the body should move back and farward more, mabye make him sway side to side as he moves, also if he is running he should be more tilted and his legs shgould come closer to his chest
Good shading and energy * could do with better depth cues on the bandages on his distant leg * it looks pretty weird that his whole body is moving so much but his head isn't moving at all really. A small amount of head rotation (side-to-side) is ocmmonly employed to fix problems like that.
the movement of the body makes no sense and its completely unnatural not to mention in one of the frames you forgot to draw the claw in the left arm. my sixth sense tells me you draw each frame without checking if the frames actually matched and followed a smooth transition. the up/down movent is random and it doesnt act as the recoil generated by the small jumps in the process of running. the movement of the arm lacked completely one fame when the right arm is swinged back, the legs have extra frames wich are completely unnecesary, and the shading of the character dances back and fort on every frame.
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the body should move back and farward more, mabye make him sway side to side as he moves, also if he is running he should be more tilted and his legs shgould come closer to his chest