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Hapiel
Commander
Joined: 09 February 2007 Online Status: Offline Posts: 2216 |
![]() Topic: [OPP] Jungle setPosted: Yesterday at 8:00am |
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The Open Pixel Platformer is a Creative Commons licensed game project.
We are looking for all kinds of pixel artists to contribute tiles and sprites to this set and turn this in a community build game in the future! Read more about the OPP You are very welcome to create your own sets, such as a cave, desert, sci-fi, town, miniature world, or whatever you fancy. If the art work matches the style guide and is licensed CC-BY it will be included in the project --- The jungle set Yay, I am opening the very first OPP set and inviting everyone to help out! If you want to make new tiles/sprites, do so! If you see something you can improve/edit, do so! If you want to add animations to existing characters, do so! As long as you license your work CC-BY it can be used. Sketches, lineart and other unfinished art as well as it could be finished by others. Jungle set guidelines: All characters should be animals. Enemies, NPC's, etc. They do not need to be animals that appear in the jungle, anything goes. Of course all additions should match the OPP style guide Inspiration: 1, 2, Todo list
So far there is:
![]() This work is licensed under a Creative Commons Attribution 3.0 Unported License. Artists: Hapiel Skeddles Numberplay Feel free to edit/improve, and add tiles, characters and animations to make this project a success! All art posted by the owner/creator in this thread will be licensed under a Creative Commons Attribution 3.0 Unported License. Edited by Hapiel - Today at 11:51am |
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skeddles
Commander
Joined: 14 November 2006 Online Status: Offline Posts: 532 |
![]() Posted: Yesterday at 4:20pm |
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Here's my suggested edit:
-changed ramp to be more straight, I believe our cartoony style requires pretty straight ramps, the current one is more realistic aiming. -removed dithering and used flat shapes with harder edges on the rocks. -added some dark outlines to the long grass, it just looked a little too flat. -changed shading on the grass, it was a bit bandy, there's not really a need to have the shadows go all the way up
also made the mushrooms more defined/expressive if you like I can do the rest of the rocks Edited by skeddles - Yesterday at 4:58pm |
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Hapiel
Commander
Joined: 09 February 2007 Online Status: Offline Posts: 2216 |
![]() Posted: Today at 12:21am |
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Hey Skeddles,
Thanks for your edit! I like the changes that you made, how have i been able to pick such silly colors for the rocks? Watch out with the colors though, somehow some colors changed slightly. Now comes the boring part: Would you want to give this edit away to the project? If so, please add a CC-BY license. I know it feels silly to add a link to the license in every post someone makes, but I have come to the conclusion that this is the only safe way that we are sure all the work that is being done now can actually be used! The final package will contain a txt file with the jungle set stating that its authors: Hapiel & Skeddles & .. need to be attributed. So yeah, edit that post, or I will have to remake your edit myself ;). |
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Numberplay
Midshipman
Joined: 28 October 2010 Online Status: Offline Posts: 47 |
![]() Posted: Today at 6:29am |
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I would add lots of vegetation hanging on these tiles like it does on the 1st inspiration. That's just my opinion though. ... Wait I can try myself.
EDIT : What you think about this before I keep going? I used Skeddles colors for the rocks. Also I don't know how i messed the greens but it's not really important for My own part.
EDIT2 : I tried brown colors on the vine after looking at the previous picture, Looks better. EDIT3 : Wow Still working on 1 single tile and still see potential.
I guess it's better than the previous one and I also fixed the bug i caused with the greens. Note : I have no problem with the licence for this project. Edited by Numberplay - Today at 10:23am |
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Hapiel
Commander
Joined: 09 February 2007 Online Status: Offline Posts: 2216 |
![]() Posted: Today at 11:49am |
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Great improvement! I did edit it already before I noticed you updated it. I will put your new one in this tile file later.
![]() Also here is a mockup, created with Tiled ![]() |
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Jim16
Commander
Joined: 05 October 2008 Location: United Kingdom Online Status: Offline Posts: 196 |
![]() Posted: Today at 2:53pm |
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Messing about in a document, edits and WIP's. I'm sorry about loads of unfinished work, I'm posting it in the hopes someone else might want to fiddle with them. I will also try to finish a few things,but day jobs get in the way.
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