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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
![]() ![]() ![]() Posted: 23 August 2013 at 8:32pm |
Hey guys, here's my failed attempt at making Celebi:
Beginning: ![]() Current status: ![]() This is just a quick, non shaded sprite. I'll post updates and such as I go along, C&C? Things that bother me about this that I'm having trouble fixing: Eyes Antenna Things Wing Hands Edited by Kurieta - 27 August 2013 at 7:32pm |
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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![]() Quick shading, yay or nay? |
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Xhukari
Commander ![]() ![]() Joined: 22 June 2013 Online Status: Offline Posts: 106 |
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I think you should try making the outline less harsh; I think it is working against you. I'm not keen on the shading either, I feel it is too slight; the shading on the body just gets lost and is hard to notice!
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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![]() Thanks for the feedback, how's this? ![]() |
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Oriena
Midshipman ![]() ![]() Joined: 30 June 2013 Online Status: Offline Posts: 79 |
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That's an improvement, but now I think the shading is a bit TOO dark. The last one was too light as well. Try to find a good middle? I would personally also add a lot more shading in general.
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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Like this?
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Xhukari
Commander ![]() ![]() Joined: 22 June 2013 Online Status: Offline Posts: 106 |
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I don't think you've lightened the shading much here; so try lightening the shading a bit, but perhaps also introduce a bit of green into the shade just to make it feel fuller? I feel the Pokémon's left arm is awkward. Plus I feel you have used too much shading at the back of the head; it only tapers a bit before rising, which mean less shadow and possibly a bit of highlight. The outlines are no improved, but that much black is jarring, try lighting it a bit and perhaps add a very minor bit of green into it to help tie it to the overall image that much more?
Edited by Xhukari - 24 August 2013 at 12:27pm |
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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Thanks, I lightened the shadow 5 points, since ten was too much. And the outline DOES have green in it... It's actually just a dark green O.o. I also took away some of the shading on the top. Here is the updated version:
![]() Edited by Kurieta - 24 August 2013 at 3:46pm |
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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I did this because I see a lot of people remake pokemon into realistic, awesome sprites. (http://www.pixeljoint.com/pixelart/78176.htm) Was my main inspiration. Once I figure out the basic stuff, I was planning on working towards something like that. Should I go ahead and finish it this way before I 'enhance' it? Or start now?
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Study closely those who "remake pokemon into realistic, awesome sprites". Notice what they did with thw things you say you don't like in your first post. For example, what are they doing with antenna things that you are not. ZOOM IN and see where pixels are located then zoom down and see what each pixel accomplishes.
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Xhukari
Commander ![]() ![]() Joined: 22 June 2013 Online Status: Offline Posts: 106 |
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Sorry, when I was talking about the outlining, I meant about the eyes; the eyes are still solid black and it is quite jarring. You could lighten it a bit, and introduce a bit of green into it, and it will still make the Pokemon look as how it should, but help tie in the eyes into the rest of the image.
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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![]() @Jalonso: I understand, I'm going to be applying myself more, starting now ![]() @Xhukari: Got a dark green as opposed to black. Good now? ![]() |
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Xhukari
Commander ![]() ![]() Joined: 22 June 2013 Online Status: Offline Posts: 106 |
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You lied! :p I just checked myself; the thick black around the eyes is still 100% black (#000000). For some reason, your PNG image is only 8-bit (rather than 24-bit)...
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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Okay, I decided to move the wing over and show the other foot. I think it looks a lot more... Curious. Yes or no?
![]() Edited by Kurieta - 24 August 2013 at 7:30pm |
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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Lol really?? Because in my editor it says R: 25 G: 43 B: 10
Chances are ImageShack didn't upload it right or something... On my computer it seems like a dark green I'll reupload it because it IS still black ![]() ![]() Edited by Kurieta - 24 August 2013 at 9:31pm |
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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The eyes are still bothering me, which one should I change? The left or the right?
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Oriena
Midshipman ![]() ![]() Joined: 30 June 2013 Online Status: Offline Posts: 79 |
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Hmm, both are good alone but they are at the wrong angles I think. Changing either one would help. Maybe I would change the one on the right side.
And that wasn't exactly what I meant by add more shading, do you mind if I edited it a bit to show you what I mean? You definitely are making improvements, though! |
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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Yeah, I just messed with the whole scene and the eye we see on our right. I like the black outline, and in the original Celebi that's how it is, so I think I'm going to keep it. I appreciate the feedback, and yes it was jarring, but without it, it didn't seem... right. Now I think the contrast compliments it... I also darkened the blue in the eyes, so they will be a focal point along with the ball of light. Is Celebi's left arm too fat? And the left one too awkward?
![]() And of course, feel free! Edits help me tremendously as I'm a very visual learner. Edited by Kurieta - 24 August 2013 at 11:43pm |
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Hylst
Midshipman ![]() ![]() Joined: 12 July 2011 Online Status: Offline Posts: 65 |
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That's a good beginning !
Maybe more details. |
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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Thanks
![]() I'm stuck in a car for the next 5 hours so maybe I'll show some more improvement :P In the meantime, here's an update: ![]() I think this is my best sprite, (which isn't saying much). I was thinking about making little swirls of light around the Celebi, does that sound good, or should I do something else? |
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Oriena
Midshipman ![]() ![]() Joined: 30 June 2013 Online Status: Offline Posts: 79 |
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I edited the one you posted before this one, but I think the placing of your shading is much better in your latest edit. Try to see what I did for my edit and if you like it, maybe use it but with the proper lighting like what you have with your latest one.
![]() I made some parts of the lineart smoother and added another shade of light and dark colors as well. -Edited because I couldn't grammar properly apparently.- Edited by Oriena - 26 August 2013 at 12:35pm |
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Night
Commander ![]() ![]() Joined: 29 January 2024 Online Status: Offline Posts: 168 |
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It seems to me that the alignment of the antennas branching out of its head is kinda off. The one on the left is a little too low in comparison to how the eyes are aligned, and where the right antenna is located.
The lighting is definitely better in your latest edit, great improvement, but it still doesn't seem to be quite right. I would advice you to pick another colour for the palette, or reuse an already present colour that is lighter than your brightest green, such as the white colour on its wings and change it slightly to something that would fit more, like a bright yellow for example. By having three shades, it would just make it easier to define shapes with and give more depth to it. |
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Hylst
Midshipman ![]() ![]() Joined: 12 July 2011 Online Status: Offline Posts: 65 |
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Night explained everything. Modifs by Oriena are more natural. That's a good way to improve it i think.
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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Alright thanks, all of y'all :D
I'll take the one Oriena did and apply my shading. This is really coming along, thanks for all of y'all's help! After this, I'm going to work on the background. |
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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Shading, applied:
![]() I tried adjusting the antenna, and didn't have much luck T.T And here's what I was doing yesterday when I didn't have internet access: ![]() I think Oriena's edit is better, but I should add the background to it. What do you think? Edited by Kurieta - 26 August 2013 at 5:59pm |
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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Is this good?
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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I think this may be the last edit, I'm not sure there's much more I can do to this. Thank you all for your help! I'm about to head to bed, but if you see something, say it now, cuz I think I'm going to submit it to the gallery tomorrow. Thanks again, and here's my (I think satisfactory) result:
![]() Edited by Kurieta - 26 August 2013 at 6:32pm |
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serrival
Seaman ![]() ![]() Joined: 30 May 2025 Online Status: Offline Posts: 31 |
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Part of the antenna on the right looks like it's disappeared, so you'll want to fix that later. (It's probably the shadow's fault...)
The shading on the head seems a bit too severe. I do like the colors you've picked for the face and the head shadowing, though. You might want to add another color in between the normal face color and the shadow color. Or you could try lightening the shadow color. The saturated green on the body and the back edge of the head seems a bit too... saturated, in my opinion. Perhaps try a different color green? The lights in the background are a cute and fitting idea. I think it'll look even cuter if you changed the black to a forest-like background, not too detailed. Just vague shapes to give a sense of place to it all. Also, I really like the shading on the arm on the right. Good job so far, and keep going! |
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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Thanks! I'll work on this tomorrow, didn't realize there was so much to improve x)
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Night
Commander ![]() ![]() Joined: 29 January 2024 Online Status: Offline Posts: 168 |
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![]() A little edit, mainly focused on the face. One major thing I noticed is that you have a ridiculous amount of colours that look almost identically the same , not only would this make it harder for you to work on the piece, but it will also create a less unified feel to the piece overall. Another thing that bugged me is that you don't use anti aliasing, it's something that could make your piece 100 times better than it is now, no kidding, it's really worth practising. I applied AA just in the head area btw. Also, the colours, or more accurately the colour ramps, could be significantly improved if you, rather than have a "semi-monochrome" palette, implemented hue-shifting or in other words, a smooth transition from one colour to the other (green to yellow, blue to green, red to yellow, etc.). In my edit image, I made a transition for a dark cyan to yellow, but it wasn't just random obviously, it was to create a sort of cold/hot effect (shadowed areas - cold; lighten areas - hot), and also because the main light source is yellow. |
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Xhukari
Commander ![]() ![]() Joined: 22 June 2013 Online Status: Offline Posts: 106 |
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I like the edits, but doesn't the right-most antenna look to thin now? Plus since this is a Pokémon by the name of Celebi, I feel that the colour that the Pokémon consists of has no disappeared.
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Night
Commander ![]() ![]() Joined: 29 January 2024 Online Status: Offline Posts: 168 |
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I assume you're talking about my edit, so I'll answer.
Yes, yes it does, but that wasn't the point of my edit, what I tried to show is how the antennas should be aligned, not so much on how thin or how thick they should, I didn't even notice it frankly. I didn't know how Celebi looks like, but I guess it's my fault for not looking it up before actually creating an edit. :P But, and that's a big but, I don't think that it matters so much as to what colour he is in this specific picture. In my edit, I demonstrated that because the light is bright yellow and very close to Celebi (it could be anything, in fact, the colour originally intended for Celebi could still remain depending on how strong the light source is, what colour it is and such) the surface of the Pokémon is also affected by the light causing it to appear more yellow in colour. edit* Just for the sake of it. ![]() Edited by Night - 27 August 2013 at 10:56am |
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Kurieta
Commander ![]() ![]() Joined: 25 May 2013 Online Status: Offline Posts: 141 |
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Holy poop. This edit totally blows mine out of the water. I'm not too familiar with aa, but I have a very vague understanding :P
Thanks a ton for this edit!! Like, this is amazing xD. Anyways, I'll start working on the background now ![]() Edit: I don't think I'm going to do the background - I like the ominousity of the whole picture, and the forest I think will take away from that, you know? Edited by Kurieta - 27 August 2013 at 7:43pm |
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Xhukari
Commander ![]() ![]() Joined: 22 June 2013 Online Status: Offline Posts: 106 |
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Oh wow, that is very nice Night! Love the 'for the sake of it' edit xD Amazing work.
Ultimately it is up to you Kurieta, but I don't even think the forest would be seen, as this seems like a very dark image to me ;) |
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