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Pixel Art Details

user
Title: Haru Kurosawa Running
Pixel Artist: PanicBomber  (Level 6 Manager :: 5026 points)
Posted: 2/10/2009 05:38
Statistics:  11 comments    0 faves    0 avatars

Running animation for my character. Colors are from my own palette

Discussion

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user
Photocopier (Level 11 Godfather) @ 2/24/2009 14:20

the body should move back and farward more, mabye make him sway side to side as he moves, also if he is running he should be more tilted and his legs shgould come closer to his chest


user
PanicBomber (Level 6 Manager) @ 2/12/2009 16:12
ok thanks for the tips!

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neota (Level 8 Shodan) @ 2/12/2009 14:28
Good shading and energy
* could do with better depth cues on the bandages on his distant leg
* it looks pretty weird that his whole body is moving so much but his head isn't moving at all really. A small amount of head rotation (side-to-side) is ocmmonly employed to fix problems like that.

user
PanicBomber (Level 6 Manager) @ 2/12/2009 10:29
now i  re-colored the pants and the shirt.. i think it looks better now, also fixed the canvas and the animation

user
Antiboton (Level 8 Odds and Ends) @ 2/12/2009 06:15

The drawing is nice but the frame order looks weird.

Based on Vega or Wolveryne?


user
PanicBomber (Level 6 Manager) @ 2/11/2009 01:28
finally a good critic, on my way to fix these issues! Thank you :)

user
Hapiel (Level 11 Bonsai) @ 2/10/2009 14:07
Probably, but this is not the game :)

user
Metaru (Level 8 Spaceman) @ 2/10/2009 12:29
the movement of the body makes no sense and its completely unnatural not to mention in one of the frames you forgot to draw the claw in the left arm. my sixth sense tells me you draw each frame without checking if the frames actually matched and followed a smooth transition. the up/down movent is random and it doesnt act as the recoil generated by the small jumps in the process of running. the movement of the arm lacked completely one fame when the right arm is swinged back, the legs have extra frames wich are completely unnecesary, and the shading of the character dances back and fort on every frame.

user
PanicBomber (Level 6 Manager) @ 2/10/2009 08:21
i also use the big canvas in the game... some of the animations take very much space.

user
PanicBomber (Level 6 Manager) @ 2/10/2009 07:38
well thank you :)

user
Hapiel (Level 11 Bonsai) @ 2/10/2009 07:13
Why this extremely  huge canvas size?

This animation is much better than the other one :)

Related & Tags


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