I like texturing of the roofs, and I agree with the comments about contrast - we usually see buildings with more shadows, that is why this scene looks a bit unnatural.
The dithering on the small people is not a good idea - too small for that. Some pillow shading here and you could do something sweet for your colors here but otherwise you executed this complex scenery quite well.
Awesome scene, wall texture and roof looks very cool. Even the old bug looks cool in there. The head of the girls seems a bit to small, everything else kicks ass.
This is well planned and exceuted. There are some details that are iffy. As mentioned some of the colors are too saturated, the floor in the corner store in particular. The rocky cliff uses very harsh greens for this hood too. The bottom lines on the rocks are not quite isometric. Nevertheless this is one fantastic Pixeldam block.
The detail and texture is really nice. I wish the street texture was blended a little better. and...judging by how high up the road is, the road that you can't see would have to be really really steep. Like, impossibly steep, I think? But it looks really nice :)
This is a great piece! The texturing, especially on the buildings closest to us, is just beautiful. Two things I don't like though, one being those two over saturated buildings (they stick out too much) and the second being the brick hole (it's too even and flat ie no cracks etc). Still nice work though!
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