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Bomb/Brain Navigation [Updated]

Bomb/Brain Navigation [Updated]


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Pixel Art Details


Title: Bomb/Brain Navigation [Updated]
Pixel Artist: Larwick  (Level 8 Shodan :: 16858 points)
Posted: 7/8/2006 5:01:25 PM
Frames: 72
Palette: 22 colors
Statistics: 27 comments :: 26 favorites :: 0 avatars

Okay, some of you may be thinking... 'what the bloody hell is larwick doing?!' but it's okay, i am sane.

My new site, kindly hosted by Ensellitis, will have this as part of the navigation. 'How will that work?' you say, well... because some people suggest each half of the brain deals with different things, such as one side for arty stuff and the other for more mathimatical and logical problems. Well, as we all know, people recognise me with my bombs, so i had to include that, and i thought i'd freak it up a little and slap a throbbing brain inside. The right side will link to my arty things, and the left to the other stuff.

Has taken me a while, but i'm very pleased with the result. This is just a taster of the animations involved in the final thing. Should have 18 colours, but there seems that another has snuck in there. I'll have to fix that later. And don't worry about the black outline of the bomb, it looks fine on the actual site layout.

Thanks to the guys on the IRC for helping me and pushing me to finish this. <3

--------------------------------------------
Update
- Slightly different palette, and some secondary lighting (which comes from the header image). Some stray colours and pixels have been fixed, and the outer edge has been AAd to the background, so it looks nicer. I also tried to fix the first opening frame, and added detail to the fuse. I hope you can see it as an improvement.

You can find the older version here.


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greenraven (Level 8 Cannibal) at 1/24/2008 2:28:15 PM
Whoa, nicely and smoothly done.

And yes, "what in the bloody hell IS larwick doing?!"

jedzed (Level 2 Flatfoot) at 7/30/2007 3:33:12 AM
o damn this is great it slipped right past me

natano (Level 1 Rookie) at 5/24/2007 12:12:05 PM
woow lol man good work man

The B.O.B. (Level 11 Master Assassin) at 5/10/2007 6:32:59 PM
Larwick, you bastard. I never commented on this, because I was so amazed on how damn good it was. One could even say I was...jealous. The detail of this is forkin' professional. Just for that, I'm totally faving it.

jkilla (Level 1 Rookie) at 9/27/2006 9:46:20 PM
very nice animations fav!

Setzer (Level 8 Cannibal) at 7/13/2006 4:53:53 AM
the first version's outlines looked fine; but on this one it's uber-jaggy around the edges =(. other than that I'd say it's an improvement.

Larwick (Level 8 Shodan) at 7/11/2006 4:17:56 PM
Thanks for the comments dudes.

@Faktablad: Damn! You're right! I completely missed that. It looks very odd when you look closer. I didn't spend much time getting the perspective and such right, as i found it very hard, so i just sketched it out very.. sketchily. I'll fix that up when i can. Cheers for the heads-up.
@Setz: Unfortunately without flash skills i'm unable to keep the bomb throbbing once opened, as the opened frame can't animate, or the file size would be huge, and it would eventually stop. Perhaps it would work if i made it close up again after a while... i suppose i could give it a try.

Thanks again. And for the faves :)

Setzer (Level 8 Cannibal) at 7/10/2006 1:07:59 PM
I think a more steady throb could help it [as in, it keeps throbbing as the doors open/close instead of open, throb, close, repeat. I am not doubting your bombiness.

Faktablad (Level 6 SWAT) at 7/9/2006 9:05:41 PM
The perspective of the closing doors looks off on the frame just before it closes.  Think of the perspective, the wedge of darkness that we can see should be quite a bit thinner.  (Hope I'm making sense).  Otherwise fantastic, can't wait to see the finished site.

Tremulant (Level 6 Hitman) at 7/9/2006 8:32:57 AM
I really love it. The throb is sexy.

mikl3 (Level 7 Sheriff) at 7/9/2006 7:59:29 AM
Greate idea, greate realisation. 6/6

Larwick (Level 8 Shodan) at 7/9/2006 5:18:07 AM
Cheers everyone! Glad you guys like it.

@kaltsu&jal: Yeah, it does look like the squidgy bits are being pressed against something on the outside, i'll giive them some 'pillowshading' (in the most amazing way i can) and see how it looks for ya.
@krysis: Lol uhuh, i thought that too, almost looks like he's wearing headphones or something

Krysis (Level 6 Serial Killer) at 7/9/2006 12:25:59 AM
I love it... but fi you squint a little and bend your head it allmost looks like Pac-Man.

Scruffs (Level 6 Made) at 7/9/2006 12:04:10 AM
ha yea, i love the contrast of the bomb, and the animation is smooth as silk.  Go larwick  =)

DJD (Level 4 Button Man) at 7/8/2006 11:02:44 PM
Wow, original and sexy. :D

jalonso (Level 11 Godfather) at 7/8/2006 10:54:33 PM
This is a great idea! I understood it all from the title alone. Like kaltsu, I also think the brain looks very flat. Even if the menu items were to come out from it and partially hide it, I would add some dimention to the ridges in the brain gut. Because secondary lighting would not work in a tranparent based webby. Pillow shaing may be the thing to do    <----- You're also known for that

Ensellitis (Level 11 Sensei) at 7/8/2006 10:45:13 PM
"My new site, kindly hosted by Ensellitis"

god damn i love being plugged, it's like crack but in words

alkaline (Level 6 Yonkyu) at 7/8/2006 10:18:25 PM
Tis really nice. Nice work chap

kaltsu (Level 2 Flatfoot) at 7/8/2006 7:43:58 PM
Excellent. Brains seems a little flat though? Maybe some pillowshading (!) on the creases?

Bifur (Level 1 Rookie) at 7/8/2006 6:47:50 PM
dither! xD really nice light work

Larwick (Level 8 Shodan) at 7/8/2006 6:30:44 PM

Thanks InfernoMan.EXE ^_^

And yeah MoD, i spose i did sorta lack in the dithering... but i thought it looked okay in 1x zoom so i didn't bother expanding on it. Perhaps i will, who knows


Monkey 'o Doom (Level 11 Psychopath) at 7/8/2006 6:25:13 PM
The 50% solid dither just doesn't do it justice here, and I was trying to subtley suggest that you use some more varied dithershades there.

InfernoMan.EXE (Level 3 Hatchikyu) at 7/8/2006 6:12:39 PM
I knew they were bolts the first tim ei saw them! o, and its awsome

Larwick (Level 8 Shodan) at 7/8/2006 6:09:17 PM
Thanks guys.

@MoD: Really? I'm not sure how else i would have done it, if you can, tips on that would be helpful (from anyone).
@Twisted: Nah, they're meant to be screws/bolts. Anyone else think it's not obvious enough?

Twisted (Level 1 Quiet One) at 7/8/2006 6:04:30 PM
what are those two dots near the top? eyes?

Monkey 'o Doom (Level 11 Psychopath) at 7/8/2006 5:59:39 PM
6/7 amazing concept, but the dither of the darkest bomb shade is too uniform.

Ensellitis (Level 11 Sensei) at 7/8/2006 5:41:39 PM
9/9 beautiful work, this will make a great nav

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