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Great Giana Sisters - Remake

Great Giana Sisters - Remake


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Title: Great Giana Sisters - Remake
Pixel Artist: Flarfy  (Level 5 Detective :: 2611 points)
Posted: 3/27/2009 7:41:55 AM
Palette: 58 colors
Statistics: 3 comments :: 1 favorites :: 0 avatars

A couple of Giana sprites I decided to make just for fun. However to my surprise, when I googled Giana Sisters I found out that none other than Nintendo is soon to release an official remake?! WTF?

The design of the sisters is kind of a mix between the two different covers of the original game. The "normal" sisters are from this cover. While the "punk" sisters and the fact that the other one is a red head, is from this cover.

My restrictions was that each sprite must only have 15 colors + transparency.

Any (constructive) critique and suggestion for improvement will be much appreciated


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Flarfy (Level 5 Detective) at 3/28/2009 6:08:23 AM

their stances are that weird because I wanted to have the full body and limbs visible, for when/if I'm going to animate them. So in a game that particular frame would not be used anywhere.

Yeah, I've always imagined it was a pipe. It IS after all a Mario clone, let's just face it. Agree that it looks kinda different than the other stuff. Good call


-ViC- (Level 5 Sniper) at 3/27/2009 9:09:50 PM

Yeah, it's kinda ironic that Nintendo is releasing an official remake, but at least Armin Gessert part of the team, so hopefully it'll be a good sequel, not like Hard'n'Heavy (not saying it was bad, but it hadn't the same feel to me)

Anyways, i really like the style of those, although Giana's and Maria's stance looks a bit awkward, like something invisible is pulling their arms back.

Also, the mushrooms and the pipe(that is a pipe, right? I could never tell...) are a bit clashing with the clean style you've got on the blocks, maybe less dithering would work...


Antiboton (Level 6 Serial Killer) at 3/27/2009 8:47:52 AM

I like them all, specially the foes.

 

Maybe you can show the other hand of the characters like you shown the feet.


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