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Quote administrator Replybullet Topic: CHALLENGE 5/25/2009: Scenes from the Futu
    Posted: 25 May 2009 at 4:07am

CHALLENGE: Scenes from the Future

You are invited to revisit our Tales from the Future cyberpunk challenge and pixel a mock up game scene based on both the palette and the title theme from the 3 winners of that challenge.

Your options are as follows:

Future W with this palette:


Failsafe with this palette:


Helldriver with this palette:


Each palette is attached to its own title and you are only allowed to use that single palette. Fewer colours may be used but no more than are listed.

You are encouraged to be original, whilst still invoking the spirit of cyberpunk classics such as Shadowrun, Syndicate, Beneath a Steel Sky, and other purely awesome games from days of yore.

Remember that "cyberpunk" is the main theme here.

Canvas Size - Exactly 320 x 240.
Colors - As listed above. Use as many colours from your chosen palette as you like.
Transarency - No.
Animation - Optional.


CHALLENGE RULES

  • Participants have until this upcoming Sunday at midnight (12AM Pacific) to submit their entry (strict). Don't forget to check the 'Submit to weekly challenge' checkbox.
  • Only new pixels allowed.
  • Open to all members.
  • Posting WIPs in this thread or in new threads in the WIP section is highly encouraged, but ONLY SUBMIT YOUR FINAL ART.

CHALLENGE JUDGING

  • Every Sunday at midnight (12AM Pacific) the previous week's entries are judged.
  • Every week a new voting poll will be posted for previous week's entries.
  • Winner announced the following week.

CHALLENGE PRIZES/GOODIES

  • Top three finishers will receive an award displayed in your PJ gallery profile for all to see and envy.
  • Top finisher gets to call the following week's challenge...sweet.
  • 'Participation' ribbons will be given for all who enter.
  • No matter what happens you get challenged :)

CHALLENGE VOTING

Vote now for your favorite pixelart in this week's challenge!

CHALLENGE AWARDS

The Scenes from the Future pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge!

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Quote arkan-ark Replybullet Posted: 25 May 2009 at 5:43am

cool! im doing the first one now :) future w ftw!!! ;D

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Quote CrazyPixel Replybullet Posted: 25 May 2009 at 5:48am
I'm using the Failsafe palette.
I've still got a load of line art to be done with, so I better get to it!
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Quote CrazyPixel Replybullet Posted: 25 May 2009 at 5:50am
Oh, and also, I'm wondering wether to keep the palette on the scene or to get rid of it after. If I get rid of it I'll have to to more line art and colour because I'm doing it on Ms Paint. That means once I get rid of the palette I have a nice white blob in the corner of the picture. Meh. I think I'll leave it there.
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Quote r1k Replybullet Posted: 25 May 2009 at 6:32am
just make the canvas size a little bit bigger than the actual image, making the part of the canvas not intended for the actual image a color not in the pallet and throw your pallet into that space.  Just get rid of the extra space when your done.
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Quote Dhr. Bosch Replybullet Posted: 25 May 2009 at 8:05am
Originally posted by administrator

pixel a mock up game scene


ingame scene or is a splashscreen/openingscreen also okay?
Vanitas, vanitatum omnia vanitas
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Quote greenraven Replybullet Posted: 25 May 2009 at 9:07am
It's funny, I was thinking Shadowrun long before I even read it. XD
"pwnage comes with patience, practice and planning." ~ Jalonso   
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Quote skamocore Replybullet Posted: 25 May 2009 at 1:09pm
Originally posted by Dhr. Bosch

Originally posted by administrator

pixel a mock up game scene


ingame scene or is a splashscreen/openingscreen also okay?


Ingame scene. We already have title screens...
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Quote RollerKingdom Replybullet Posted: 25 May 2009 at 1:25pm
So is it just based on a mock up by the given themes?
can it be any style? like a gameboy scene
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Quote Pixelarg Replybullet Posted: 25 May 2009 at 3:59pm
i can't understand T_T anyone speak spanish?
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Quote RollerKingdom Replybullet Posted: 25 May 2009 at 4:37pm
SOrry Pixelarg, i only speak portuguese but i could try explaining:

Yo creo que usted tienes que criar una cena para un dos tres themes, pero tienes que usar la paleta abajo..

LOL FAILZ xD
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Quote jalonso Replybullet Posted: 25 May 2009 at 6:37pm
No asi llo creo :/
Escojes uno de los tres titulares y entonces dibuja un 'screen' de ese juego con los colores asignados solamente. No agregar colores pero puedes quitar colores.
El tema es el titular.

*Titular = Title screen < made up word

Each palette is attached to its own title and you are only allowed to use that single palette. Fewer colours may be used but no more than are listed.
Cada titulo tiene su uniquo color palette. Solo puedes usar el palette de ese titulo. Puedes uar menos colores pero no poner mas colores.

You are encouraged to be original, whilst still invoking the spirit of cyberpunk classics such as Shadowrun, Syndicate, Beneath a Steel Sky, and other purely awesome games from days of yore.
Sea original pero toma inspiracion de clasicos juegos en estilo cyberpunk come los links ensenan.

Remember that "cyberpunk" is the main theme here.
Lo mas importante es el tema principal.

phob


Pixelblink


tomic


Edited by jalonso - 25 May 2009 at 6:48pm
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Quote Pixelarg Replybullet Posted: 25 May 2009 at 7:34pm
really thanks jalonso and dusanvf (dusanvf send me a MP :))

and I have to make the game on the cover?
or I can make a game that does not have to do with the cover but in cyberpunk style?

edit: and is only one screen? :P


Edited by Pixelarg - 25 May 2009 at 7:39pm
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Quote jalonso Replybullet Posted: 25 May 2009 at 8:13pm
I think you would make a screen that would fit the title, yes?
Platformer, iso, top-down, whatever but thinking that's the title screen for the game. And yes just one screen an in-game screen.
That's what I understand it to be anyhow.
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Quote Pixelarg Replybullet Posted: 25 May 2009 at 11:00pm
oh! :P okey, be fun :)
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Quote darchangel Replybullet Posted: 26 May 2009 at 1:23am

*Titular = Title screen < made up word

Not made up, titular = to title, you were close enough

 



Edited by darchangel - 26 May 2009 at 2:09am
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Quote RollerKingdom Replybullet Posted: 26 May 2009 at 3:19am
Originally posted by jalonso

I think you would make a screen that would fit the title, yes?
Platformer, iso, top-down, whatever but thinking that's the title screen for the game. And yes just one screen an in-game screen.
That's what I understand it to be anyhow.


Did you mean make a scene for one of the titles given?
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Quote Master-pt Replybullet Posted: 26 May 2009 at 4:12am
Well, i thinking of trying to participate on this week challenge, using the Failsafe palette, let's see if i have time to work on this... cheers everyone!
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Quote darchangel Replybullet Posted: 26 May 2009 at 4:14am

The way I understood it is to make an ingame scene from one of the given titles...kind of like the Game Boy Challenge.

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Quote FrostedMayhem Replybullet Posted: 26 May 2009 at 9:51am
Very early WIP
 
The black swirls around the edge are suposed to be wires and the box and stuff there are stuff for the wires to go into to =) I planning to do the wires ect. in a seperate color to the main screen (if that makes any sense...) but I'm not sure whether I should do the wires in red and the background in blue or vise versa...
 
And I am using the Future W palette btw...
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Quote darchangel Replybullet Posted: 26 May 2009 at 11:55am
I think you should do them in a darker blue and use the reds as light reflections...like maybe the wire that's cut off and hanging down could be shooting off red sparks.
Maybe some red lights on the right corner box, then some red reflecting off the wires themselves...or even make a few parts of the wire reddish, like their plastic cover had been stripped off and what surges through the wire is red energy.
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Quote RollerKingdom Replybullet Posted: 26 May 2009 at 12:40pm
Originally posted by FrostedMayhem

Very early WIP
 
The black swirls around the edge are suposed to be wires and the box and stuff there are stuff for the wires to go into to =) I planning to do the wires ect. in a seperate color to the main screen (if that makes any sense...) but I'm not sure whether I should do the wires in red and the background in blue or vise versa...
 
And I am using the Future W palette btw...


Are you making like a location or a scene from the game?
i think this is very confusing.. maybe should been explained better
or given an example >_>
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Quote susuwataris Replybullet Posted: 26 May 2009 at 1:55pm
Originally posted by RollerKingdom


Originally posted by FrostedMayhem


Very early WIP

 

The black swirls around the edge are suposed to be wires and the box and stuff there are stuff for the wires to go into to =) I planning to do the wires ect. in a seperate color to the main screen (if that makes any sense...) but I'm not sure whether I should do the wires in red and the background in blue or vise versa...

 

And I am using the Future W palette btw...
Are you making like a location or a scene from the game?i think this is very confusing.. maybe should been explained betteror given an example >_>

I don't think it's that confusing, to me it sems like a border, and the game will be inside.
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Quote RollerKingdom Replybullet Posted: 26 May 2009 at 2:28pm
Originally posted by susuwataris

Originally posted by RollerKingdom


Originally posted by FrostedMayhem


Very early WIP

 

The black swirls around the edge are suposed to be wires and the box and stuff there are stuff for the wires to go into to =) I planning to do the wires ect. in a seperate color to the main screen (if that makes any sense...) but I'm not sure whether I should do the wires in red and the background in blue or vise versa...

 

And I am using the Future W palette btw...
Are you making like a location or a scene from the game?i think this is very confusing.. maybe should been explained betteror given an example >_>

I don't think it's that confusing, to me it sems like a border, and the game will be inside.


I didn't mean this is confusing
i was talking about the theme given >:o
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Quote RollerKingdom Replybullet Posted: 26 May 2009 at 3:32pm
My sketch:


It will be my first entry so im planning to do Failsafe
on the scene upthere would be the character walking through wires and some dark color around it to give it a feeling of darkness..
If you guys could help me out id be glad to work through this week
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Quote Pixelarg Replybullet Posted: 26 May 2009 at 5:47pm
i make a lil gif wip :):


like or not? :)


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Quote washburn Replybullet Posted: 26 May 2009 at 5:50pm
Hey pixel people! I'm forum illiterate.How can I upload a picture of my wip and attach it to a post?
www.matwashburn.com
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Quote Dr D Replybullet Posted: 26 May 2009 at 5:52pm
@Pixelarg

Uhh, is that related to the challenge? I'm not quite sure if that would end up being accepted under the challenge rules. Maybe you misunderstood (or I misunderstood). I believe you're supposed to create a game mock-up based on the title screen of one the 3 examples.

Translator:

Uhh, que está relacionado con el reto? No estoy muy seguro si es que terminan siendo aceptadas en el marco del desafío normas. Tal vez mal entendido (o he entendido mal). Creo que supone crear un modelo de juego basado en la pantalla de título de uno de los 3 ejemplos.

@ wash

Upload to a file hosting site such as Imageshack or Photobucket (if you use Photobucket, make sure you don't upload BMP files, they get converted to JPEG which is a huge quality loss.) Then use the links given and paste it here. (Imageshack will have a 'post in forum' section, and Photobucket will have an [IMG] tag section. Use those.)


Edited by Dr D - 26 May 2009 at 5:55pm
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Quote Pixelarg Replybullet Posted: 26 May 2009 at 5:58pm
yes yes, i know, but i make the mockup in game and intro screen :)

You like the gif? :)
a
and washburn: upload you image at www.imageshack.us and in the reply of this forum press this buttom: , and paste the link :P

EDIT: I used my wip to make only the "in game screen", style of the lil face of doom


Edited by Pixelarg - 26 May 2009 at 6:03pm
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Quote jalonso Replybullet Posted: 26 May 2009 at 6:12pm
This week is gonna be tough guys.
Its a retro inspired game screen, see the refs.

washburn, I like tinypic.com.
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Quote washburn Replybullet Posted: 26 May 2009 at 6:20pm

Thanks  Dr D and Pixelarg!
So I had to go with "HELL DRIVER". As soon as I saw the picture I wondered what his car looked like from the outside. So this is my interpretation of the car and the beginnings of some HUD stuff.

www.matwashburn.com
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Quote RollerKingdom Replybullet Posted: 26 May 2009 at 7:07pm
thats looking good washburn
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Quote susuwataris Replybullet Posted: 26 May 2009 at 7:55pm
tough challenge, I'm not that much into mockups, but i'll join anyway <3
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Quote RollerKingdom Replybullet Posted: 26 May 2009 at 8:21pm


DO you guys think this is looking as the main charcter from failsafe?
i see there is a red stray but i am fixing it


Edited by RollerKingdom - 26 May 2009 at 8:22pm
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Quote jalonso Replybullet Posted: 26 May 2009 at 8:43pm
Originally posted by RollerKingdom




I'm not seeing cyberpunk...at least yet.
Originally posted by washburn


Thanks  Dr D and Pixelarg!
So I had to go with "HELL DRIVER". As soon as I saw the picture I wondered what his car looked like from the outside. So this is my interpretation of the car and the beginnings of some HUD stuff.



Damm!, onto Plan B
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Quote RollerKingdom Replybullet Posted: 27 May 2009 at 3:24am
Ugh I might give up this theme LOL, it'super hard and what is cyberpunk style O_o?

I might try out something else >_< if that isn't cyberpunk style then i am doomed


Edited by RollerKingdom - 27 May 2009 at 3:36am
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Quote darchangel Replybullet Posted: 27 May 2009 at 4:30am
Check the link to the cyberpunk wiki...better yet, here is a link to a list of cyberpunk games
 
 
Google images for said games to get a better idea.
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Quote smk Replybullet Posted: 27 May 2009 at 5:12am


Wip, dunno if I'll ever finish it ;S
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Quote Perkele Replybullet Posted: 27 May 2009 at 8:00am
Done with the sprite, I obviously chose Failsafe. Don't know whether I'll finish this, would be still a lot of work..

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Quote jalonso Replybullet Posted: 27 May 2009 at 8:43am
At its simplest:
cyberpunk = 20th century aesthetics with futuristic technology
steampunk = futuristic easthetics with 19th century steam engine/rail technology
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Quote FrostedMayhem Replybullet Posted: 27 May 2009 at 10:30am
@ darchangel
 
Thanks =) I hadn't really thought about using different colours as light reflections (despite the fact that they are used like that in the title screen...) so I think I shall do it something like you said. Probably wont do the bit about the wire having their covers stripped off as that seems too confusing, though
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Quote Perkele Replybullet Posted: 27 May 2009 at 10:47am
Okay, now I got it, thanks Jal. Nevertheless, I won't change the sprite, cause it was totally inspired by the title screen..

EDIT: A steampunk competition would still be more interesting


Edited by Perkele - 27 May 2009 at 10:48am
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Quote RollerKingdom Replybullet Posted: 27 May 2009 at 11:25am
i was doing a sprite like perkele.. but i guess i have a better idea!
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Quote washburn Replybullet Posted: 27 May 2009 at 4:22pm
When I think of Cyberpunk I think 80's Sci-Fi and sweet movies like Total Recall and Blade Runner.
My favorite Cyberpunk game was Flashback:Quest for Identity.
www.matwashburn.com
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Quote jalonso Replybullet Posted: 27 May 2009 at 5:35pm
I think cyberpunk WAS created in the 80s (Blade Runner being the first major movie using it.) Compys and technology was a new thing so the imagination went wild with its possibilities.
I suppose this is exactly how steampunk was created too in the 1910s...don't remember exactly :p
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Quote Frost Replybullet Posted: 27 May 2009 at 6:01pm
It's a shame I don't have time to participate in this challenge 'cos I'm a big fan of cyberpunk.
But i can give some tips on cyberpunk...

If you don't have read William Gibson's "Neuromancer", do it! It is the cyberpunk novel. At least read the plot summary.
Think, as it says on wikipedia, "high thec, low life" in a near and often dystopic future with big ass corporations more or less ruling.
Low life hackers hooked on drugs and with cool implants like neurointerfaces (computer linkups to the central nerve system) and such.
Blade runner is a pretty good visual representation of cyberpunk.

Oh, almost forgot! Cyberspace is a big part of cyberpunk and I think that game scenes taking place in CS would be cool!

Well, I should stop blabbering and make myself some pixel graphics and chip-music for the upcoming demoparty...


Edited by Frost - 27 May 2009 at 6:03pm
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Quote Dr D Replybullet Posted: 27 May 2009 at 6:41pm
Cyborgs.
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Quote Frost Replybullet Posted: 27 May 2009 at 7:27pm
Originally posted by Dr D

Cyborgs.

Cyborgs isn't so cyberpunk, more like post-cyberpunk. At least not as CP as Artificiall intelligences going half mad.

Oh, I totally forgot! The most important cyberpunk attribute is mirrorshades. No cyberpunk picture is complete without mirrored shades!


This just reminded me that I have a couple of cyberpunk-pixels that I dont have uploded to PJ yet... have to fix that.
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Quote jalonso Replybullet Posted: 27 May 2009 at 8:06pm
Still a little OT...
The movie Brazil by Terry Gilliam is an awesome cyberpunk visual symphony.
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Quote RollerKingdom Replybullet Posted: 27 May 2009 at 8:33pm


this is how is mine coming so far.. I know i am not an experienced pixel artist but id like to try out new things.. should i highlight the sprite with a lighter color ?? i would really like your opinion

+ the big black on the bottom ill be making something like status bar of the sprite.
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