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wiggles
Seaman
Joined: 01 November 2011 Online Status: Offline Posts: 13 |
![]() Topic: ImpPosted: 19 April 2012 at 11:37pm |
Imp monster to add to my mockup game. Will add some animation to this , but first, looking for any improvements that I can add to make this creature pop. Kind of stumped at this point.
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wiggles
Seaman
Joined: 01 November 2011 Online Status: Offline Posts: 13 |
![]() Posted: 20 April 2012 at 1:14am |
Not sure this creature will pass for an Imp due to its size.Devil Fiend seems to suit it better. Not sure if I want to add wings to this creature but may have to too pass it off as one. Weapon of choice would be a scythe but having trouble pulling one off so i will stick with a halberd weapon.
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wiggles
Seaman
Joined: 01 November 2011 Online Status: Offline Posts: 13 |
![]() Posted: 20 April 2012 at 1:55am |
![]() Sprites and Tiles for the game. Its a roam around, run into monsters with random encounters, kill the monsters, and keep roaming, you find treasures and people on the way. A turn base system like FF1. Also wanted a D&D feel with D&D stats. A few of the pieces here are random like the arm and hand. The guy of course wont be part of the game, just there to show the size difference between the monsters. Still much to add to this game....ALOT more. still looking for advice on the first and second piece. |
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wiggles
Seaman
Joined: 01 November 2011 Online Status: Offline Posts: 13 |
![]() Posted: 20 April 2012 at 2:38am |
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So...here is a new idea that comes to mind for this creature. Killing the whole devilish fiend idea and turning this creature into a sabre cat like creature with some editing. Having those armor plates on the fore arms as huge scarab shells. Getting the feel as if this has an Egyptian feel to it like the beasts from diablo 2.here is the reference I'm using.
![]() Edited by wiggles - 20 April 2012 at 2:49am |
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wiggles
Seaman
Joined: 01 November 2011 Online Status: Offline Posts: 13 |
![]() Posted: 21 April 2012 at 3:18am |
![]() Here's my progress so far |
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