Sewer Maintenance Shaft

Sewer Maintenance Shaft

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Sewer Maintenance Shaft



user
Title: Sewer Maintenance Shaft
Pixel Artist: PixelKiwi  (Level 5 Soldier :: 2672 points)
Posted: 3/10/2009 4:14:36 PM
Statistics: 16 comments :: 21 favorites :: 0 avatars

Some more stuff for Sunken Orchestra.

What do you think?

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user
gripfire123 (Level 1 Rookie) at 6/10/2010 2:38:00 PM

wow that looks cool.

if u added a rat i think it would bring out a real sewer but omfg!!!!!that is so realistic. real nice.


user
-DE- (Level 9 Executioner) at 3/27/2010 2:53:06 AM

Missed this one, somehow. Very nice.


user
Reo (Level 11 Admiral) at 3/26/2009 2:10:41 PM

Suddenly realized I really like this, dunno why I have not faved it.


user
PanicBomber (Level 6 Manager) at 3/17/2009 8:09:46 AM

good work here.


user
Exquisious (Level 1 Private) at 3/14/2009 1:12:53 PM

Very nice, but I find the perspective is a litte strange.


user
smk (Level 6 Hitman) at 3/12/2009 3:03:24 AM

Excellent. The mushrooms' glow cycle could be a bit slower though.


user
PixelKiwi (Level 5 Soldier) at 3/11/2009 5:56:17 PM

Thank you. They're bioluminous mushrooms [they glow slightly in the animation]. =)


user
Pocket Clouds (Level 1 Gangster) at 3/11/2009 12:17:43 PM

Good colors, architecture and global rendering. What is the white on the wall?


user
.Anubis. (Level 3 Hatchet Man) at 3/11/2009 11:39:54 AM

 pretty cool


user
Quake (Level 2 Hired Gun) at 3/11/2009 7:35:10 AM

nice perspective :}

I really like the animation, very fluid.. i mean fluent


user
PixelKiwi (Level 5 Soldier) at 3/10/2009 5:57:35 PM

Thanks, I'll be sure to encorporate these ideas into the next version.


user
Badassbill (Level 10 Maniac) at 3/10/2009 5:51:42 PM

Try toning down the highlights on the walls, and try making the metal on the floor lighter. It's also usually a good idea to add in a physical object defining the change. Maybe try making the bottom of the wall covered in moss and the metal parts at the bottom rusty? I think it has a lot of potential to be really good.


user
PixelKiwi (Level 5 Soldier) at 3/10/2009 5:37:31 PM

Thanks for the suggestion. I'll try adding vegetation and other details where the join is. =)


user
Muckuruxx (Level 1 Rookie) at 3/10/2009 5:32:29 PM

I noticed that, too. I think if you were to place more vegetation or something where the wall and floor meet, it would look better. As it is, the two kinda blend together.


user
PixelKiwi (Level 5 Soldier) at 3/10/2009 4:53:12 PM

I've had similar comments from other people. Any ideas on how to get some depth in it? =)


user
Badassbill (Level 10 Maniac) at 3/10/2009 4:43:14 PM

It looks very flat in the sense that it took my eyes more than a second to read the fact it wasn't a wall, but a wall and a floor.


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