An alternative take on the brilliant detective. An English, steampunk-enhanced super intelligent man of action. Too sarcastic and self-absorbed for his own good, he jumps from rooftop to rooftop to catch criminals for cash. Yes I know he's not caucasian, it is on purpose, since there's so few black videogame characters that aren't horrible stereotypes.
This took me all week!
I'm still not completely happy, because I haven't checked all pixel clusters -because this is huge...
20 colors, and it took me 2 days just to keep the palette to a minimum. This is well within the capabilities of the SNES (less than 16 colors for background and, less than 16 colors for the sprites) , but if it were to develop it, I would do it on a newer system, so as to have parallax scrolling with 3 layers instead of 2.
The fairy on the speech bubble is a nod to Sir Arthur Conan Doyle's infamous obsession with fairies and the supernatural. Plus, it helps the victorian feel. For which I looked at every victorian and gothic architecture reference I could find. This is not the real London. And the Westminster Abbey clock tower isn't this huge, or steampunk modified. I'm going for drama here, thinking larger than life, hopefully.
Thanks for the comments on the WIP thread. Good luck in the challenge! And if you spot any mistakes, please let me know, so I can re-work it after the challenge is done.