A Car, a Car, and Another Car

A Car, a Car, and Another Car


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Pixel Art Details

user
Title: A Car, a Car, and Another Car
Pixel Artist: DeProgrammer  (Level 7 Underboss :: 39955 points)
Posted: 9/5/2008 9:46:22 AM
Palette: 30 colors
Statistics: 3 comments :: 0 favorites :: 0 avatars

Three mostly-realistic car sprites I made for a racing game I was going to make, but I backed down because of the difficulty of physics. 30 colors total, but for each specific car, from left to right, that's 13, 15, and 15 colors. Reference photos here.

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user
DeProgrammer (Level 7 Underboss) at 9/5/2008 1:20:34 PM
Bah. Firefox can't post links correctly, and Internet Explorer won't load pop-ups or any other link that doesn't appear in the current tab and window, so I can't edit that last post. Anyway, the example is here.

user
DeProgrammer (Level 7 Underboss) at 9/5/2008 11:14:10 AM
Whereas not dithering makes this sprite look like melted plastic. Without dithering, the individual colors' edges are far too apparent for my tastes. That's how I originally tried it, and even with more colors, but this still looks better. Example here.

user
cure (Level 11 Admiral) at 9/5/2008 11:05:12 AM
Dithering adds a rough texture to what should be a remarkably smooth object

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