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mr_gosh
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Quote mr_gosh Replybullet Topic: Pixels or Pencils?
    Posted: 19 July 2012 at 8:49am
While I know that everyone will have their own way, I'm curious as to how you guys go about starting a piece of pixel art.

Do you sketch & scan first?
Blob the colours down in the program of your choosing and refine?
Just jump right in and start with the pixels?

Also, if possible, could you give us a comparison of initial sketch to final piece?
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cure
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Quote cure Replybullet Posted: 19 July 2012 at 9:26am
all three. usually the second method though, probably since I'm used to painting.

first method:
->
(photographed a color drawing, vectorized it, then reduced the colors and started pixelling)
another example of this method, this time with a painting:
WIP final:

second method:
->

Third method:
WIP final:
(actually more of a mix of the second and third methods, but I don't have very good WIPs of the third method alone.)

They have different advantages. For smaller stuff jumping right in with the pixels makes the most sense. Blocking everything in with a larger brush than refining is easier for larger pieces (imo anyway, even stuff down to 60x60 or less.) Sketching and scanning is usually more time consuming but can yield unexpected results, with the final piece having characteristics of your traditional work that you wouldn't have normally included had you gone pure-pixel (more on that in this thread).


Edited by cure - 19 July 2012 at 9:28am
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HaitoH3
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Quote HaitoH3 Replybullet Posted: 23 July 2012 at 5:45pm
cure on the second method, how long does it take you for that process and are you refining pixel by pixel or is there a set range you work with?

Reason being, what if you are working with a larger screen size 1024 x 800 or something like that how do you handle the clean up process?
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cure
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Quote cure Replybullet Posted: 29 July 2012 at 10:40am
Couldn't say how long it takes but it's definitely the most time efficient way for me to work. I start with a 3x3 or 2x2 brush, take the image as far as I can with that, then switch to a 1x1 to refine the entire image. If it isn't refinedon the pixel level then it isn't pixel art, just a pixel sketch (oekaki)

1024x800 is ridiculously huge for pixel art, I would just blow up the image to fit the screen once I've finished, I suppose. Otherwise you'll spends a solid year pixelling something gigantic.
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