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Lunar_Prototype

Lunar_Prototype


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Title: Lunar_Prototype
Pixel Artist: zi-double  (Level 9 Necrophiliac :: 20630 points)
Posted: 7/14/2008 12:33:28 PM
Palette: 16 colors
Statistics: 16 comments :: 24 favorites :: 0 avatars

I'm not add to PJ one of my first work, because she was very disgusting. Rework her, because Pixelmoon have new design ... Just keep old idea and work everywhere ...

Background is template from Pixelmoon. Limit of the work with transparency is 50kb - I'm on the top of limit, that is why animation isn't best! Need more work on the fuselage, but ...

PS
colours are 16 without background!
==============================================

Thanks to Arachne for help in PJ forum!

Top Pixel Art - July 2008 (#7)Top Pixel Art - July 2008 (#7)

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the_seeker (Level 1 Private) at 3/9/2009 9:14:32 AM

it's greaaaat!!


4ok (Level 1 Thug) at 2/22/2009 11:28:53 AM

Ohm! Wery well 


Afflict (Level 4 Lieutenant) at 11/16/2008 8:03:42 PM
Nice work, though the animation of the lower gun seems flat, feels to me like that panel should sort of "curve" open.

A suggestion to add to the whole scene making the ship sorta hover could be interesting. :) Obviously adjusting the shadow accordingly if you do animate the ship hovering up and down.

Fool (Level 6 SWAT) at 7/20/2008 3:28:02 PM
Awesome! Love colors.=)

MrNadel (Level 4 Lieutenant) at 7/19/2008 12:13:46 PM
realy great one. I like the animation!

Darth Mandarb (Level 8 Brigadier General) at 7/19/2008 5:39:59 AM
I like your style a lot!  Good work on this

Tymon (Level 1 Depressed) at 7/17/2008 5:03:53 AM
Reminds me Starmageddon 2: Project Freedom. =P

Raytheon (Level 5 Lieutenant) at 7/16/2008 3:46:19 PM
I love this, there's just something that's really good to it.
5/5

skeddles (Level 11 Psychopath) at 7/14/2008 5:35:49 PM
Although I have no clue what you said in the description, this is pretty good. I like the colors.

Feron (Level 5 Sniper) at 7/14/2008 4:09:55 PM
man this shit is hot!!

RoboBOT (Level 6 Commander) at 7/14/2008 3:08:41 PM
I think the bounce to the doors opening and closing looks great. It gives a rougher,  mechanical feel, which I think fits. I think the ship should float up and down a bit to imply that it's hovering off the ground. It looks great, though!

Ndsfreak (Level 5 Soldier) at 7/14/2008 2:29:28 PM
This is the game I'm talking about. Its for DOS, but it should work if you don't have a Mac. This was the best I could find. http://www.classic-pc-games.com/pc/arcade_action/fire_fight.html

zi-double (Level 9 Necrophiliac) at 7/14/2008 2:06:27 PM
Agreed dogmeat will be better and fully as motion !

I'll ask if I can make a bit more over 50kb and if I have permission will down the doors as you suggest ... because don't want to have border in front part of the corpus.

zi-double (Level 9 Necrophiliac) at 7/14/2008 1:51:59 PM
hm I watch for this game that you talk, but can't find nothing interesting, just some poor screenshots, but if you remember more will be glad to see ...

Else as I remember this was my 3-rd pixel work which I make from hand scetch 4 year ago
here is that very old variant which is so awful

http://i242.photobucket.com/albums/ff224/zi_double/lunar_prototype.gif

maybe after 4 year will make better

Ndsfreak (Level 5 Soldier) at 7/14/2008 1:37:31 PM
I remember playing a game with a ship very similar to this a long time ago... Firefight, I think it was called. Good job.

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