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wiggles
Seaman ![]() ![]() Joined: 01 November 2011 Online Status: Offline Posts: 13 |
![]() ![]() ![]() Posted: 19 April 2012 at 11:37pm |
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wiggles
Seaman ![]() ![]() Joined: 01 November 2011 Online Status: Offline Posts: 13 |
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wiggles
Seaman ![]() ![]() Joined: 01 November 2011 Online Status: Offline Posts: 13 |
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![]() Sprites and Tiles for the game. Its a roam around, run into monsters with random encounters, kill the monsters, and keep roaming, you find treasures and people on the way. A turn base system like FF1. Also wanted a D&D feel with D&D stats. A few of the pieces here are random like the arm and hand. The guy of course wont be part of the game, just there to show the size difference between the monsters. Still much to add to this game....ALOT more. still looking for advice on the first and second piece. |
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wiggles
Seaman ![]() ![]() Joined: 01 November 2011 Online Status: Offline Posts: 13 |
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So...here is a new idea that comes to mind for this creature. Killing the whole devilish fiend idea and turning this creature into a sabre cat like creature with some editing. Having those armor plates on the fore arms as huge scarab shells. Getting the feel as if this has an Egyptian feel to it like the beasts from diablo 2.here is the reference I'm using.
![]() Edited by wiggles - 20 April 2012 at 2:49am |
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wiggles
Seaman ![]() ![]() Joined: 01 November 2011 Online Status: Offline Posts: 13 |
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![]() Here's my progress so far |
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