another attemp of my... exercise? of transforming tarro into something/someone else, without loosing the aspects of the original sprite. this time, tarro finally become a shmup ship
reinterpretation of myself :P other attemps: 1234original
MSPaint/Giffy/Unfreez
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that's why they were 'supposed' to be shadows generated by the gunfire. although these does not strictly follow the lighting rules that you mention(rules that i'd realised after seeing the end result of this particular image), they help emphasise the gunfire part of the animation.
Generally light sources don't generate shadow, but light. Areas shadowed from a new light source should not get darker but remain unchanged while unshadowed areas should get lighter.
It looks like tarro only because of this palette >< Anyway good job, typical space ship but nice one thought. I did one some days ago, with upgrades etc, but I don't know if I should post it...
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