Demon Seed Apaosha - 6 Mockups! :: Pixel Art Detail

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Demon Seed Apaosha - 6 Mockups!

Demon Seed Apaosha - 6 Mockups!


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Title: Demon Seed Apaosha - 6 Mockups!
Pixel Artist: -DE-  (Level 8 Marshal :: 16401 points)
Posted: 8/2/2006 12:59:30 PM
Statistics: 21 comments :: 43 favorites :: 0 avatars

OK, not really six, but almost ;)
Number of colors - who cares?

PS. Screen #5 is of default RPG Maker menu - please don't bash me for the bland window style, as it cannot be changed, and I only posted the screen to showcase the face graphics.

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chhill (Level 1 Depressed) at 3/25/2007 4:42:59 PM
Is there a place to download this? I am really interested in it. It looks good.

Knave (Level 1 Rookie) at 3/5/2007 7:23:11 AM
I use RPG Maker a lot myself - this looks like a great game in the making - is there a demo about?

-DE- (Level 8 Marshal) at 2/16/2007 5:59:53 AM
Coz, mnie sie podobaja ;D
Ale dzis bylyby lepsze, I promise ;)

Vital (Level 5 Sniper) at 8/25/2006 12:46:46 PM
A,tez se ponabijam , a co mi tam:D. Te portrety ewidentnie mi sie nie podobaja,jesli chcesz odejsc troche od typowo mangowych twarzy,to przede wszystkim cwicz na kartkach,dopiero potem przenos to na pixele,aj fink. Kierunek ktory obrales jest,obawiam sie,chybiony. Ogolnie pracka miodzio,pozdrawiam ;)

East (Level 1 Private) at 8/18/2006 6:42:08 AM
Amazing. I saw some of the screens in GW. I really love the style, keep it up!

-DE- (Level 8 Marshal) at 8/9/2006 12:58:00 AM
Those aren't really "shadows".
Those are generic wandering enemy sprites. I made them look like silhouettes so it's easy to reause them for various enemies of the same type (e.g. all bird-like enemies would be represented by that black falcon sprite).
I never really thought of ICO when making them. Actually, I played it for the first time AFTER I finished them. Yeah, they do bear resemblance, but I've seen this design in dozens of games before (e.g. Planescape: Torment).

milkyjon (Level 4 Murderer) at 8/7/2006 5:44:06 PM
the game looks kinda cool. It would be nice if the shadow creatures had some sort of lag effect on them, kinda like ico or finites shadow panther on this forum. But I suppose this would be better convayed in the animation. jus a thought, nice tho.

qrakis (Level 2 Quiet One) at 8/7/2006 12:05:04 PM
I wish I could play that game ;-).

lunarknight (Level 2 Quiet One) at 8/5/2006 8:03:49 AM
Wow, I quite like it. Very nice job.

cerealkiller54 (Level 6 Yonkyu) at 8/4/2006 9:40:20 AM
Nice. I like it quite a bit.

-DE- (Level 8 Marshal) at 8/4/2006 5:31:38 AM
Are you aware of the fact that there's no way to make perfect perspective in tiled 2D games?

Lawrence (Level 10 Operative) at 8/4/2006 5:28:12 AM
Nice work. My only crit is that I don't think it would be physically possible to view the horizon in that projection type and that there would be no foreshortening so the small mountains and trees in the background would be the same size as they would be if they were right next to the characters. Although I've seen this kind of rule bending done in games like Goldun Sun, it still irks me.

d-p (Level 10 Maniac) at 8/3/2006 8:10:19 PM
Wonderful landscape, only crit: the colored letters on the start screen.

Blick (Level 6 Commander) at 8/3/2006 5:27:22 PM
I wish the saturation and perhaps luminescence in the tiles was brought down, especially in the lightest grass color. It's really distracting me.

NETKAT (Level 1 Rookie) at 8/3/2006 3:42:08 PM
I like it! Nice work there!
eheh those enemies remind me of ICO, they were exactly like that even the winged ones but 3D ^_^

Badassbill (Level 8 Cannibal) at 8/3/2006 3:29:11 PM
I think that the character portraits could be improved but everything else is superb!

eghost (Level 5 Sniper) at 8/3/2006 2:05:00 PM
Nice...I really like the desaturated look myself...Excellent stuff!

ThereIsNoCure (Level 11 Godfather) at 8/3/2006 1:12:58 PM
Very good indeed, but I feel inclined to agree with tomic on the contrast

Mykola (Level 2 Flatfoot) at 8/2/2006 10:52:31 PM
I'm not very sure about the way you made the 'ghosts'.. Other than than very good!

buloght (Level 6 SWAT) at 8/2/2006 3:44:13 PM
Love the simplicity of it and the forest distancing. Is the enemy some kind of shadow army? Haha, I'll have to find a different plot for my RPG now , actually had the same kind of general shadow type of thing going. Great job on the cool mockup!

tomic (Level 10 Lieutenant General) at 8/2/2006 2:15:26 PM

hey, very nice.. 5/6 + fav

only crit is too little contrast


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