Wario raider - Running :: Pixel Art Detail

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Wario raider - Running

Wario raider - Running


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Title: Wario raider - Running
Pixel Artist: Frario  (Level 5 Rokkyu :: 2739 points)
Posted: 5/2/2006 4:21:00 PM
Frames: 10
Statistics: 40 comments :: 43 favorites :: 21 avatars

Video Games section, please.

The progress of the sheet of the custom sprites I'm making isn't big, But I managed to finish the running poses. The icon was quickly made, and I used some old background I made for some fake gba screen. Too bad 1 frame cut out my animation. The transparent version is complete ,tough!

Top Pixel Art - May 2006 (#6)Top Pixel Art - May 2006 (#6)

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Kidcat3000 (Level 1 Rookie) at 12/16/2008 2:28:41 PM
I like it. I was almost gonna use it for my avatar

Nora (Level 1 Depressed) at 4/13/2008 2:25:45 AM
The preview is amazing. :) Congratulations with 6th place.

the_power_of_rage (Level 1 Rookie) at 7/20/2007 6:24:45 PM
WELL WELL WELL if it aint mario's cuzin lol

Dinus (Level 1 Rookie) at 5/12/2007 2:22:23 PM
Great animation

Kalome (Level 1 Private) at 2/18/2007 11:50:22 PM
haha, cool little animation.

onyx (Level 1 Gangster) at 10/29/2006 10:21:10 PM
this is so mad!...good work frario....!....<(^.^)>

rabidbaboy (Level 4 Shichikyu) at 8/31/2006 8:50:08 PM
Definitely.
Him blinking while running would be a plus.
Hey wait, I haven't 5'd this yet.
Done.:)

Frario (Level 5 Rokkyu) at 8/13/2006 8:10:33 AM
You want me to do that? I'll try, since I'm working on his sheet again.

rabidbaboy (Level 4 Shichikyu) at 7/25/2006 7:50:13 PM
excellent!
fluid animation, great shading, even the background is good.
only qualm is, he doesn't blink.

Frario (Level 5 Rokkyu) at 6/17/2006 6:23:21 AM
Sorry but that's too much work and it would be pointless since this isn't a fangame.
i'm doing this for fun, so i'm limiting it to wario. AND, I don't like all the ushroomkingdom after ALL.

M@lone (Level 1 Rookie) at 6/17/2006 5:06:07 AM
Excellent work! ;)  You should make an entire Mushroom Kingdom sprite sheet, with many characters from the Mario serires!

pucifur27 (Level 1 Rookie) at 6/15/2006 11:39:44 PM
This is freaking sick, Frario.  Excelent work you got there!

BlackDragon (Level 11 Godfather) at 6/15/2006 1:56:40 PM
Thats very smooth! I love it.

Ca$quall (Level 1 Gangster) at 6/14/2006 6:14:15 AM
Thats freaking hot, love it you even made the nose bounce priceless.

Opacus (Level 7 Ichikyu) at 6/10/2006 9:07:39 AM
Nah, your Vector's better then Diddy.

Frario (Level 5 Rokkyu) at 6/1/2006 7:24:52 AM
Because It's my best work untill date
If I can better, I'll delete it. A long time ago, my Diddy was the best.

kankki (Level 2 Corporal) at 6/1/2006 6:50:32 AM
Lol, you added your own piece as fav xD
FAV+

OldSkoolLink (Level 2 Corporal) at 5/29/2006 3:21:36 PM
Hey frario that's a very smooth animation, nice job i like it

Mulchdiggums (Level 2 Peon) at 5/10/2006 6:49:26 PM
well i say 5 stars im no super critic but i kinda agree with Darien

Darien (Level 2 Dealer) at 5/9/2006 3:33:14 PM
His left arm swings too much.  Both arms should swing equally.  The hat should lag behind Wario's bounce, so that Wario's head is pushing his hat up, then as wario falls his hat falls behind him.  It doesn't make sense for it to bounce up as Wario does.

HMC (Level 5 Killer Klown) at 5/7/2006 7:11:54 PM
The bounciness of his hat and nose don't really seem to loop well, in my opinion. I don't know how to explain it, it just seems like they're bouncing independently or something. Fantastic job otherwise, though. Good goin'.

MedriFogmatio@aol.com (Level 1 Jukyu) at 5/7/2006 3:44:37 PM
CONGRADULATIONS!!! YOU OFFICIALLY GOT +5 STARS

TheChaindog (Level 4 Murderer) at 5/6/2006 5:07:26 PM
Flawless. Nothing more I could say about this. Could have come straight out of a Wario game.

Dark Angel (Level 1 Rookie) at 5/5/2006 1:35:10 PM
Looks awsome Frar as allwase I cant wait if you fnish your Full Wario sheet  Favo*

Transformer Guy (Level 1 Depressed) at 5/4/2006 8:56:17 PM
The backround looks Sonic-ish... Other than that, cool.

The B.O.B. (Level 11 Master Assassin) at 5/3/2006 9:56:49 PM
To be honest, I actually liked th 16-bit version a lot better. This one seems too toned down, and dull, even for ds. That aside, I feel the walk animation is very well done. As chanfan already pointed out, problems with the angle of his body are present after a harder look. If you look at the right button on his overalls, it is aligned more toward the viewer. This is fine, but the fact that his right leg almost looks like it is aligned with the other strap of the overall makes it seem kinda odd, as if he is contorting his body to walk. It would be better to move the button and strap further to the right across his chest, or fix the view/angle of his leg, in a side-view sorta way. Bear in mind though, the animation overall is great, and it took me a harder look to find the little things wrong with it.  Great job...

Grindie (Level 1 Gangster) at 5/3/2006 3:19:20 PM
Excellent animation. Excellent shading. Excellent!

?UNKNOWN? (Level 1 Rookie) at 5/3/2006 9:15:02 AM
Nice stuff! Looks real smooth.

Shawn (Level 8 Cannibal) at 5/3/2006 8:57:22 AM
Awesome job, Fra'

Luv u. dsadfasd

Frario (Level 5 Rokkyu) at 5/3/2006 8:47:46 AM
Instead of posting such things in my running animation, go to the idle pose on 1st page weekly.
It's a style I made out, and inspied from M&L:PiT. It might have alot of colors, but it still has some contrast. Just comment the running >_>

Evil-Ville (Level 1 Thug) at 5/3/2006 8:31:37 AM
Even though it is for the DS doesn't mean that you should suddenly start using absurd amounts of colours.

Frario (Level 5 Rokkyu) at 5/3/2006 7:44:42 AM
Around, 40, but it changes with the frames.
If you really want to see the reduced "16-bit" version here ya go.
http://i16.photobucket.com/albums/b39/Frario/warioraider16.png

Nomade (Level 3 Private Eye) at 5/3/2006 7:18:56 AM
Nice texturing.. really smooth.. how many colors does it have?
Nice job =]

Saxamaphone (Level 3 Private Eye) at 5/3/2006 3:56:53 AM
wait lemme enlarge it and print it out ;D

Frario (Level 5 Rokkyu) at 5/3/2006 3:38:33 AM
Guys, It's suposed to be a DS sprite, not a 16-32bit one

Don't criticize that, please, the 16 colors version looks horrible. So I decided to make it for a DS.

chanfan (Level 7 Underboss) at 5/2/2006 11:01:44 PM
His right leg is wierd looking..It looks like its stuck in the middle of his stomache. You should animate the "body" more because the small movement of the body makes the huge movement of the leg look very abnormal..

Scruffs (Level 6 Made) at 5/2/2006 10:33:26 PM

holy shit 50 colors =O

pretty though =]


iSTVAN (Level 8 Cannibal) at 5/2/2006 8:45:27 PM

Cool animation, and a nice smooth style. I'd prefer to see original sprite characters, but atleast this lets your appreciate Wario's brilliant design.


Gnarf (Level 1 Depressed) at 5/2/2006 8:43:31 PM
Yus!  I love this piece.  No crits, and fav!

NiceIdiot (Level 2 Quiet One) at 5/2/2006 8:02:41 PM
I love your soft shading, damn, it makes it look so painterly. How many colors are you using?  Faved and 5d.

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