted:</strong> 19 June 2013 at 7:26pm<br /><br />Any lighter and he would look white: <a href="http://imageshack.us/photo/my-images/29/fpp9.png/" target="_blank"><img src="http://img29.imageshack.us/img29/6193/fpp9.png" border="0"></a><br /><br />I'm not sure how to reduce this visual noise, while maintaining the golden look. Should I reduce saturation? Make it darker? Make it grayer?]]>
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   <pubDate>Wed, 19 Jun 2013 19:26:28 +0000</pubDate>
   <guid isPermaLink="true">http://www.pixeljoint.com/forum/forum_posts.asp?TID=16560&amp;PID=174767#174767</guid>
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