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Anubis (2003-2005)

Anubis (2003-2005)


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Pixel Art Details


Title: Anubis (2003-2005)
Pixel Artist: neota  (Level 7 Ichikyu :: 6616 points)
Posted: 9/6/2005 8:28:20 AM
Palette: 24 colors
Statistics: 113 comments :: 190 favorites :: 0 avatars

This is my favorite of my pixel pieces.
just.. everything works.

Lineart by Archer, 37 hours of coloring by me.

If you crit i'll fix it. If it's not the dithering.

Top Pixel Art - September 2005 (#1)Top Pixel Art - September 2005 (#1)

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japez (Level 1 Depressed) at 5/13/2008 12:22:41 AM
Best dithering i have seen.

Antago (Level 1 Rookie) at 4/23/2008 2:13:19 PM
gorgeous!! And I really love anubis

taquito143 (Level 3 Enforcer) at 4/22/2008 8:57:24 PM
nice work with the egiptian guard.

KwIjL (Level 1 Intern) at 4/21/2008 5:21:37 AM
Nice work on the lightning !

Pandora (Level 2 Corporal) at 3/9/2008 11:20:12 PM
Looks awesome. Great lineart, and great coloring by yourself. Nice job! Plus, I admire Ancient Egyptian culture, so that's a plus.

SillyJonna (Level 2 Kukyu) at 2/14/2008 8:30:08 PM
This is amazing! I love it!

Blu (Level 1 Depressed) at 1/30/2008 12:54:56 PM

That is So. Awesome. I love the stairs.

The cloth behind him looks...odd. It's flowing/moving (I think?) but the front part isn't, along with anything else that would move (hair/tassle-thing, for one). It almost looks like it's coming toward us, as well. I'm not quite sure. But...yeah, that is so cool looking. XD


neota (Level 7 Ichikyu) at 1/30/2008 5:40:56 AM
http://img.photobucket.com/albums/v449/neota/alphazero/anubis3-gamma.png
^
Gamma adjusted now I'm using an LCD monitor and can see details better. Tell me if you think the above version is better or worse.

Pabloavvocato (Level 1 Depressed) at 12/6/2007 12:49:46 PM
wow, that is just SO bad ass.

Equilibrix (Level 5 Captain) at 12/5/2007 11:29:07 AM
Crap, why do I have only five stars to give out? This deserves much more!

Tommy (Level 1 Private) at 12/4/2007 6:06:52 PM
haha great job! the best of gods!

mintymango_mafia (Level 2 Quiet One) at 12/2/2007 5:57:46 PM
dang

theguy (Level 5 Sniper) at 11/17/2007 3:12:21 PM
this is amazing

DevonR (Level 1 Intern) at 11/12/2007 6:16:50 PM
165 favourites?!?!?!

Elwin (Level 4 Mercenary) at 11/10/2007 12:13:11 PM
Woot! This is certainly one of the best pieces in the gallery ^^

hoangxiao (Level 1 Rookie) at 8/6/2007 11:06:12 PM
How can i draw like this

omegacapeman (Level 1 Rookie) at 7/24/2007 7:04:58 AM
totally egyptian

Drako (Level 2 Corporal) at 7/24/2007 3:45:39 AM
This is my favorite pixelart in all gallery.

Kung-Gi-OH! (Level 1 Rookie) at 7/23/2007 5:45:17 PM

o_____O!HSHAJKS!

 

that is AMAZING! the detail, and his weapon--! the walls and the colors---...just breathtaking and aweinspiring *bows*


the_power_of_rage (Level 1 Rookie) at 7/19/2007 10:55:50 PM
i to am an egyptian god

VenomousNinja (Level 1 Jukyu) at 7/12/2007 8:10:45 AM
That's awesome! I'm favoriting this right after I post this!

neota (Level 7 Ichikyu) at 7/11/2007 11:11:00 PM
Camlit:
Thanks!

"random lines, near his ear"?
An optical delusion.

They're brick outlines.

CamLit (Level 1 Thug) at 6/30/2007 12:30:29 PM

The best I have ever seen of all Pixel Art! I'm oddly impressed by the colors and feel of the whole thing, not to mention the pose is amazing and Anubis is my favorite icons of all.

Wait a minute, what are those random lines I see on the wall, near his ear?


HoofFoot (Level 6 Hitman) at 6/24/2007 5:34:51 AM
Cool! Favourited.

natano (Level 1 Rookie) at 4/24/2007 12:25:08 PM
well work man anubis is this way, however, beautiful how you have made him

rajkosk8 (Level 3 Private Eye) at 4/6/2007 11:36:43 PM
beautiful color the feel everything is great!!

neota (Level 7 Ichikyu) at 4/6/2007 6:04:01 PM
Mathias: Well, I've done that myself, and if that disallows eliteness, then I don't want to be elite.

In the case of this picture, though.. Yes, it was done with quite simple tools, manually. The most unusual tool used was the clone tool (for the dither patternings). The background gradient -- I could have made it smoother, but I decided it was better as it is -- the roughness implies some texture that would be absent with a completely smooth gradient.

Things that I would change if I was redoing this from the start:
* Use add/sub drawing mode to do the AA and steps
   (thus, save on time eyedropping -- you match the resulting colors to the intended palette later.)
* Try automatic dithering for the shadowing, and maybe for the back wall, using a custom dither matrix to create texture.
* Use more accurate coloring (normal skin, black head.) which would probably also save colors.

In general, these kinds of solutions as they relate to pixel art, require more technical thought to turn out a superior result.
(for example, dithering  alignment -- it may work better to offset the dithering in some areas. Normally you'd just draw it slightly differently, but in the generated case you have to mark which areas you want with which offsets/alt dither patterns.)

They also work better for larger artworks. Using them on anything smaller than 32x64 final size would probably generate more work than it'd save.

You also tend to get a far better result if you decide on your palette in advance (though of course this can be changed after downscaling.)

Finally, you have to consider the factor that you're downscaling by.
If it's 2, Linear interpolation is ok; If it's 3 or 4, cubic is OK.
if it's > 4 then you need to divide it up into chunks (for instance, 8x downscaling would involve 2x linear shrinking, 4x cubic shrinking)
The reason is that not all pixels from the full size image are guaranteed to contribute to the result.
In the case of linear, up to 4 pixels
xx
xx
from the source go to compose a pixel in the destination.
In the case of cubic, up to 16 pixels
xxxx
xxxx
xxxx
xxxx
go to compose a pixel in the destination.

As such, some source pixels may be entirely ignored when the reduction factor is (>2 or >4 respectively for linear and cubic.); thus it's better to divide it up into 2 or more steps.

Mykola (Level 2 Flatfoot) at 4/6/2007 2:26:32 PM

Trust me Mathias A LOT of people take shortcuts like that :D few would confess tho lol

it's especially spread in commercial pixel art, since you have to meet deadlines and all that :D.. plus you're not really obliged to strictly conform to classic pixelart techniques when making commercial projects.. even tho people won't let you post it at pj maybe LOL


Mathias (Level 1 Jukyu) at 3/15/2007 12:01:34 AM

Whoa. First I must say this is incredibly impressive. Way to go!

But, it's pieces like this that make me wonder why pixel art was chosen as the style. Now I am new to pixel art, but not digital drawing/painting in general. I know that if this was just a normal raster digi painting you could've had a much smoother gradient in the bg. Also, did you really manually aa this!?

I'm just getting into pixeling, but I think what would help a novice like me to acheive this kind of appeal would be to actually paint the image like this with all the digi painting tools and filters in Photoshop, in RGB mode, probably as a larger size. Then scale it down to the correct size, which tremendously increases the detail. Then I'd change color mode to indexed and let the colors get knocked down to 16-32 or so, take that and start pixeling over it on another layer. This way I'd only have to pixel certain parts. The difficult aa would be done and only need cleaned up. Anyway, at this point in my pixeling, that's how I'd go about doing this sort of realistic pixel image. I'm sure that's probably unnacceptable to the elite here, but right now, for me, I think that's a method worth exploring. And I beleive I will, in the coming weeks.

Again, great job! I enjoyed looking at it, man!


Rappybas (Level 1 Rookie) at 3/14/2007 1:05:39 PM
It looks like a real painting!!!
Keep up the good work!

silent sniper (Level 1 Depressed) at 3/11/2007 8:16:42 PM
@kawichan: yea, uh, who cares?

seakingelebit (Level 1 Depressed) at 2/11/2007 2:55:57 PM

Kawichan in this picture (straight from Egipt) Anubis has a axe head on the staff. Anubis holding staff


neota (Level 7 Ichikyu) at 2/4/2007 6:26:24 AM
Kawichan: Oh, I know -- though I didn't at the time I started this picture. Since it was someone else's lineart, I didn't actually do any research, just rendered it. Thanks.

Kawichan (Level 1 Jukyu) at 2/2/2007 5:06:44 PM
I am sorry to say this, but you really didn't look up much history on Anubis. Two forms, A head of a jackal and a body of a human or just a jackal, and you did good on that. But he doesn't carry an axe ANYWHERE. If he carried anything it would be a staff. He is the god of the dead and also reffered to as their Fierce Protector to who worship, but he doesnt kill. He just simply weighs the heart of the dead to see if that person made any sins in their life, and if they did the heart will be heavy but if not it will be light as a feather, thus they are mummified. (the heart is hollow so the thing will always go through, sometimes they are stupid egyptians...) But please, do not change your picuture. If you did you would have to change it all to make him look more decent and civil. I personally don't care about the facts I just care that it looks good. So don't mind that I wrote this much. ^_^ If you want, you can go on google and look and some pics of Anubis and compare..

skeddles (Level 9 Necrophiliac) at 1/29/2007 6:43:19 PM
it really looks like a painting!

AwesomePossum (Level 1 Thug) at 1/8/2007 8:13:28 AM
I really like this piece! 5/5 Fav!

Luca (Level 5 Rokkyu) at 1/7/2007 5:37:23 AM
fav...

Law (Level 1 Intern) at 12/13/2006 8:26:30 AM
Dude...

tacky (Level 1 Rookie) at 12/10/2006 2:36:49 PM
that must have tookin years

Shuray (Level 1 Rookie) at 10/11/2006 1:52:59 PM
Amazing

jkilla (Level 1 Rookie) at 9/3/2006 10:48:43 PM
thats really really good fav!

neota (Level 7 Ichikyu) at 8/25/2006 4:57:54 PM
Funny, I was just thinking 'hmm.. Anubis is not that good.. this new pic is 100% by me, it has more artistic merit and should have equal technical merit when it's finished' yesterday. We'll see, I suppose.
Well, thanks.

-Mart-: yeah, I agree the dithering on his body is better than on the wall.. I just don't relate enough to this pic anymore to consider redoing the whole damn wall, heh. Hum, just noticed, there is an radiosity error on the far side of the second-from-top step.


verfum (Level 3 Private Eye) at 8/25/2006 4:10:01 PM
Along with Buloght's skaven, this is the best I've seen on this site. Great work

jagged software (Level 2 Mercenary) at 8/8/2006 2:18:22 PM
top notch, very high quality, keep it up

-Mart- (Level 1 Rookie) at 8/7/2006 12:30:38 PM
Love it. Especially the stairs look realistic. The dith is nice, on his body, and the color selection is ideal for an egyptian god

rabidbaboy (Level 4 Shichikyu) at 7/27/2006 10:59:50 PM
I believe Nobleclock meant he fainted. Which is a gay way of saying your pixel art rocks.
Frankly, your pixel art rocks.

neota (Level 7 Ichikyu) at 7/14/2006 5:14:18 PM
NobleClock: Faint? as in 'indistinct'? I wouldn't expect that unless you have your monitor's contrast set very low -- I've certainly tried it with various monitor settings, and that's the only way i can get it to look faint.
(or, viewing it after I've just turned on my monitor.. though that makes everything look faint.)

Maybe this is a misunderstanding and you meant something other than faint?

NobleClock (Level 2 Corporal) at 7/14/2006 7:52:53 AM
oh god, this is faint gahhh

pixel-pork (Level 2 Stalker) at 7/11/2006 1:43:34 PM
it looks so real....your'e the master

ZZZkodi (Level 7 Mass Murderer) at 7/6/2006 12:16:21 PM

I say... WOW THIS IS AMAZING!


MichaS (Level 7 Mass Murderer) at 7/6/2006 11:22:35 AM
[b]LOVE IT[/b]

Opacus (Level 6 Yonkyu) at 6/17/2006 4:19:08 AM
Didn't I fav this?
What the hell?
Well, it's faved now!

lordcrazy22 (Level 1 Hired Gun) at 6/16/2006 8:47:48 PM
that is totally amazing. it is better than the original one from egypt.

BlackDragon (Level 9 Major General) at 6/15/2006 5:54:49 PM
 Anubis is my favorite! This is absolutely stunning!!!  + Fav

magic1111 (Level 1 Private) at 6/9/2006 5:52:04 AM
I like it :D

neota (Level 7 Ichikyu) at 6/7/2006 12:27:45 AM
Big brother and Adarias:
I'll make the simplest change (the hand needs to look more like it's gripping at the right angle, which should help significantly). I might try a more ambitious change later.

Adarias:
Nahh, not gonna change the colorscheme that much. I've tried various schemes and like the absence of blue (and carefully limited contrast) in this case.

big brother (Level 8 Rear Admiral) at 6/6/2006 2:41:28 PM

I second Adarias' point about the colors and the position of the weapon hand/arm. It does appear that the axe he's holding has a long handle (mostly hidden by his arm). The angle of it is a bit visually confusing, especially the way it lines up perfectly with his arm.

Good job on the interesting lighting.


buloght (Level 7 Sheriff) at 6/6/2006 2:02:11 PM
This thing is amazing

Timper (Level 1 Quiet One) at 4/23/2006 9:48:11 PM
That is one badass pixel art.

Dio Weaver (Level 1 White Belt) at 4/7/2006 3:49:33 PM


Shark (Level 1 Jukyu) at 3/24/2006 11:15:14 AM
OMG just found this again, moved my rating up to 7*, and i am really confused as to why this was not in my favs. once again this is stunning XD

PedroAGontijo (Level 1 White Belt) at 3/24/2006 9:21:54 AM
Any comments needed? This looks like a real painting! I would fav it twice if I could.

TheBlackMarket (Level 1 Thug) at 3/24/2006 8:59:18 AM
It's so painterly.. The golden looking color scheme is also quite attractive. Needless to say, I'm impressed.

Adarias (Level 7 Colonel) at 3/21/2006 3:40:47 PM
This is a very nice piece, and it is striking though im not particularly fond of the colors (i think some blue in the sadows and yellow in the highlights would help, but people have accused me of 'rainbow' coloring in the past, so perhaps its best you not listen :P)

Beyond that, there is only a single problem i have with this (some things could be more realistic like the anatomy, but they do not detract form the piece.)  The problem i have is not with the technical skill or the presentation, but with the raw form of the axe and axehand.  The haft does not follow the shape that the hand is gripping (the shape contained within the palm goes back away form the viewer and bend downwards in realtion to the axe-haft).  Also, the hand has twisted such that the wrist looks broken, which is a little bit strange and it fails to compensate for the position of the axehaft which still is not aligned with the hand.  Lastly, there is a word for people who wield and axe from the end of the haft, and that word is "unarmed."  If he intends to have any control over the weapon for fight or for show, the handle either needs to be lengthened or he needs to move his hand up.  Here is an example of how the hand might be better shown, forgive the .jpeg format i just hit the wrong button in paint:
http://img219.imageshack.us/img219/4537/anubis9kq.jpg


lunarknight (Level 2 Quiet One) at 3/21/2006 7:02:26 AM
WOW! This piece is absolutely amazing. Definately adding this one to my favourites!

Psiweapon (Level 1 Seaman) at 3/7/2006 2:15:58 AM
Holy shit! Holy shit! Holy shit!

(retarded messagelimit XD)

~Med-Evil~ (Level 1 Rookie) at 3/6/2006 2:48:23 PM
wow that is perfect

fil_razorback (Level 5 Detective) at 1/30/2006 12:07:18 PM
Wah...Can't believe it.
The whole piece is so...perfect

Blood_wave (Level 2 Mercenary) at 1/27/2006 9:02:05 PM
this is purdyfull

Ghost (Level 1 Seaman) at 1/26/2006 2:14:53 PM

This thing is godly


Soyvoyage (Level 5 Detective) at 1/20/2006 12:53:02 AM
nice, the lighting is bootiful

$-Maniac-$ (Level 1 Hired Gun) at 1/5/2006 9:46:10 AM

good reflection of shadows

 


Nomade (Level 3 Private Eye) at 12/29/2005 2:06:57 PM
Awesome =D. I love the colors, and the character itself =D

neota (Level 7 Ichikyu) at 12/15/2005 9:38:38 PM
Given some of my recent work, I judge a tablet could have quartered the time I spent on this and improved quality too.
I have just gotten my tablet working, and i recommend it; a tablet is a very good investment for both CGing and pixeling.

The work in question has not been posted yet (not complete).

lase_s5 (Level 1 White Belt) at 12/13/2005 4:25:36 AM
thats quality, the shear amount of time and effort gone into that piece is emence. very detailed shading and character. deff a fav :)

neota (Level 7 Ichikyu) at 12/10/2005 7:03:52 AM
Salutacions.

Updated for color-truth (meaning you are more likely to see the image in the colors i saw it when drawing... is a monitor-calibration concern. hit refresh if you're seeing a washed out image.)

Selene.p (Level 1 Rookie) at 10/8/2005 12:48:34 PM

Out of all the Egyptian Gods, Anubis has always been one of my favorites and this depiction of him is excellent.   I give it 5 thumbs up (too bad i only have two thumbs though... *looks at both hands*)


neota (Level 7 Ichikyu) at 10/2/2005 12:20:21 AM
Think the problem was my monitor adjustment. anyway several of my pieces look bad on this new monitor but most other pixeled stuff still looks good; ergo my colors were adjusted for a unusually low gamma level (0.9?).

Should be fixed now; you might have to force a refresh to see the new version.

neota (Level 7 Ichikyu) at 10/1/2005 4:25:40 AM
"retry, ignore, or fail?"

ptoing (Level 6 Made) at 9/30/2005 6:59:32 PM
"l cd viewed from wrong angle gives excessive-color-similarity and/or hue rotation."

That is exactly what you have atm. There is this saturated red/brown going on and then tons of supersimilar blurry grey colours.

Honestly, either you are colourblind in a very strange way (valueblind ????) or you monitor is fubared. Everybody i showed this too said something along the lines "huh what's going on there with the colours/ this makes me wanna adjust my monitor/ the values are completely whack"

Honestly, check your monitor.

neota (Level 7 Ichikyu) at 9/26/2005 10:17:53 AM
ptoing, if you're giving a crit, i totally am not seeing it.
lcd viewed from wrong angle gives excessive-color-similarity and/or hue rotation.
(do you mean the absence of black (near color on stair is about the darkest color now)?)
I have actually forgotten what change i made here, cept i made a color more saturated.

faktablad -- i can't fix this 'wierd effect' cause i am not detecting any weird effect. this is something associated with the palette change?

Faktablad (Level 6 SWAT) at 9/20/2005 7:36:55 PM
I think it looks pretty odd now.  I didn't see any real reason for you to change it, and the weird effect only distracts from the truly spectacular lighting.  Nonetheless, this is better than anything I could do.  ****

ptoing (Level 6 Made) at 9/15/2005 1:53:29 PM
Awesome looking-at-an-lcd-screen-from-the-wrong-angle-effect.

neota (Level 7 Ichikyu) at 9/14/2005 4:01:09 PM
 Final update for now.
Ptoing, the version that you viewed most recently was different from the one B.O.B commented on.

*I didn't see any problems more than a few pixels with the dark end, those are fixed now.

*cleaned up the steps more

*color tweaks




ptoing (Level 6 Made) at 9/14/2005 2:03:00 AM
 I agree with B.O.B here. The darks are completely mangled now and that saturated brown/red clashes really bad.

neota (Level 7 Ichikyu) at 9/13/2005 9:35:07 PM
seems to be some sort of caching problem (maybe incorrect file dates) occurring.
If you're not seeing anything new, drag the image into a new tab and hit ctrl+F5.

* Colors down to 29,
* FINALLY fixed the right (Anubis' left) knee.

The B.O.B. (Level 10 Master Sniper) at 9/13/2005 9:19:04 PM
no offense, but to me, it looked better the way it was...sometimes you just gotta let it be...

neota (Level 7 Ichikyu) at 9/13/2005 7:57:02 PM
* hah, I didn't even notice that, you must have your contrast set really high to notice a small change like that in the dark end. fixed.

* Is this mainly a matter of shading? i noticed i went overboard on the highlights and placed some where they weren't strictly plausible (like much amiga demoscene stuff.. Don't recall whether i was going for that sort of appearance or not). I've fixed some of it now.

*fixed the lip

*just colouring is no excuse; most of the linearts i colored were tweaked significantly in the process.

 Yeah, it is true if i had colored it more recently i would have made it more contrasty.

Knocked down to 32 colors, cause i don't like the detail loss in the lowlevels. I can see why you would use purple, however i reckon that detracts from the egyptian theme.

I also cleaned up the stairs a bit.

Thanks for the detailed crits :)

ptoing (Level 6 Made) at 9/13/2005 1:07:36 PM
 It is an ok piece I would say, prolly the best in your gallery, but still there is quite a bit room for improvement.

- The end of the shadow is brighter than the surface it is cast on, which is not possible and looks really strange.

- Right foot (on our right) is the wrong way round. The biggest toe should be inside.

- Torso is bent a bit strange and is skewed on the left (our left).

- The tip of the upper lip seems to be at a different angle than the rest of the head.

It prolly has some other anatomy wonkyness going on, but i am no anatomy pro myself, so i will leave it at that, plus you just coloured it, and i guess tweaked a bit.

Colourwise I think it lacks contrast and when i first saw it i thought it was like 20 or so colours. 35 colours is a bit overkill. I took a closer look and many of the colours are way to close to even distinguish if they are not next to another and still if that is the case.

I made 2 edits and put all 2 files into an animated gif. The first is the original, then my first edit, which is 20 colours and has virtually no drop off detail and the second edit is 16 colours which loses some shades, but also resolves the shadow issue (it being to bright where it hits the darkest part of the wall.

http://www.ptoing.net/anubis_edit.gif

neota (Level 7 Ichikyu) at 9/11/2005 6:21:28 AM
 HAH! Another reason to avoid GIF, it has no colormanagement!
I noticed that the image in browser was substantially darker, and it amounts to the fact that GIMP has colormanagement and GIF doesn't.
Saved as png -> solved! It should look the same brightness for you as it does for me editing it.

The shading was completely fup duck on his left leg, fixed it. Cleaned up the shadow and steps,
Made the credits visible and name change (should be last name change, since it is in my own language now.)

neota (Level 7 Ichikyu) at 9/10/2005 12:51:43 AM
Thanks :)
Yeah; I expect to surpass the quality of this once my skill at lineart surpasses the skill that Archer had with lineart at the time.
My lineart is still a bit lacking in expressiveness. I expect that to quickly change once I have this tablet working.

Time to redo the dithering on the wall, now.

Blick (Level 6 Commander) at 9/9/2005 8:56:56 PM
Ah, I thought it was you that made this. I remember the lineart exchange when you posted this and blew everyone's mind. Usually when I go back to see someone's art that I remembered as being really good, I'm disappointed when I see it. This, however, has stayed as top quality stuff throughout all that time that I kept improving. The amount of time and effort put into it definitely shows.

Badassbill (Level 8 Cannibal) at 9/8/2005 1:25:13 PM
Humna humna humna humna TEACH ME.

Commodore (Level 2 Flatfoot) at 9/8/2005 10:49:01 AM
 It looks very painted. Good job.

neota (Level 7 Ichikyu) at 9/7/2005 11:19:51 PM
.. Wanting to improve my skills is completely selfish. In future, use 'unselfish' only if you want to insult me, because that's what it is to me.

For this one time, I'll interpret what you said as praising my willingness to accept and act on criticism.


The B.O.B. (Level 10 Master Sniper) at 9/7/2005 10:06:45 PM

yeah, Anubis's shadow I think is the one I'm talking about...But honestly, you must be the only pixel artist here who actually cares and takes action with someone's critique or opinion...And for that I hail you, guy...and Thats why I'm fixing to Fav' the piece, not for the art, but for your non-selfish personality, guy...keep it up...


neota (Level 7 Ichikyu) at 9/7/2005 9:07:31 PM
 B.O.B : you mean the shadow of the door?
or is there some glitch with Anubis' shadow?

re broken shin: by the time you read this the pic will be updated. The new version is not fixed, it is just better. I will change it again once i figure out how to make it better again.
thanks for a challenging critique.

The B.O.B. (Level 10 Master Sniper) at 9/7/2005 2:32:23 PM
wow, this is very good...the stairs look as if they were drawn on an oil painting...too cool for words...the only thing that is bothering me is the weird shadow on the wall, and that his left shin looks like it has been broken...other than that, this thing is probably one of the top ten pieces I've seen...

neota (Level 7 Ichikyu) at 9/7/2005 11:05:15 AM
inkspot: thanks for the crit, that probably remaind from my removal of the second lightsource. fixed (along with minor color tweak.)
Painting-style was exactly what i was going for :)

Sensei; Yes a pixel art picture can be better :

http://www.gfxzone.org/personal/cougar/01/cougar-dragon_sun.html
http://www.gfxzone.org/personal/cougar/01/cougar-snake.html
http://www.gfxzone.org/personal/dr_zulu/01/dr_zulu-the_war_of_the_ring.html


DarkAuron: would you believe me if I said that that texture was made by scribbling left to right repeatedly in a few different colors? :) cause it was. super amounts of touchup of course, but that's a given in my pixel art.


DarkAuron (Level 2 Quiet One) at 9/7/2005 10:12:14 AM
 In all honesty, the texture on the steps makes my jaw drop :O



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