Collaborations/Challenges
 Pixel Joint Forum : Pixel Art : Collaborations/Challenges
Message Icon Topic: CHALLENGE 4/27/2009: Game Boy Turns 20 Post Reply Post New Topic
Page  of 3 Next >>
Author Message
administrator
Admiral
Admiral


Joined: 03 March 2005
Online Status: Offline
Posts: 0
Quote administrator Replybullet Topic: CHALLENGE 4/27/2009: Game Boy Turns 20
    Posted: 27 April 2009 at 12:31am

CHALLENGE: Game Boy Turns 20

Last week was the 20th anniversary of the release of the Game Boy in Japan. To celebrate we want you to create your own original Classic Game Boy game. This means an original game that did not exist.

Your challenge entry must include the title screen and at least one in-game screen. You may include extra in-game screens if you want.

Canvas Size - 160 (width) x 144 (height) per screen. Make sure you submit all of your screens together on the same canvas. Minimum 2 screens.
Colours - Use only colours from the provided palette (you may also use transparency between screens):



Transparenecy - Optional. Only use transparency between your screens, as stated above.
Animation - No.

 NO DEMAKES

Nintendo's Original Gameboy used 4 levels of grey only. This challenge is a celebration of the Gameboy. The palette is 'look and feel', some screens are yellower, others realm into ochers and browns. Just work with this green, k.


CHALLENGE RULES

  • Participants have until this upcoming Sunday at midnight (12AM Pacific) to submit their entry (strict). Don't forget to check the 'Submit to weekly challenge' checkbox.
  • Only new pixels allowed.
  • Open to all members.
  • Posting WIPs in this thread or in new threads in the WIP section is highly encouraged, but ONLY SUBMIT YOUR FINAL ART.

CHALLENGE JUDGING

  • Every Sunday at midnight (12AM Pacific) the previous week's entries are judged.
  • Every week a new voting poll will be posted for previous week's entries.
  • Winner announced the following week.

CHALLENGE PRIZES/GOODIES

  • Top three finishers will receive an award displayed in your PJ gallery profile for all to see and envy.
  • Top finisher gets to call the following week's challenge...sweet.
  • 'Participation' ribbons will be given for all who enter.
  • No matter what happens you get challenged :)

CHALLENGE VOTING

Vote now for your favorite pixelart in this week's challenge!

CHALLENGE AWARDS

The Game Boy Turns 20 pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge!



Edited by skamocore - 27 April 2009 at 4:54pm
IP IP Logged
Ekoi
Seaman
Seaman
Avatar

Joined: 16 March 2009
Location: United States
Online Status: Offline
Posts: 19
Quote Ekoi Replybullet Posted: 27 April 2009 at 1:08am
Aww, we cannot use the green/yellow hued version of the palette? D:
I can do a lot of things, I just never bother to do most of them.
IP IP Logged
Savaril
Seaman
Seaman
Avatar

Joined: 03 November 2008
Location: Canada
Online Status: Offline
Posts: 18
Quote Savaril Replybullet Posted: 27 April 2009 at 1:49am
That palette looks quite green, to be honest.
~ tilde ~
IP IP Logged
x-death
Commander
Commander
Avatar

Joined: 30 November 2008
Location: Australia
Online Status: Offline
Posts: 149
Quote x-death Replybullet Posted: 27 April 2009 at 2:04am
there'sactually 2 versions of the gameboy palette. there's the one were using and there's a real green version. which is the one his referring two. but this is the better one out of the two in my opinion.


Edited by x-death - 27 April 2009 at 3:43am
IP IP Logged
Claredeth
Seaman
Seaman
Avatar

Joined: 23 January 2014
Online Status: Offline
Posts: 5
Quote Claredeth Replybullet Posted: 27 April 2009 at 4:26am
I remember playing it in grey-scale, maybe I'm just crazy.
IP IP Logged
Eldorn
Seaman
Seaman
Avatar

Joined: 02 March 2009
Online Status: Offline
Posts: 5
Quote Eldorn Replybullet Posted: 27 April 2009 at 4:40am


My WIP.


Edited by Eldorn - 27 April 2009 at 4:39am
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 11 July 2014
Online Status: Offline
Posts: 11402
Quote jalonso Replybullet Posted: 27 April 2009 at 6:28am
Nintendo's Original Gameboy used 4 levels of grey only. This challenge is a celebration of the Gameboy. The palette is 'look and feel', some screens are yellower, others realm into ochers and browns. Just work with this green, k.
IP IP Logged
Adarias
Seaman
Seaman
Avatar

Joined: 09 April 2014
Online Status: Offline
Posts: 19
Quote Adarias Replybullet Posted: 27 April 2009 at 6:44am
AFAIK the original gameboy changed between brown and green depending on the light you were in, but was never gray.  The gray was an improvement of the gameboy pocket so much as I remember, and I actually was annoyed by it and stuck to my big gray-outside green-screened monster until the GBC came out...

Not that it's worth arguing over.  I'm sure there are a lot of different screen colors with different manufacturing dates and individual histories of each machine, and let's not forget the contrast dial making the shade values (which I think are more important than the hues since this is monochrome...) almost arbitrary...
IP IP Logged
InkBreath
Seaman
Seaman
Avatar

Joined: 10 April 2009
Online Status: Offline
Posts: 6
Quote InkBreath Replybullet Posted: 27 April 2009 at 7:45am
I'm a little confused- probably cause i think too much.

Does the game have to resemble an old game like the real GB games-

or can it be impossible like a 3d looking one - hypothetically speaking.
?
IP IP Logged
ellie-is
Commander
Commander
Avatar

Joined: 20 April 2014
Online Status: Offline
Posts: 706
Quote ellie-is Replybullet Posted: 27 April 2009 at 9:02am
Sweet. This one is a nice challenge indeed. I ll try my best.
IP IP Logged
greenraven
Commander
Commander
Avatar

Joined: 25 August 2014
Online Status: Offline
Posts: 2596
Quote greenraven Replybullet Posted: 27 April 2009 at 9:54am
It says minimum of 2 screens. Does one of them have to be a title screen?

So shouldn't the canvas size then be a minimum of either 320 x 144 or 160 x 288?


Edited by greenraven - 27 April 2009 at 10:03am
"pwnage comes with patience, practice and planning." ~ Jalonso   
IP IP Logged
Quake
Commander
Commander
Avatar

Joined: 03 September 2008
Online Status: Offline
Posts: 152
Quote Quake Replybullet Posted: 27 April 2009 at 10:05am
Your challenge entry must include the title screen and at least one in-game screen
 
::edit::
 
i see you just edited


Edited by Quake - 27 April 2009 at 10:06am
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 11 July 2014
Online Status: Offline
Posts: 11402
Quote jalonso Replybullet Posted: 27 April 2009 at 11:32am
Originally posted by greenraven

It says minimum of 2 screens. Does one of them have to be a title screen?

So shouldn't the canvas size then be a minimum of either 320 x 144 or 160 x 288?


Well, let's say you want to have 1 pixel transparent between screens then the canvas sixe will be slightly bigger. What if you wish to have a 2px border between screens?...therefore, each screen has a fixed size but your canvas can vary.


Edited by jalonso - 27 April 2009 at 11:32am
IP IP Logged
El Sato
Seaman
Seaman
Avatar

Joined: 25 March 2014
Location: Germany
Online Status: Offline
Posts: 13
Quote El Sato Replybullet Posted: 27 April 2009 at 11:36am

who thinks this is confusing? i mean if you cant tell what is what :/
any ideas of how to improve the clouds?

btw, great simple challenge :3 im bored of those imasmartandoriginalpixelartistlike challenges :3
IP IP Logged
Savaril
Seaman
Seaman
Avatar

Joined: 03 November 2008
Location: Canada
Online Status: Offline
Posts: 18
Quote Savaril Replybullet Posted: 27 April 2009 at 4:44pm
Woah I'd buy that game
~ tilde ~
IP IP Logged
x-death
Commander
Commander
Avatar

Joined: 30 November 2008
Location: Australia
Online Status: Offline
Posts: 149
Quote x-death Replybullet Posted: 27 April 2009 at 5:57pm
El Sato that piece looks like you just recolored sprites already in your game, and made a little piece out of it. not original in the slightest sense of the word.
IP IP Logged
El Sato
Seaman
Seaman
Avatar

Joined: 25 March 2014
Location: Germany
Online Status: Offline
Posts: 13
Quote El Sato Replybullet Posted: 27 April 2009 at 6:22pm
nah not really, i remade everything, if you compare for example the backgrounds looks totally diferent :/ (not even resized)




heres the canvas where im working in if you want to check :3

http://img527.imageshack.us/img527/3115/gbpalette1.png

of course its going to look like my game recoloured... becouse its a GB version of my game! o_o pretty obvious xD
IP IP Logged
x-death
Commander
Commander
Avatar

Joined: 30 November 2008
Location: Australia
Online Status: Offline
Posts: 149
Quote x-death Replybullet Posted: 27 April 2009 at 6:37pm
ohh ok.with your skill it would have been awesome to see a more original idea. but something that annoys me about that piece and the one you posted before is your character would look better if he was behind the tileset he lands on.
IP IP Logged
El Sato
Seaman
Seaman
Avatar

Joined: 25 March 2014
Location: Germany
Online Status: Offline
Posts: 13
Quote El Sato Replybullet Posted: 27 April 2009 at 6:47pm
oh well, its true, its like when im in the mood for doing something i can only think in that something xD
about what you said, in the actual game i made some bushes and grass that are behind the character and some others that are in front of it


sorry for the offtopic xD first and last time :3





Edited by El Sato - 27 April 2009 at 6:47pm
IP IP Logged
Ails
Midshipman
Midshipman
Avatar

Joined: 16 March 2007
Online Status: Offline
Posts: 75
Quote Ails Replybullet Posted: 27 April 2009 at 6:57pm
Probably wip:


This is the same game concept as i used for this (old): http://pixeljoint.com/pixelart/27771.htm
An tetris-like game with characters
IP IP Logged
Ails
Midshipman
Midshipman
Avatar

Joined: 16 March 2007
Online Status: Offline
Posts: 75
Quote Ails Replybullet Posted: 27 April 2009 at 7:26pm
I corrected some few errors, and added a new screen:




IP IP Logged
Savaril
Seaman
Seaman
Avatar

Joined: 03 November 2008
Location: Canada
Online Status: Offline
Posts: 18
Quote Savaril Replybullet Posted: 27 April 2009 at 8:47pm
Those numbers are very hard to read, just a heads up.
~ tilde ~
IP IP Logged
MFlanaga
Seaman
Seaman
Avatar

Joined: 15 July 2014
Online Status: Offline
Posts: 22
Quote MFlanaga Replybullet Posted: 27 April 2009 at 9:53pm
Sato you have some great stuff in your gallery, and Ails' pics reminds me of some quasi puyo-puyo game!




Here's mine, its called Sword of the Rose. Its gonna be a REAL GAME SOME DAY...
-not-
IP IP Logged
InkBreath
Seaman
Seaman
Avatar

Joined: 10 April 2009
Online Status: Offline
Posts: 6
Quote InkBreath Replybullet Posted: 28 April 2009 at 1:01am
Oh I get it now. nvm- original original. lol.
 
anything goes right. Even you can't actually play it on a GB.
 


Edited by InkBreath - 28 April 2009 at 1:06am
IP IP Logged
Kindred
Seaman
Seaman
Avatar

Joined: 08 April 2007
Online Status: Offline
Posts: 6
Quote Kindred Replybullet Posted: 28 April 2009 at 2:31am
I'm moving this Saturday, so I dunno if I'll have time to finish in time. Here's what I got so far.


IP IP Logged
MFlanaga
Seaman
Seaman
Avatar

Joined: 15 July 2014
Online Status: Offline
Posts: 22
Quote MFlanaga Replybullet Posted: 28 April 2009 at 8:34am
Originally posted by InkBreath

Oh I get it now. nvm- original original. lol.
 
anything goes right. Even you can't actually play it on a GB.
 


Right! As long as you use the palette and minimum screens then I think you can make anything. I'm doing the no-more-than 10 3-color sprites on a line rule just for fun. I might actually be breaking the rules though if text letters and boxes count as sprites...
IP IP Logged
PanicBomber
Seaman
Seaman
Avatar

Joined: 28 October 2008
Online Status: Offline
Posts: 37
Quote PanicBomber Replybullet Posted: 28 April 2009 at 9:10am


here is my piece, i think its final but maybe i will edit it somehow
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 11 July 2014
Online Status: Offline
Posts: 11402
Quote jalonso Replybullet Posted: 28 April 2009 at 10:30am
Finally settled on the idea. A Hieronymus Bosch inspired RPG adventure game.


This is what I have so far...

IP IP Logged
pixelblink
Rear Admiral
Rear Admiral
Avatar

Joined: 03 March 2005
Online Status: Offline
Posts: 2865
Quote pixelblink Replybullet Posted: 28 April 2009 at 11:40am
mine so far:


IP IP Logged
Stratto
Midshipman
Midshipman
Avatar

Joined: 07 December 2006
Online Status: Offline
Posts: 56
Quote Stratto Replybullet Posted: 28 April 2009 at 12:02pm
Here's what i have so far:

I still need to work on the title screen and one more screenshot.
btw; all of the previous games are looking great and they actually seem real

IP IP Logged
Dr D
Midshipman
Midshipman
Avatar

Joined: 19 February 2009
Online Status: Offline
Posts: 90
Quote Dr D Replybullet Posted: 28 April 2009 at 12:16pm
Jesus, everyone has awesome entries.
IP IP Logged
Ergg
Seaman
Seaman
Avatar

Joined: 04 August 2008
Online Status: Offline
Posts: 23
Quote Ergg Replybullet Posted: 28 April 2009 at 12:16pm
Your works are really great. Mine is a bit classic. Hope it even please.



(Still a WIP obviously)
IP IP Logged
Pietepiet
Seaman
Seaman
Avatar

Joined: 19 March 2008
Online Status: Offline
Posts: 3
Quote Pietepiet Replybullet Posted: 28 April 2009 at 1:23pm
Loving this challenge. Working with the gameboy palette is one of my favorite things to do. I had an idea for a game with this palette in mind, so I figured this challenge to be a good excuse to start making assets for it. It's supposed to be a Bangai-O sort of game. Just lots of missiles and explosions :P
WIP:



I did some things not possible with the hardware (like the smoke-trail from the missiles), but I guess that's alright?






Edited by Pietepiet - 28 April 2009 at 1:26pm
IP IP Logged
ellie-is
Commander
Commander
Avatar

Joined: 20 April 2014
Online Status: Offline
Posts: 706
Quote ellie-is Replybullet Posted: 28 April 2009 at 2:30pm
Damn guys. What the heck. These are way too good. :/
IP IP Logged
MFlanaga
Seaman
Seaman
Avatar

Joined: 15 July 2014
Online Status: Offline
Posts: 22
Quote MFlanaga Replybullet Posted: 28 April 2009 at 2:52pm
Jaltendo XD I put a similar copyright under mine...

Hey Pixelblink what if you choose a female soul devourer as your class/gender when you start? Is there another option?? 

i know animation isn't allowed




Edited by MFlanaga - 28 April 2009 at 3:19pm
IP IP Logged
Setzer
Commander
Commander
Avatar

Joined: 29 July 2014
Location: United States
Online Status: Offline
Posts: 780
Quote Setzer Replybullet Posted: 28 April 2009 at 4:48pm


just started, mockup no. 1


and some of these look really great


Edited by Setzer - 28 April 2009 at 4:48pm
IP IP Logged
Dr D
Midshipman
Midshipman
Avatar

Joined: 19 February 2009
Online Status: Offline
Posts: 90
Quote Dr D Replybullet Posted: 28 April 2009 at 7:32pm
I can already tell it's going to be a very tough voting.
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 11 July 2014
Online Status: Offline
Posts: 11402
Quote jalonso Replybullet Posted: 28 April 2009 at 7:51pm
Originally posted by MFlanaga

Jaltendo XD I put a similar copyright under mine...

Hey Pixelblink what if you choose a female soul devourer as your class/gender when you start? Is there another option?? 

i know animation isn't allowed




NO animation, k. E:

In PBs game everything haz da ballz - go lvl 5


Edited by jalonso - 28 April 2009 at 8:18pm
IP IP Logged
Perkele
Midshipman
Midshipman
Avatar

Joined: 22 April 2009
Online Status: Offline
Posts: 65
Quote Perkele Replybullet Posted: 29 April 2009 at 6:54am


Working with that palette makes really fun!
By the way, most of the entries look awesome
IP IP Logged
Peach
Commander
Commander
Avatar

Joined: 08 May 2008
Location: Italy
Online Status: Offline
Posts: 239
Quote Peach Replybullet Posted: 29 April 2009 at 7:11am
I would like to share with you the history of Game Boy
http://xs138.xs.to/xs138/09183/gameboy-timeline-hd2793.jpg
IP IP Logged
Spirou
Seaman
Seaman
Avatar

Joined: 21 January 2009
Online Status: Offline
Posts: 29
Quote Spirou Replybullet Posted: 29 April 2009 at 9:58am


Edited by Spirou - 29 April 2009 at 9:58am
IP IP Logged
Reo
Rear Admiral
Rear Admiral
Avatar

Joined: 02 August 2014
Online Status: Offline
Posts: 416
Quote Reo Replybullet Posted: 29 April 2009 at 10:19am
Originally posted by jalonso

Finally settled on the idea. A Hieronymus Bosch inspired RPG adventure game.


Love the Idea and Bosch has some really good ''enemy'' designs :D
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 11 July 2014
Online Status: Offline
Posts: 11402
Quote jalonso Replybullet Posted: 29 April 2009 at 11:58am
Thanks Reo :)
Indeed all is looking awesome so far from everyone.



E: Ref image added after comment below.




Edited by jalonso - 29 April 2009 at 1:00pm
IP IP Logged
willfaulds
Seaman
Seaman
Avatar

Joined: 02 April 2007
Online Status: Offline
Posts: 3
Quote willfaulds Replybullet Posted: 29 April 2009 at 12:52pm
Ergg - very nice!

Jalonzo - I like. But I can't make out what's going on with the image on the right - is it a mushroom with a face? Something about it just doesn't add up,,,

Not sure if I will get to finish this or not...


IP IP Logged
Dr D
Midshipman
Midshipman
Avatar

Joined: 19 February 2009
Online Status: Offline
Posts: 90
Quote Dr D Replybullet Posted: 29 April 2009 at 1:23pm
Looks like a hollow half-body.
IP IP Logged
willfaulds
Seaman
Seaman
Avatar

Joined: 02 April 2007
Online Status: Offline
Posts: 3
Quote willfaulds Replybullet Posted: 29 April 2009 at 1:31pm
Even seeing the reference - which in my eyes isn't very clear.
 - I think you need to get extra definition.

This edit might help?

I presumed it is a hollowed body and tried to make it more like that - made one of uprights more arm like and tried to give the boats some depth... Also I didn't edit it but the round highlight on the hat is too round and a bit eye catching.




Edited by willfaulds - 29 April 2009 at 1:32pm
IP IP Logged
Vic
Midshipman
Midshipman
Avatar

Joined: 03 May 2007
Location: Germany
Online Status: Offline
Posts: 45
Quote Vic Replybullet Posted: 29 April 2009 at 1:47pm
Some really nice and promising entries in here !

Here's what I got so far, the fireplace isn't done yet, and the font is somewhat hard to read, I need to fix that later...
However, I actually try to stick as close to the hardware restrictions as I can, but i'll probably break them at some points.
Hopefully, i'll finish this in time, as I wanted to to at least 3 more screens and I still need to finish the title screen...
IP IP Logged
Kaiseto
Seaman
Seaman
Avatar

Joined: 05 April 2007
Online Status: Offline
Posts: 9
Quote Kaiseto Replybullet Posted: 29 April 2009 at 1:58pm
... I'm beginning to think i don't have a remote chance at winning this...

Anyway, got myself a title and ingame. Probably going to do one or two more ingame shots. Tried to stay as close as possible to gameboy restrictions.



And I did two versions of the title. I need suggestions on which to go with:



Any suggestions on stuff to improve would be greatly appreciated.

Edit: ... photobucket isn't agreeing with my images.



Edited by Kaiseto - 29 April 2009 at 2:01pm
IP IP Logged
Reo
Rear Admiral
Rear Admiral
Avatar

Joined: 02 August 2014
Online Status: Offline
Posts: 416
Quote Reo Replybullet Posted: 29 April 2009 at 2:09pm
Number 1 for sure!
IP IP Logged
Kaiseto
Seaman
Seaman
Avatar

Joined: 05 April 2007
Online Status: Offline
Posts: 9
Quote Kaiseto Replybullet Posted: 29 April 2009 at 2:34pm
Alrighty then. That was the plan from the start, but I wasn't sure if it looked too cluttered.
IP IP Logged
Page  of 3 Next >>
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum