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Trimetric Pac-Man mockup

Trimetric Pac-Man mockup


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Title: Trimetric Pac-Man mockup
Pixel Artist: Shiru  (Level 5 Detective :: 3304 points)
Posted: 11/26/2008 5:55:10 PM
Palette: 80 colors
Statistics: 15 comments :: 15 favorites :: 0 avatars

Some time ago I experimented with axonometric projections. I like it more than isometric, but I found it hard to draw, and didn't made anything interesting. This is second attempt, this time I choose very simple scene. It was relatively easy to draw tileset, but quite boring to construct scene. I also tried to improve my antialiasing tech by drawing other attributes of game, but unfortunately it still blurry.

I didn't cared about color count and thus didn't used shared palette for background, characters and fruits. There are few similar colors, so color count can be decreased, but I don't want to waste time on it.


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Kidcat3000 (Level 1 Rookie) at 3/8/2009 9:34:40 AM

I don't think were supposed to us it for an avatar but its good


x-death (Level 2 Hired Gun) at 12/2/2008 10:31:26 PM
i wish packman was actually in this view. you made it look liek a better game :)

Stratto (Level 4 Mercenary) at 11/29/2008 10:55:03 AM
This is truly awesome, but yeah, color count is very high.

Dex (Level 11 Psychopath) at 11/28/2008 10:59:55 PM
Just lovely!

skooba-dude (Level 8 Regional Boss) at 11/28/2008 7:42:48 PM
omg this is so smooth and very nice walls , the ghosts need a bit more shading to show their angle...

TheFox (Level 1 Seaman) at 11/28/2008 11:10:00 AM
Wow, just wow, I can't even imagine how hard it must have been to imagine this.

Claredeth (Level 3 Hatchikyu) at 11/27/2008 10:43:56 PM
How could I miss this?  I wanna play this now!

Blueberry_pie (Level 7 General Manager) at 11/27/2008 9:43:21 AM
Very cool and smooth looking. Would love to play something like this :)

JamesB (Level 1 Depressed) at 11/27/2008 9:05:19 AM
such a cool concept.

KwIjL (Level 5 Assistant Manager) at 11/27/2008 9:05:07 AM
hehe really cool

Shiru (Level 5 Detective) at 11/27/2008 7:06:37 AM
You speak about Pacmania. Yes, I know it. But it used another projection - cabinet (skewed rectangle tiles) instead of trimetric (skewed diamond tiles). And it also had different style, similar to Lego blocks.

ManningKrull (Level 9 Executioner) at 11/27/2008 6:44:53 AM
This looks great! There was actually a Pac-Man arcade game using this perspective, sometime in the late 80s; I remember seeing it as a kid and being amazed, haha! But yours definitely looks a lot nicer.

DJD (Level 4 Button Man) at 11/26/2008 7:48:33 PM
This is really, really, really well done. You pulled off the perspective with such pixeling talent that most could not apply to a regular pacman view.

Also the text is sweet and smooth.

skeddles (Level 11 Psychopath) at 11/26/2008 6:52:23 PM
That is definitely awesome.

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