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RollerKingdom
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Quote RollerKingdom Replybullet Topic: Anime Portrait - ShiYub
    Posted: 05 February 2010 at 6:42pm
Well my next work that i plan to create is an anime portrait
After seeing stitchy gallery i got really inspired so I hope i would get some of his feedback during WIP, this is an original anime character i just sketched, i kno there are some stuff off here but i plan to fix during the pixelation
Idk if it looks too animeish.. my skills might be really poor doing animes :S



This is just the sketch for now
I plan to start working on the line art soon
or should i just make the colored blocks instead of lining it?


Edited by RollerKingdom - 05 February 2010 at 6:48pm
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RollerKingdom
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Quote RollerKingdom Replybullet Posted: 05 February 2010 at 8:52pm
Here's a pixel sketch
Yea Ive traced it even though i still created the character
however i feel like a noob tracing it and maybe wont learn anything at all :S
I wanted to create something big but im afraid im no way near that level yet..
so maybe should i attempt this portrait on that size of the gray squre?

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Quote PanicBomber Replybullet Posted: 05 February 2010 at 10:10pm
The mockup is looking good. I would suggest not to use so many colors, and keep the shading simple and the outlines a-a'd.

here is an example how i would color it.



its made by Death-Auron, really like he's style!
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Quote RollerKingdom Replybullet Posted: 05 February 2010 at 10:22pm
Thanks Dude, thats how i was planning to color it xD simple shading..
however do you think i should go with the big one and smooth the lines out our should i go for that small canvas first and later on try a bigger piece?

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Quote PanicBomber Replybullet Posted: 05 February 2010 at 10:39pm
i think game-wise it would look better in smaller canvas. but dont know really :p
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Quote RollerKingdom Replybullet Posted: 05 February 2010 at 10:40pm
I agree with you, ill do it on the small canvas by looking based upong my sketch, and fixing stuff while doing it..
Ill try to update whenever i have something nicely and basic to start :)
Thanks!
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Quote jalonso Replybullet Posted: 05 February 2010 at 11:28pm
Big or small, as panic mentions, cell-shading seems like the way to go.
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Quote RollerKingdom Replybullet Posted: 06 February 2010 at 11:49am
SO what do you guys think of the shape so far?


The first one has a bit more of a roundy face
and the second doesn't have that bit of roundness
and the third one is just a prototype with the shirt

should i go with the first or second?
and anything else added will be welcome


Edited by RollerKingdom - 06 February 2010 at 11:53am
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Quote Ninja Crow Replybullet Posted: 06 February 2010 at 12:29pm
Hi RK!  Thought I'd note a couple things about the bigger version (the line art) so there won't be any transferred issues in the smaller one.
  1. The eye on our right is up a bit too far
  2. The shoulder on our left is too small
Would you be willing to post an update to that, even though it's the smaller portrait you're going to be working on?

As for the small version, I'm not a fan of roundy faces, so I'd go with the other - what about you?
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Quote RollerKingdom Replybullet Posted: 06 February 2010 at 12:32pm
Originally posted by Ninja Crow

Hi RK!  Thought I'd note a couple things about the bigger version (the line art) so there won't be any transferred issues in the smaller one.
  1. The eye on our right is up a bit too far
  2. The shoulder on our left is too small
Would you be willing to post an update to that, even though it's the smaller portrait you're going to be working on?

As for the small version, I'm not a fan of roundy faces, so I'd go with the other - what about you?


Thank you, Yah the big version was jst a sketch
i plan to change the  anatomy and stuff during working on the small canvas
i also agree that the second face looks much better
Ill start working on the face later on and post it here for some critics :)
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Quote RollerKingdom Replybullet Posted: 06 February 2010 at 12:46pm
Ive also feel the need to start working with small palettes
so i plan to work with 10 colors on this one
What do you think of my palette choice?


The greens can be used for his eyes
and maybe even that horn :)
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Quote Ninja Crow Replybullet Posted: 06 February 2010 at 1:27pm
Good, bold colours, tho you may not have enough lighter, desaturated colours - and have you planned for AA colours?

Also, and this is just a personal quirk, I love the 16-bit era of pixel art so much that I've been using a 15-colour limit for sprites (the 16th is a transparent colour, of course).  So if you wanted to add five more, if you really needed them, you could still feel like you were using a standard limit.

And good for you for creating an original character!  Please let us know details about (him?) as you go along.  I like that (toothpick?) in his mouth, which makes me think this could be a cool new character in the vein of the hero from Outlaw Star, especially with that fiery mane of red hair!
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Quote RollerKingdom Replybullet Posted: 06 February 2010 at 1:37pm
Originally posted by Ninja Crow

Good, bold colours, tho you may not have enough lighter, desaturated colours - and have you planned for AA colours?

Also, and this is just a personal quirk, I love the 16-bit era of pixel art so much that I've been using a 15-colour limit for sprites (the 16th is a transparent colour, of course).  So if you wanted to add five more, if you really needed them, you could still feel like you were using a standard limit.

And good for you for creating an original character!  Please let us know details about (him?) as you go along.  I like that (toothpick?) in his mouth, which makes me think this could be a cool new character in the vein of the hero from Outlaw Star, especially with that fiery mane of red hair!

Thank you so much for the support
Yah ill add some more 5 colors to go with AA
Also for his red hair, on the lighest red i plan to create a light on it by using that second skin color which is kinda related to it a bit..
Ill plan to keep this thread updated from each single step because i want it to come out awesome especially for being an original charcter :)
Ill think of some cool background for him and yah xD he looks badass with the toothpick heheh

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Quote RollerKingdom Replybullet Posted: 06 February 2010 at 3:00pm
What do you think of the face so far?

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Quote Reo Replybullet Posted: 06 February 2010 at 4:20pm
I suggest that you make the toothpick/cigarette point down instead and make it reach a bit outside the face so it doesn't read like the mouth
Anyway It's looking pretty good so far Roller, keep it up!
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Quote RollerKingdom Replybullet Posted: 06 February 2010 at 4:57pm
Thanks Reo
I took your suggestion
This is what i got so far
Im not sure if the hair is good but i looked upon some anime hair and based upon it..



Do you think i should do this

Apply that shading on that part the arrow is pointing?
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Quote PanicBomber Replybullet Posted: 06 February 2010 at 5:17pm
i think personally that since its a manga character it lacks pretty much outline.
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Quote RollerKingdom Replybullet Posted: 06 February 2010 at 6:44pm
What do you think of the new update?

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Quote Ninja Crow Replybullet Posted: 06 February 2010 at 7:33pm
  1. Looks like there might be too many light sources.  (nose and cheek shadows are in opposite directions - shirt and hair shadows likewise)
  2. The shoulder on the left is too small, even if the head is supposed to be big.
  3. There may need to be a middle layer of hair above the left shoulder between the red in front and the dark in back.
  4. You don't have enough AA colours.  (on my monitor the top left two dark reds are nearly the same; the top right and bottom right reds are nearly the same; and the remaining two reds are also nearly the same - so you could get rid of three spots on your palette right there!)
  5. His face tattoo needs to be shifted to the left.

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Quote RollerKingdom Replybullet Posted: 06 February 2010 at 7:39pm
Originally posted by Ninja Crow

  1. Looks like there might be too many light sources.  (nose and cheek shadows are in opposite directions - shirt and hair shadows likewise)
  2. The shoulder on the left is too small, even if the head is supposed to be big.
  3. There may need to be a middle layer of hair above the left shoulder between the red in front and the dark in back.
  4. You don't have enough AA colours.  (on my monitor the top left two dark reds are nearly the same; the top right and bottom right reds are nearly the same; and the remaining two reds are also nearly the same - so you could get rid of three spots on your palette right there!)
  5. His face tattoo needs to be shifted to the left.



1. What you mean :S I dont get it.. the lightning source is coming from our top left corner..

2. how big should it be :O
3. Alright ill add that..
4. Hmm some of the colors that almost look identical are being used on my AA.. can you explain how AA this piece should be :/?
5. Ill shift it a little more to the left
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Quote RollerKingdom Replybullet Posted: 06 February 2010 at 7:48pm
Here are few of the stuff i fixed



Covered right left side of the face with shadow..
added the middle layer of hair
and increased his shoulder a bit more
and shifted the tattoo

Also idk should i keep the size that way or go back to just showing this part

worked a bit more on his hair



Edited by RollerKingdom - 06 February 2010 at 8:34pm
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Quote RollerKingdom Replybullet Posted: 06 February 2010 at 10:16pm
More updates
Worked a bit more on his eyes
and the part of chest area

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Quote RollerKingdom Replybullet Posted: 07 February 2010 at 7:41am
Another update
Added a logo to his shirt
gave his eyes a bit more of glare
and added a scar under his left eye

Im pretty satisfied with it, came out close enough to my sketch
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Quote PanicBomber Replybullet Posted: 07 February 2010 at 8:10am
looks definetly better now.
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Quote RollerKingdom Replybullet Posted: 07 February 2010 at 8:13am
Thank you Elias :)
which preview should i use when submitting?




I want it to catch peoples attention


Edited by RollerKingdom - 07 February 2010 at 8:15am
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Quote God_Is_Evil Replybullet Posted: 07 February 2010 at 8:53am
I did a edit on the colors and face structure

hope this helps in some manner.
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Quote linx Replybullet Posted: 07 February 2010 at 9:09am
Personally PanicBombers comment about it lacking outline, i think it still applies a bit.

Edited by linx - 07 February 2010 at 9:09am
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Quote RollerKingdom Replybullet Posted: 07 February 2010 at 9:29am
Thanks GIE, based upon yours i changed some stuff a bit
but decided to keep some other stuffs that i liked such as the skin color and the hair highlight


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Quote Shrub Replybullet Posted: 07 February 2010 at 10:54am
Looking pretty good (although abstract, but that's your choice).
Also, nice quadruple post ô_ô
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Quote Ninja Crow Replybullet Posted: 07 February 2010 at 3:17pm
Hi, Roller!

First I want to say that moving the tattoo made it look a whole lot better - I was really surprised by how much!  The extra hair layer really helps, too.  And I like the new scar - this guy has really been around!

But there are a couple points I notice (may just be quirks personal to me, so please take a look and see if you agree):

The bigger shoulder is better, but you're still being a little too modest with it.  I'm a big guy, but I assume that generally, a person with normal proportions has shoulders wide enough that the width of an entire head can sit there.  Here's some keyboard characters to show what I mean: _O_  =  OOO

Looks silly, eh?  But it shows how you need to think of shoulder widths for buff guys (like me, ha ha!).  If you want a large head, and narrower shoulders (which is good for making a character look younger) then keep in mind that even then, the shoulder on the right is larger than the one on the left, which needs a small bit more.  About as much more as you added the first time.

Phew.  But I'm not quite done.  The white roll of (shirtsleeve?) which I will call a 'torus' just 'cuz I'm that way is too far up the arm - no one's armpit is that close to their neck.  You'll notice this is related to the shoulder size.  When I roll up my sleeves to look 'cool', the roll sits just under the level of my pectorals.

And about that colour thing, I didn't quite understand your question about what I said about point #4 from above, but keep in mind that even if those colours are needed for AA, they're so similar to each other (the sets of two) that you can do the job with just one of each.
  • How about posting your palette in a string with numbers so I can refer to them more easily?
Oh, and I prefer the grey preview because it pops more - but how about cutting one of the corners off the box to give it an interesting shape (I always do things like that - a bad habit probably - so ignore if you think it's silly!).

I, like, rilly like how this is comin' out - keep it up!
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Quote RollerKingdom Replybullet Posted: 07 February 2010 at 6:54pm
Originally posted by Shrub

Looking pretty good (although abstract, but that's your choice).
Also, nice quadruple post ô_ô


Thanks, and sorry but i think it's fine adding posts as long the piece is being updated. Tbh i dont even care for the post amount hehe all i want are the critics

Originally posted by Ninja Crow

Hi, Roller!

First I want to say that moving the tattoo made it look a whole lot better - I was really surprised by how much!  The extra hair layer really helps, too.  And I like the new scar - this guy has really been around!

But there are a couple points I notice (may just be quirks personal to me, so please take a look and see if you agree):

The bigger shoulder is better, but you're still being a little too modest with it.  I'm a big guy, but I assume that generally, a person with normal proportions has shoulders wide enough that the width of an entire head can sit there.  Here's some keyboard characters to show what I mean: _O_  =  OOO

Looks silly, eh?  But it shows how you need to think of shoulder widths for buff guys (like me, ha ha!).  If you want a large head, and narrower shoulders (which is good for making a character look younger) then keep in mind that even then, the shoulder on the right is larger than the one on the left, which needs a small bit more.  About as much more as you added the first time.

Phew.  But I'm not quite done.  The white roll of (shirtsleeve?) which I will call a 'torus' just 'cuz I'm that way is too far up the arm - no one's armpit is that close to their neck.  You'll notice this is related to the shoulder size.  When I roll up my sleeves to look 'cool', the roll sits just under the level of my pectorals.

And about that colour thing, I didn't quite understand your question about what I said about point #4 from above, but keep in mind that even if those colours are needed for AA, they're so similar to each other (the sets of two) that you can do the job with just one of each.
  • How about posting your palette in a string with numbers so I can refer to them more easily?
Oh, and I prefer the grey preview because it pops more - but how about cutting one of the corners off the box to give it an interesting shape (I always do things like that - a bad habit probably - so ignore if you think it's silly!).

I, like, rilly like how this is comin' out - keep it up!


Thanks for this great critic
Ill be sure to add some more of shoulder to him and nice explanation with the symbols heheh
That white thing on his arm is actually a shirt style, it's not really a roll or something else
I plan to work on a sprite for this character after so i can show you what i meant with it. ( I know, it's a very awkward unique clothing LOL)
after fixing those errors ill post it with the AA and colors numbered so you can then help out with the palette,
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Quote RollerKingdom Replybullet Posted: 07 February 2010 at 7:31pm
Here is the shoulder expanded a bit more
(I deff agree with you that it looks much better now with the shoulder bigger)
Also ive taken out a bunch of other colors i wasn't using and this is what im left


18 as being transparency
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Quote Manupix Replybullet Posted: 08 February 2010 at 6:18am
Wow, this is looking much better than your former work!

I didn't read the whole post, sorry if I repeat things.
'Toothpick' and 'antler' are not very readable, are they necessary?
Darkest hair should be inside not outside. Meaning, along the cheek at right mostly.
Right side of face should be darker.
What are those dark isolated pixels on the border between cheek and hair (right side) and neck / hair (left side)? Reverse AA? Makes my eye bleed! ;)

Colors are nice, but you're back to your usual issue there: separate little palettes for separate elements. Mix, toggle and randomize!

Working with highly restricted palettes is the best way to learn avoiding this, it forces you to reuse colors and opens doors and eyes!
Here's a challenge for ya: pick any 6 of these colors, not one more, and make a version that way. Do it! Now! :D
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Quote Ninja Crow Replybullet Posted: 08 February 2010 at 1:36pm
Good update, though you still have the white roll on the arm riding too far up into the armpit, which is still too close to the neck - if you lowered the 'torus' (yeah, remember I promised I'd call it that...) by almost its own thickness you'll have a far more accurate anatomy (try it, see how it looks!).

On my monitor, 13+6, 1+3, and 2+4 are so close in colour that I'll bet you can do with only one of each!

@ Manupix: your advice sounds pretty advanced, but I don't understand it all - do you mind expanding on 'separate palettes for separate elements' and especially 'mix, toggle and randomize'?
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Quote RollerKingdom Replybullet Posted: 08 February 2010 at 1:58pm
Thanks Ninja Crow, Ill work around that "torus" and lower it down although i think you didn't get what i meant that it's his clothing style to give the character his own personality.

Ill remove one of the colors you paired up although on my screen they don't resemble too close..

@Manupix:
Okay this is an update on what you mentioned

•2 - Ive redone the hair the way you said and fixed that dark dots along the face even though i have to say that i like the #1 hair mostly, maybe it could even be a new style

•3 - Ive made the right side of the face darker although i think it looks odd.

•4 - Took the challenge of only 6 colors, idk what i think of it O_o




Edited by RollerKingdom - 08 February 2010 at 1:59pm
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Quote RollerKingdom Replybullet Posted: 08 February 2010 at 3:49pm
@Ninja: Here's the version with the 3 colors removed
+ which eye direction looks better?



3 Gone
6 Gone
4 Gone


Edited by RollerKingdom - 08 February 2010 at 5:33pm
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Quote Manupix Replybullet Posted: 08 February 2010 at 5:30pm
Improves! :)

#2: fixes one issue I had with shading in #1, namely that light as seen on the face made the darkest hair shades placement impossible. Photographer' eye. But nothing keeps you from retaining a higher contrast. I'd thought you would use that dark shade on the inside of the hair next to the right side cheek. Our right side. And you could have more highlights on the left side too; this can come later according to whether you plan to detail the hair more, or not.

#3: I meant our right side, sorry. Not the whole side, but - again - that part next to hair. Although I must say I do like that more lateral light! In this case, hair on our left side might be darker ;)

#4: exceeds my expectations! The point was (@ Ninja) to convince you guys about the trick of reusing colors throughout a piece, instead of having each element separate with its own little disconnected palette. Do you see how this version looks more one?
That's what I mean by 'mix, toggle and randomize'.
And additionally, I find it quite good! It could very much be a valid option to consider for the final piece.
Don't misunderstand me: your own color choice is very good too, it's just their local use which I question, and I wanted to show you this point.

I see from your favs you love Arachne's work (me too, lots): just map the colors in any of her pieces.
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Quote RollerKingdom Replybullet Posted: 08 February 2010 at 5:41pm
Originally posted by Manupix

Improves! :)

#2: fixes one issue I had with shading in #1, namely that light as seen on the face made the darkest hair shades placement impossible. Photographer' eye. But nothing keeps you from retaining a higher contrast. I'd thought you would use that dark shade on the inside of the hair next to the right side cheek. Our right side. And you could have more highlights on the left side too; this can come later according to whether you plan to detail the hair more, or not.

#3: I meant our right side, sorry. Not the whole side, but - again - that part next to hair. Although I must say I do like that more lateral light! In this case, hair on our left side might be darker ;)

#4: exceeds my expectations! The point was (@ Ninja) to convince you guys about the trick of reusing colors throughout a piece, instead of having each element separate with its own little disconnected palette. Do you see how this version looks more one?
That's what I mean by 'mix, toggle and randomize'.
And additionally, I find it quite good! It could very much be a valid option to consider for the final piece.
Don't misunderstand me: your own color choice is very good too, it's just their local use which I question, and I wanted to show you this point.

I see from your favs you love Arachne's work (me too, lots): just map the colors in any of her pieces.


Thank you, yea Arachnes work are amazing
so basically can you like post the version that you prefer the most from the updates? i could also post the 6 color one when posting the final piece with it to see peoples thoughts.

Ill work a bit more around it but i want to keep it a bit animeish as well,
so to make that right part darker you mean add another layer of darker part near the hair?
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Quote Manupix Replybullet Posted: 08 February 2010 at 5:58pm
I can't decide for one at this point, I think all three (2-3-4) are valid options that need more work.

If you go for a very limited palette, of course you don't need to stick precisely to this one, or to 6. Could be 4, could be 8. Just only add colors when, if and where strictly necessary. Always try to pick an existing color first. This is not a rule, it's a tool. Or a trick, if you want.

I think those blue pixels you left in the sleeve work well too, could be a good shading color within the warm palette.



so to make that right part darker you mean add another layer of darker part near the hair?


Yes.


Also, I should add that I know next to nothing about anime / manga stuff. Nor do I really care, so far.
Keep this in mind about my advices. If you think I'm leading you astray relatively to these styles I have no eye for, just ignore me!

Btw, wtf is that antler thing?
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Quote RollerKingdom Replybullet Posted: 08 February 2010 at 6:36pm
OO okay thanks for the great tips and critics though
I plan to use them further on, however on this piece im really satisfied with the result, this is what i got, just dont know which one to choose from >_<


C&D i added a bit of darker skin near the hair..
and A ive worked more by adding a few of dark hair under the light tones.


p.s: That antler" is something from the character which i plan to explain when posting it :)



Edited by RollerKingdom - 08 February 2010 at 6:38pm
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Quote dpixel Replybullet Posted: 08 February 2010 at 6:53pm
The hair is definitely better on B and D, but needs more inner shadows as Manupix mentioned.  
hehe (ಠ_ಠ ) o_- :p
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Quote RollerKingdom Replybullet Posted: 08 February 2010 at 7:40pm
Originally posted by dpixel

The hair is definitely better on B and D, but needs more inner shadows as Manupix mentioned.  


Inner shadows where?
Face? our right side?
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dpixel
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Quote dpixel Replybullet Posted: 08 February 2010 at 7:53pm
On the hair itself mainly on the right next to the face.  It would be pretty dark in there.  Some on the other side to where the hair overlaps.  This would add more contrast to the overall piece. 
hehe (ಠ_ಠ ) o_- :p
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RollerKingdom
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Quote RollerKingdom Replybullet Posted: 08 February 2010 at 8:09pm
Idk if this is what you mean but is it better?

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Quote dpixel Replybullet Posted: 09 February 2010 at 5:27am
Yes.  That's right.  It gives the hair some more volume too.   You could probably take it a bit further too.  Such as on the left side on the neck, shading more under each lock of hair, etc.  I think you get the idea though.  Looking pretty good.   

Edited by dpixel - 09 February 2010 at 5:29am
hehe (ಠ_ಠ ) o_- :p
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Quote RollerKingdom Replybullet Posted: 09 February 2010 at 6:15am
Ahh Thank you, i was confused at first but got it..
Ill prob add a bit more of volume, and shade under the locks of hair.
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Quote Ninja Crow Replybullet Posted: 09 February 2010 at 12:16pm
  1. After you removed the three colours, there was no harm to the picture that I could tell - a successful surgery, doctor!
  2. Either eye position is okay - but I prefer the first one (maybe just used to it).
  3. Don't let the toothpick get lost in the newly darker hair (there may be a bit too much shadow there, anyway).
  4. The new hair you put in on the left, though not strictly necessary, should not curl up, but rather be sharp tufts to match the rest of the hair and the style of the picture.
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Quote RollerKingdom Replybullet Posted: 09 February 2010 at 12:31pm
which hair shade are you talking about? the dark ones or the 2 pink going up on the side?
I think i know what to do with the toothpick.
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Quote RollerKingdom Replybullet Posted: 09 February 2010 at 3:25pm
I got it Ninja, Thank you for the help and so everyone :)
I think the piece if really in a good shape, i can see an anime feeling for it but gotta keep practicing. Thanks once again :)
The piece was submitted to gallery
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