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jazcks
Seaman ![]() ![]() Joined: 26 May 2006 Online Status: Offline Posts: 20 |
![]() ![]() ![]() Posted: 16 August 2010 at 2:21am |
hi, i'm trying to learn some basic lighting with this old man head.
any ideas for the hair? ![]() |
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Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
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Search engines are your friends!
(to be found at the bottom of every PJ gallery page) Looks good so far. Just make sure to draw the whole head shape, even where it's going to be hidden behind hair. This could save you some later trouble. |
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jazcks
Seaman ![]() ![]() Joined: 26 May 2006 Online Status: Offline Posts: 20 |
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ok masters :P, please some advice with this, wich is better? dither or softened?
testing some hair ![]() |
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carbontwelve
Seaman ![]() Joined: 27 February 2024 Online Status: Offline Posts: 27 |
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I like the hair, the more softer shading gives him younger looking skin.
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jazcks
Seaman ![]() ![]() Joined: 26 May 2006 Online Status: Offline Posts: 20 |
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ok carbontwelve, thx for the comment, i reduced to 8 colors, and looks older
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jazcks
Seaman ![]() ![]() Joined: 26 May 2006 Online Status: Offline Posts: 20 |
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I do not know if i should keep doing the man's body.
I would like to finish it using the technique of the second light (which comes from the back) but i am not so skilled (see the "hi"), i don't know well what to do, some advices? ![]() |
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onek
Commander ![]() ![]() Joined: 19 May 2009 Online Status: Offline Posts: 416 |
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if ur going for comic look id say lose the dither, also not too soft, cell shading maight be the way to go
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Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
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Go for the body, obviously you can do it. Your shading is good, your second light is very much ok, HI looks good.
Only thing is you should have planned it before bringing the face to this degree of refining. A well organized workflow is important! Your dithering is not that good. First you shouldn't dither at this stage, only when you're finished with drawing / shading. Then, the way you use it doesn't soften anything at all, on the contrary you introduce unwanted harsh and jaggy lines / clusters which draw the eye (mostly in nose and chin). Dithering is where a single pixel can make / ruin a piece. Literally! |
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jazcks
Seaman ![]() ![]() Joined: 26 May 2006 Online Status: Offline Posts: 20 |
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ey, thx for the comments.
ok, i've removed the dithering. You're right about the workflow, but at first only wanted to make a face to practice with something, but this is addictive! last update: ![]() |
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Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
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Not bad.
Workflow again: take time to adjust shapes, anatomy, basic shading before adding detail. The right side arm (his left) looks weird, shoulder and biceps look fused; neck/shoulder/sternum are wrong too (can't be more precise, I don't know anatomy either!) Shading is inconsistent: light source is front-top on the face (and ok), but lateral on the body. The belly looks very flat, there should be wide highlights on the top half. Same with the chest and right-side arm. Secondary light: keep that for later too! There shouldn't be any on the nose and below the eye, this light comes very much from the back and can't reach there (also giving it an outline just ruins it); also think of the shadow cast by the left side arm on the chest and belly. Edited by Manupix - 20 August 2010 at 4:19am |
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jazcks
Seaman ![]() ![]() Joined: 26 May 2006 Online Status: Offline Posts: 20 |
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ok, changed the lighting and adjusted the left arm. Removed grey from the nose and eye. what do you think?
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StepDragon
Commander ![]() ![]() Joined: 03 April 2010 Online Status: Offline Posts: 258 |
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I think he had heart surgery, and was a body builder who drank too much beer.
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Pragz
Commander ![]() ![]() Joined: 09 August 2009 Location: Ireland Online Status: Offline Posts: 136 |
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Use references. His body looks all out of whack.
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Hello - I'm new here. :)
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jazcks
Seaman ![]() ![]() Joined: 26 May 2006 Online Status: Offline Posts: 20 |
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well, i kwnow, you're right, but i don't want a realistic style, more like cartoon indeed.
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Pragz
Commander ![]() ![]() Joined: 09 August 2009 Location: Ireland Online Status: Offline Posts: 136 |
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It doesn't matter what kind of "style" you're going for; the body doesn't match itself. (I mean, the two arms are completely different from each other.)
There's a difference between stylizing your work and using the term "style" to defend yourself from critiques. I mean, you do realize that the greatest comic book artists spent years studying proper anatomy before they mastered the art of deforming it, right? |
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Hello - I'm new here. :)
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jazcks
Seaman ![]() ![]() Joined: 26 May 2006 Online Status: Offline Posts: 20 |
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ok, i didn't know that, I'm pretty inexperienced in art (i have a computers degree), im only trying
to learn drawing pixel art, so thanks a lot for the critiques.
I will try to improve the anatomy finding some references. |
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Buddy90
Commander ![]() ![]() Joined: 27 October 2009 Online Status: Offline Posts: 141 |
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The shading and coloring is improving, but you need to work on the anatomy some more. The head, body, and arms don't match each other.
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