 | FrankieSmileShow @ 6/25/2009 7:58:15 AM commented on Scratch my back, would ya'? Hahaha Fool you are amazing
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| | FrankieSmileShow @ 4/2/2009 9:33:33 AM commented on Car hah that sounds dumb to me, either you guys didnt think this through or its an april fool's joke
If artists want their art to remain in their gallery, theyll have to repost them, and in that way will hog the weekly and monthly showcases instead, and will probably regain the votes they had anyhow!
But the idea of making the big showcase a yearly showcase instead is pretty good. Like not reset on every january first, but always showcasing pixel art since one year before, like today it would be april 2nd 2008 to april 2nd 2009. That would make sense and wouldnt take away anyone's art. Id also make it so that you can see the all-time top showcase still if you made a search for it, but id make the "hall of fame" show yearly results by default.
Also heh if its serious, april 1rst really is the worst day to post an announcement...
(thinking about it, april first is also the worst day to get into any freak accident)
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| | FrankieSmileShow @ 2/16/2009 3:43:18 AM commented on Pig A lot of entries this week!
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 | FrankieSmileShow @ 2/14/2009 8:16:52 PM commented on HI I'D LIKE A KISS GIVE ME A KISS ah yeah thanks cure, I had made white transparent by mistake. Corrected now.
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 | FrankieSmileShow @ 2/14/2009 2:25:37 PM commented on Cakedogg and Presentcat The image represents the duality of birthday parties, the eternal struggle between unwrapping the presents or eating the cake first......................................................
Control is seen as a very important part of pixel art since the medium is about having control over the smallest visible unit of an image. Having 100+ colors in an image that looks like it has 32 looks like a lack of control from the author, so peoples' reactions are legitimate I think. On the other hand. you can have complete control over your image without caring about the colors, so I also think you have every right to not give a fuck about color count. That picture doesn't look like it uses photoshop filters or blurs or whatever and looks clearly like pixel art., so no need to be anal about colors I think!
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 | FrankieSmileShow @ 2/8/2009 8:40:46 PM commented on Ground blast The lack of smoke is because its going to be as a separate sprite though, its a one-color smoke animation that ill use as "particles", with alpha blending and stuff, that I reuse for pretty much all blasts and smoke effects in the game.
The bottom of the blast gets wider because I thought its how it should behave as its expansion is blocked by the ground. The top part remains longer because its supposed to be the "core" of the blast, like a rising fireball from which the flames flow down. Maybe it would look more natural if more fire was shot up initially, it would break the triangular shape caused by the rising fireball.
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| | FrankieSmileShow @ 2/6/2009 5:52:37 PM commented on Niss.avatar Spelunky is some of the most fun I had in a long time, I highly recommend everyone to try it out. The replay value is fantastic.
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 | FrankieSmileShow @ 2/6/2009 1:24:44 PM commented on Love hahaha I knew someone was really missing from this site. Welcome to Pixel Joint mr. Robertson!
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 | FrankieSmileShow @ 11/15/2008 1:26:02 PM commented on H I T M A N - [BJ] Work in progress! The character is awesome, and so is the pic as a whole, but that background does look like something color reduced. It looks a lot like the result of an ice texture I made for a quick effect using color reduction. I don't think doing that is despicable by itself, it can save a lot of time, but it simply doesn't have its place on a gallery that demonstrate pixel art skill.
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 | FrankieSmileShow @ 9/25/2008 5:18:08 AM commented on Snail enemy I use graphics gale for my animations. Its pretty good. You can download a free trial there: http://www.humanbalance.net/gale/us/
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 | FrankieSmileShow @ 9/20/2008 8:44:37 PM commented on Blazouka Yeah, its not the shading, but the black outline, I think I had removed the black outline by mistake in that frame when I made the gif to upload it here because of a flood fill tool, and forgot that part when putting it back or something. ill correct that.
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 | FrankieSmileShow @ 9/14/2008 10:41:01 AM commented on It's Personal Very nice, I like the style on this. Maybe it would be better if it wasn't in perfect symmetry though, but that might be what you wanted.
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 | FrankieSmileShow @ 8/28/2008 3:22:13 PM commented on Colinas verdes - Weekly Challenge This looks really sweet! One thing I would have done differently though is, making the person seem like hes almost standing on his toes, to give the impression hes like almost falling forward, instead of just be standing like this. I'm not sure how to describe it, sorry! Maybe someone else sees what I mean and can put it into better words?
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| | FrankieSmileShow @ 8/19/2008 10:41:27 AM commented on SpaceShip Eep, thats an odd decision, to tell gallery directors to stop sorting the galleries before the next system is actually put in place. They should have put some temporary replacement instead, like spread out the sorting work to a wider range of people, like official beta testers. ....Unless they want a large amount of "miscats" to build up before the next system arrives to test it or something..?
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 | FrankieSmileShow @ 8/14/2008 9:07:14 PM commented on Crimson Steel portraits real beauty is inside.......................................
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 | FrankieSmileShow @ 8/8/2008 3:52:05 PM commented on Fracture I really like that picture. Issit supposed to be a monkey....?
Also Fracture is a king crimson song... heh.... (a pretty good one at that...)
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| | FrankieSmileShow @ 8/8/2008 9:43:32 AM commented on Mono-C Im guassing animated pixel art is no go?! Gat dam......!
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 | FrankieSmileShow @ 7/31/2008 7:58:33 AM commented on Badaboum! Well the idea is that there is a column of warm air in the middle that raises the smoke but also pushes it away from the center, and that the smoke falls off this "heat column" after being pushed on top then outward enough. The problem might be that the smoke all falls sort of together more or less at the same time instead of randomly.
For the animation's speed, I don't see the problem though, it really looks fine to me! I'm pretty sure that any faster would make the smoke dissipate unrealistically fast. Maybe I should make the fireball part faster and the smoke part slower by adding frames to it.....?
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 | FrankieSmileShow @ 7/24/2008 5:01:03 PM commented on Boulder dash splash screen There, a new version is up. Worked on the face, shading, added a black outline, removed some dithering.
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 | FrankieSmileShow @ 7/24/2008 3:36:00 PM commented on Boulder dash splash screen Ah, now that's a useful crit! Thanks! I'm working on a second version right now. Also I am adding a black outline around the elements, I think it will look better over the mobile devices' desktop (the image is to be displayed over the desktop background, next to icons)
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 | FrankieSmileShow @ 7/23/2008 4:23:28 PM commented on Boulder dash splash screen Can you be more specific? I don't see what you mean at all. Its certainly less detailed and has less of a scenery than my usual work, but how does it look raw?
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 | FrankieSmileShow @ 7/19/2008 5:58:08 AM commented on 9-bit Large Asteroid This has got a lot of depth and texture, really awesome! I fear that in-game the sprite might look weird, because typically we imagine asteroids like that to always be spinning around randomly. It might feel awkwardly static when in-play (and the very tight shading would make a simple rotation look way weird too) That still frame is really great though. And it might not be a problem if the enemy splitting it in two acts quickly and you dont actually see this image for too long moving around.
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 | FrankieSmileShow @ 6/26/2008 11:40:14 AM commented on Clean Up That Grease! Personally id change the red of the walls a tad, its a little too flashy! Maybe make it like, a tad gray-er? Like add some blue there and there. Experiment with the colors a bit!
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| | FrankieSmileShow @ 6/19/2008 9:59:01 AM commented on Lavitz at least the flash-based pixelplajer is still fine
(though it doesnt work with larger images, gives OUT OF MEMORY EXCEPTION)
(also I read this literally minutes after installing FF3. no kidding. gahk.
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 | FrankieSmileShow @ 6/19/2008 6:40:19 AM commented on "Chester Wiggleboom" splash screen Yup game maker, but no I don't have a gmc account.
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