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A Beautiful Argument

A Beautiful Argument


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Title: A Beautiful Argument
Pixel Artist: Beaker  (Level 1 Depressed :: 328 points)
Posted: 6/3/2007 4:49:08 PM
Palette: 26 colors
Statistics: 5 comments :: 1 favorites :: 0 avatars

A friend of mine is studying the concept of beauty in ancient Greek philosophy, and when this challenge came along, this is what came to mind.  One of the examples he gave was with, I think, Socrates (or perhaps Plato using him in a dialog, or something).  Anyway, Socrates was listening to someone give an argument or explanation about some subject, and after the guy was finished he responded that it was a beautiful argument.  He then proceeded to put it under his scrutiny, tearing it to bits.

Of course, there is no direct translation of beauty from Greek, since there were different words and concepts of what beauty was during their time.  One could take Socrates' reply to imply that the argument was just all nice sounding fluff and no substance, or that it was indeed a great use of reason but just didn't hold up, or that simple reasoning, though beautiful, doesn't hold up in the real world due to it's complexity.

Mind you, I can't remember what my friend said about it, but whatever my first impression of it was, it wasn't the real point.  So I fear that I might not understand what I'm talking about.

Whatever the case, an argument of reason can be a beautiful thing.

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Beaker (Level 1 Depressed) at 6/11/2007 8:15:23 PM
Lack of readability in the faces wasn't really intentional, though I try not to over exaggerate things if possible.  An exception however is indeed the noses, I just like to make them large.

Malor (Level 4 Button Man) at 6/11/2007 7:10:40 PM
All of the faces lack readability in my opinion, and they all have very large noses, was this intentional?

Beaker (Level 1 Depressed) at 6/4/2007 8:02:36 AM
Thanks for the c&c.

Stickman: Yeah, my anatomy and general drawing skills isn't really up to par.  Usually my pixeling is for tiles or spritesets at most 32x32, so I need more practice with larger pieces.

Blackbeltdude: Yes, I think my stuff in general needs more character.  I need to spend more time thinking and drawing better starting outlines with things that vary more.  I forgot about using atmospheric perspective for the background, and you're right, it probably would have looked better.

Stickman (Level 4 Deputy) at 6/3/2007 10:47:04 PM
That's a really interesting subject to come up with. Some of the anatomy is a little strange (such as the hand of the guy that's clasping his chin), but I really do enjoy the subject matter.

Blackbeltdude (Level 3 Hatchikyu) at 6/3/2007 8:24:20 PM
Hmm, I see gray hairs, but no wrinkles. :P Really, I think some characteristics of aging would really make them look better.

The rocky mountains back there are also pretty inconsistent in their formations. Sometimes they're round and smooth, sometimes they're flat and pointy.

The robes aren't too bad, but the green guy's could use some work. It doesn't match the feel the other ones have... there's tiny little folds like he's moving his body forward and something... even then, it shouldn't look so different from the others'.

The sky is also pretty simple, compared to most of the rest of the picture. Dithering could help out a bit... you'd have to experiment really.

And lastly, when things go into the background, they should get lighter. So, the building in the back and rocks should have less detail, meaning, I shouldn't see such dark outlines.

But, I really like ground. It's nice. :) It's go movement, and some good AA. some texture on it could make it even better.

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