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Dex Running

Dex Running


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Title: Dex Running
Pixel Artist: Dex  (Level 5 Captain :: 3261 points)
Posted: 5/2/2008 7:40:38 PM
Statistics: 14 comments :: 3 favorites :: 0 avatars

Wow, after a while of pixeling here's what I have for Dex's running animation. Sort of inspired by Ben2theedge in a way I guess, the head turning and stuff.

EDIT: Update thanks to Sab's edit.


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What do you think?

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Dex (Level 5 Captain) at 5/5/2008 5:06:02 PM

Haha, thanks Saboteur, your edit helped tons.

 


Saboteur (Level 4 Shichikyu) at 5/4/2008 12:40:57 PM
Great update, you got the impacts exactly :)

Dex (Level 5 Captain) at 5/4/2008 10:55:47 AM
Hmm, it may be, but I'm working on another animation with all of Dex's moves jam packed into one so we'll see.

skeddles (Level 9 Necrophiliac) at 5/3/2008 11:05:18 PM
Is it a tad slow for running? Maybe it's just me.

Dex (Level 5 Captain) at 5/3/2008 8:32:14 PM

Thanks for the comments guys.

I'll see what I can do.


thebrokenbox (Level 1 Intern) at 5/3/2008 8:03:47 AM
Yeah that's is true. there has to be lift and fall. I still really like it though. :)

Metaru (Level 8 Brigadier General) at 5/2/2008 10:22:55 PM
saboteur got a point. the idea behind this bumpness is the same behind the movement of the head -wich I still don't understand why people keep doing it. humans just dont walk/run that way. never :P- The idea is to emphasise the feeling of movement, that the kid is actually using his legs to move his body foward. For that he needs an amount of energy that eventually boost him fowards-upwards for a limited amount of time..
Running isn't just a series of controlled fall, is also a series of controlled jumps. there's a point where both feet are suspended in the air. and that point is what your sprite needs, or should represent also. or else, is more like a powerwalk rather than running.

Dex (Level 5 Captain) at 5/2/2008 9:33:48 PM

No worries, your opinion is appreciated. I just think it's tad jumpy when you do it that way, but we'll see.

Thanks.


Saboteur (Level 4 Shichikyu) at 5/2/2008 9:27:36 PM
But running is just a series of controlled falls ;P

:Edit:

That should show what I'm talking about. More squash on the impact frames, feet don't land on heels, and whatever else the heck I did.

Ignore if you wish, just thought I'd offer my opinion.

 

Thatspritingwalrus (Level 1 Depressed) at 5/2/2008 9:12:25 PM
Saw this on PT dunno if I commented. It looks great man, animation is pretty fluid too.

Dex (Level 5 Captain) at 5/2/2008 9:12:00 PM
Landing? This is a running animation.. :P

Saboteur (Level 4 Shichikyu) at 5/2/2008 9:06:52 PM
First off, love the character and the stuff you've done for your game so far! It's great work, and fun to see it progressing!

One thing your sprite is missing, however, is weight. The motions are perfect, but there's no "oomph" in the landing. I'll try crack off an edit in a few minutes.

Darth Mandarb (Level 7 Mass Murderer) at 5/2/2008 8:45:24 PM
wow!  Great detail for so tiny a sprite!  I like this a lot!

Good job!

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