Chumchum 2.0 (click for full view)

Chumchum 2.0 (click for full view)

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Chumchum 2.0 (click for full view)



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Title: Chumchum 2.0 (click for full view)
Pixel Artist: ben2theedge  (Level 1 Jukyu :: 1216 points)
Posted: 7/1/2008 6:19:30 AM
Palette: 19 colors
Statistics: 39 comments :: 153 favorites :: 0 avatars

An enemy character from my ongoing video game project - believe it or not, he is not a boss ;)

(Note: Some cleaned-up rotation was one of the techniques used in this animation. Some purists consider it a dirty tool.)

Top Pixel Art - July 2008 (#3)Top Pixel Art - July 2008 (#3)

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Drawordye (Level 1 Rookie) at 5/18/2012 10:40:15 PM

 me likes, good job!


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Roxerg (Level 2 Hired Gun) at 9/18/2010 10:00:50 AM

that is original. i like it.


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1ucas (Level 5 Soldier) at 4/13/2010 11:58:07 AM

 Awesome character concept! Everything is very well done, and the idle animation is excellent!


user
Soloque (Level 1 Rookie) at 11/13/2008 1:47:12 PM
Great! I like this cartoony feeling and animation looks very good.

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rabidbaboy (Level 4 Shichikyu) at 11/3/2008 11:13:35 PM
Yes, been waiting to fave this.
I don't care, dirty tools or not, it's fucking great.

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Cactus_Hat (Level 1 Thug) at 7/18/2008 10:48:32 AM

Another cool skeletroid!


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DraKenZ (Level 1 Seaman) at 7/13/2008 2:17:06 AM
Well, it looks like a half robot and a half skeletroid. Nice piece of work.

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Raytheon (Level 5 Lieutenant) at 7/8/2008 9:21:34 PM
from the preview i was expecting some massive badass mech beast thing.

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meiji1990 (Level 1 Gangster) at 7/8/2008 7:48:45 PM
I like the pink light...but the hair seem to be stiff...I still like the overall look.~=D

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saggiofilosofo (Level 1 Rookie) at 7/7/2008 12:38:36 AM
Great work!

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dokozai (Level 1 Rookie) at 7/6/2008 5:46:42 PM
I love the design of it, my only suggestion would be the movement of the hair/fur is a bit stiff.

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evincarofautumn (Level 4 Deputy) at 7/6/2008 10:16:52 AM
Nice.  I like that the animation is dynamic, but the character still has a lot of weight.  My only critiques are that there are a few stray pixels here and there (esp. on the edges of his limbs) and that the red lighting from below doesn't shift with his rotation.

Cave Story-style shading for the win, though.    You get major props for the body.

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DeathByChris (Level 4 Mercenary) at 7/5/2008 5:54:49 PM

beautiful animation!  wheres the red light coming from exactly?


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shg2000 (Level 1 Rookie) at 7/5/2008 12:41:50 AM
cool !very cool!

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Adam (Level 9 Major General) at 7/4/2008 4:06:12 PM
Awesome piece. Just two tiny crits. The red lightsource seems to have no effect on the skull and the fur looks a bit too static. Some extra care there would make this a 8/8 for me.

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df0 (Level 3 Enforcer) at 7/4/2008 3:36:20 AM
Absolutely gorgeous lighting, as mentioned in comments before.. and the character design is orignal and very cool!

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Souly (Level 5 Killer Klown) at 7/3/2008 6:24:19 PM
I did an edit for you.
I touched up his stomach thing.
Looked like it was squashing and streching rather then rotating.

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MashPotato (Level 7 Underboss) at 7/3/2008 5:42:19 PM
Just fabulous

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Kyata (Level 2 Quiet One) at 7/3/2008 9:48:13 AM
Pretty cool! But why does his nose look like it is flexibel? I agree with frostpumpkin, that thing on his belly looks like its going in and out...

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FlyGuy (Level 9 Boss) at 7/3/2008 12:21:35 AM
Nice red glow...awesome

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Majoris (Level 1 Jukyu) at 7/2/2008 11:07:46 AM
He's much bigger than the last one  O_O

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iLKke (Level 8 Guerrilla) at 7/2/2008 8:41:01 AM
I want one of these!

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Fool (Level 6 SWAT) at 7/2/2008 12:22:18 AM
I don't think there is proper/improper procedure in animation as long as result looks so good and thats what really counts.=) Especially for idle stance with lack of happening.

 Edit: You have some transparent pixels appear here and there throghout the sequence within the image . Also, i think it'll  benefit to readability for the left arm if you  prolong fur  to fill up the gap.=)

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Badassbill (Level 10 Maniac) at 7/1/2008 8:52:20 PM
The ambient lighting and animation are epic.

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virus616 (Level 1 Depressed) at 7/1/2008 6:12:38 PM
Sweet... If I saw that thing lumbering down a corridor towards me, I probably laugh. And then get my head blown off.

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Pixel_Devil (Level 2 Quiet One) at 7/1/2008 3:27:56 PM
I love it!

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Pixelarg (Level 5 Rokkyu) at 7/1/2008 3:16:50 PM
tells how is your technique please, you are really best :O!!

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cure (Level 11 Sensei) at 7/1/2008 12:54:55 PM
kewlio           

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jamon (Level 9 Federal Agent) at 7/1/2008 12:52:23 PM
fantastic work!    

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KwIjL (Level 5 Captain) at 7/1/2008 12:02:10 PM
coolio! i love it, great animation and overall design

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FrostPumpkin (Level 6 Serial Killer) at 7/1/2008 9:53:59 AM
The round/ball shape makes it look very monoblock and light.
I like it very much, smooth animation but the thing on the stomach looks it is openig, closing, openig, etc...
I don't like the fur very much though.

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Vertigo-Zero (Level 9 Necrophiliac) at 7/1/2008 9:16:39 AM
Please never abandon this game, it will be cool hell :O

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Expand (Level 3 Stalker) at 7/1/2008 9:06:35 AM
Great, I love the pink glow.

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skeddles (Level 11 Psychopath) at 7/1/2008 8:58:45 AM
Congrats on the DD.

I love all of these characters, keep going!!

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ben2theedge (Level 1 Jukyu) at 7/1/2008 8:28:32 AM
I mean I used a rotation tool and then cleaned it up by hand afterwards.

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Arfff (Level 3 Enforcer) at 7/1/2008 8:20:17 AM
It looks great!

what exactly do you mean by "cleaned-up rotation"?

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Souly (Level 5 Killer Klown) at 7/1/2008 8:17:28 AM
The bodies shading reminds of an enemy from cavestory.
http://i28.tinypic.com/vnphms.jpg

Me likey very smooth.

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dumbo (Level 3 Private Eye) at 7/1/2008 8:16:34 AM
Very smooth, wonderful piece!!!

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Doomcreator0 (Level 5 Assistant Manager) at 7/1/2008 8:13:35 AM
Saw this on DA. The animation looks pretty smooth. I don't like the fur though. Could use more detail or work.

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