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Borr special

Borr special


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Pixel Art Details


Title: Borr special
Pixel Artist: navaz  (Level 2 Hired Gun :: 1031 points)
Posted: 12/11/2007 9:30:48 AM
Frames: 35
Statistics: 22 comments :: 4 favorites :: 0 avatars

Character for mobile game.. http://www.gamequarters.net/?p=231 still in development.. and we dont know where to sell it.. huehehe..


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Shinindy (Level 1 Rookie) at 12/22/2007 1:24:16 AM
Abis itu animasiin dia jalan kedepan, kesandung batu, kecebur ke kolam, terus dimakan ikan piranha, ...terus....apa lagi yah jul, kehabisan ide nih!

navaz (Level 2 Hired Gun) at 12/12/2007 9:54:53 AM
weleh si izul.. ikut comment mas? wakaka.. gw sengaja pake 1 jenis attack effeck soalnya file gamenya gw batesin max smp 400kb. jadi klo ada space mending gw buat taroh effect jurus ato sprite charater baru. ada 8 character lho.. semuanya punya ending masing2. yg pentingkan life musuhnya kurangnya banyak klo pake jurus ini.. hehe.. lo pasti pahamlah batasan memori.. wakakaka..

izul (Level 1 Rookie) at 12/12/2007 9:51:58 AM
Giling low,.. tu semu lo yg kerjain..?? di bayar brape,.?? wakakakakak :))

izul (Level 1 Rookie) at 12/12/2007 9:47:58 AM
pake meebo aja,.. bisa OL banyak

navaz (Level 2 Hired Gun) at 12/12/2007 9:45:24 AM
Thanks mx ex..

izul (Level 1 Rookie) at 12/12/2007 9:44:46 AM
hit effect looks like flower,.. the girl and monster seem have the same power... Ngono loh mas,... Wakakakak

mk ex (Level 1 Jukyu) at 12/12/2007 8:36:51 AM
this is a cool animatie i love this good work man and this is lol

navaz (Level 2 Hired Gun) at 12/11/2007 9:46:19 PM
Thanks for comment.. Yes it is the real size.. for 240x320 screen size.. I know this still bad, need to learn much more from you all..   In this game appear 8 playable character and each character have they own background and they own story. so i must minimize all frame..  and make few frame are use for another move to.. so they can have many combo..

Faktablad (Level 6 SWAT) at 12/11/2007 8:15:28 PM
Nice shading, and the appearance of the monster is a cool surprise.  But I'm not sure the action is proper; it appears as though the characters aren't really throwing their weight around or driving themselves from place to place, but rather being pulled there magically.

Adarias (Level 7 Colonel) at 12/11/2007 6:32:13 PM
costume needs a little help because, for where the fastener is, she simply would not remain covered.  the result is an unnatural "magically pinned" look that calls attention to it.

for what it is though (i realize you are working with very limited frames) it's fairly well-done.

is this a real screen-size?  Some camera panning and shaking might (would) help the action a lot)

FridayFrancis (Level 1 Seaman) at 12/11/2007 6:18:14 PM
*in complete awe*

Larwick (Level 8 Shodan) at 12/11/2007 4:02:25 PM
Nice concept, sure, but it's all very static/copy-pastey. You need alot of tweening frames. The 2 frame idle animation just sets it up for a bad animation overall, i'd work on that first. Good luck, has potential, just needs the effort.

navaz (Level 2 Hired Gun) at 12/11/2007 11:41:25 AM

thanks Miumau0  my english is bad so i just can say thanks.. ahahaha..


Miumau0 (Level 5 Soldier) at 12/11/2007 11:27:34 AM
I like the monster :O Nice work.

navaz (Level 2 Hired Gun) at 12/11/2007 11:26:14 AM
Thanks soda

soda (Level 9 Vice President) at 12/11/2007 11:25:20 AM
Was not expecting that!  Awesome!

navaz (Level 2 Hired Gun) at 12/11/2007 11:22:50 AM

Thanks hehehe.. i have my own collection when her clothes is ripped..


FrostPumpkin (Level 6 Serial Killer) at 12/11/2007 11:15:49 AM
I love to see big monsters in fightgames

Vertigo-Zero (Level 8 Brigadier General) at 12/11/2007 10:58:01 AM
Flarfy then the game wont be E rated :P guess they want it to be

Flarfy (Level 4 Deputy) at 12/11/2007 10:49:10 AM
Weird and fun. One thing though... When she transforms back to her human form her clothes should be ripped to pieces

navaz (Level 2 Hired Gun) at 12/11/2007 9:33:53 AM
Thanks Green

greenraven (Level 6 Serial Killer) at 12/11/2007 9:31:47 AM
lol nice.

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