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Tiles using NES Palette (WIP)

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: http://www.pixeljoint.com/forum/forum_posts.asp?TID=13863
Printed Date: 19 May 2013 at 2:45pm


Topic: Tiles using NES Palette (WIP)
Posted By: shampoop
Subject: Tiles using NES Palette (WIP)
Date Posted: 16 February 2012 at 12:00pm
Hey,

I've been working on this tile set and was hoping for some help/ideas.  My last tile based http://www.pixeljoint.com/pixelart/66937.htm - gallery entry didn't get much of a response from the PJ community, which is fine, I probably rushed it before I could really polish it or allow it to grow.  With that said, I wanted to get some C + C before submitting this.  I will also use this thread as a public repository.

Right now I am running our of ideas for more assets to add to this mockup.  As it is, it seems a little too repetitive.  I'm am thinking about adding some underground buildings but I am unsure of the direction I am going.  Mining?  Underground lab?

As mentioned in the title, I am using the nes palette but I am not going to restrict my self to colors per scan line or by 8x8 tile.  I just looking for something with a nes feel.

The first thing someone might point out is the dinosaur looks like it only has one arm.  I am struggling with this because the size of a dinosaur arm is so small compared to the body.  Maybe if I stick it out in an attack pose.

Another thing I am unsure about is the dark background tiles.  Are they too busy/noisy?  Will sprites be able to "read" over them?

Anyway, I look forward to reading any responses.



I guess I need a character as well



Replies:
Posted By: crozier
Date Posted: 16 February 2012 at 6:30pm
I do beleive it feels a bit repeditive. The dark brown wall looks very "looped". But the main issue (imo) is things dont make sense. Why is there a random purple grate in the center of the picture? Whats the deal with the blue boxes on the bottem right? What is that gold brick under the topleft-most ledge? Everything seems random.
I also suggest retricting, just a little bit. Keep a yellow pallet, a blue pallet, and a dark brown pallet. It might help you stay a little more organised, and things won't get lost in the picture.


Posted By: Jeremy
Date Posted: 16 February 2012 at 6:41pm
Fore and background are fighting for attention. Try making the back less detailed, e.g.




Posted By: shampoop
Date Posted: 17 February 2012 at 1:18am
Thanks for taking the time to show me that Jeremy. I started with the red and thought it looked cool but when I tried to draw on top of it I realizing I had made a mistake. I noticed you used the dark purple for the foreground rock cracks instead of the dark brown. I still need to decide which I like better. Anyway, I toke your advice for the reduced background and came up with this.



Now my goal is to use more of the nes palette. With the background reduced, I can add some other things like water in the cracks as well as completely underwater areas. Also, I might expand this to the outdoors if I can think of a way to make the transition.



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