WIP (Work In Progress)
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gkmero
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Quote gkmero Replybullet Topic: Something looks off....
    Posted: 06 May 2015 at 4:30pm
Progress:


Quick animation:
I'm bad at animating.
Original version:


Hoping to get a fresh pair of eyes on this. I look at the overall appearance and can tell that something is off. I feel like the palette and shading is bad.
Opinions?

Current version:


Edited by gkmero - 19 May 2015 at 9:18am
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jalonso
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Quote jalonso Replybullet Posted: 06 May 2015 at 4:51pm
The placement of the horn are off for me. Too close to the eyebrows and eyes.

Something about the chin shadows reads like a beard to me in all variations.

The dark on the bridge of the nose seems wasted in emphasising something not needed at all. Noses are all different but the nose seems very thick for such fine nostrils.

It looks good, k. Just nitpicking for youy :)
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gkmero
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Quote gkmero Replybullet Posted: 06 May 2015 at 5:31pm

Thanks, Jalonso. I really need some good nitpicking.

Before:

After:


I messed around with the face shape and chin shadows. The shadows kinda reads like mutton chops now. I'm trying to figure out how to suggest cheek bones. I'm going to keep trying.

Edit:
Updated horns and changed darkest color to dark green.
 
 
Anyone have tips for the hair highlights? I want the hair to look a bit shiny. However, I don't know how to lay down that light color in a clean way.
 
 
Edit:
Minor change to the eyes and alternate palette
 
 
 <-favorite


Edited by gkmero - 07 May 2015 at 2:10pm
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gkmero
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Quote gkmero Replybullet Posted: 08 May 2015 at 5:54am
I made her hair look a bit more natural. Thoughts?
 


Edited by gkmero - 08 May 2015 at 6:10am
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Ottbot
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Quote Ottbot Replybullet Posted: 08 May 2015 at 6:51am
I think the highlights on the hair looked better before.

This one gives me the impression of a headband.
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gkmero
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Quote gkmero Replybullet Posted: 09 May 2015 at 4:42pm

I see what you mean. I just felt like the old clusters looked very unrefined.

2 more attempts:



Edited by gkmero - 09 May 2015 at 4:46pm
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Damian
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Quote Damian Replybullet Posted: 10 May 2015 at 2:25am
Those horns are still a bit close for my liking. That could be because her forehead is way to small. Have a look at some facial anatomy and I think you'll see what I mean. Also, depending on the light source, the horns might cast a shadow, which might help create more volume.
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gkmero
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Quote gkmero Replybullet Posted: 10 May 2015 at 12:35pm

Interesting. Is this far enough? How do you guys go about deciding proper horn placement? I raised the hair up higher. Smoothing out the hair made me lose a bit of her ear. I made her hair look a little bit more messy.



Edited by gkmero - 10 May 2015 at 12:36pm
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Quote Ottbot Replybullet Posted: 12 May 2015 at 9:15am
I think the hair looks much more natural now!

The horn placement looks better to me, too.
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gadget
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Quote gadget Replybullet Posted: 12 May 2015 at 4:04pm
In the animated GIF, the wind seems to be blowing upwardly instead of right-to-left.
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gkmero
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Quote gkmero Replybullet Posted: 18 May 2015 at 4:39pm
I've decided against doing the animation.





Back again with a few edits.

Modified the palette again
Gave her clothes
Tried to see what long horns would look like(im not a fan)

Admittedly, I didn't intend on giving her clothes. However, I felt like she needed a bit more to look at. I'm not quite sure what era this type of outfit would belong to.

Color balance edit:


The darkest shade is now used for the hair, skin, and clothes. It should look a little bit more cohesive.

I think it is nearly done. I'll give it a second look before submitting.

Edited by gkmero - 20 May 2015 at 3:38pm
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