Isometric Chaos Engine mockup

Isometric Chaos Engine mockup

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Isometric Chaos Engine mockup



user
Title: Isometric Chaos Engine mockup
Pixel Artist: matt0  (Level 1 Rookie :: 497 points)
Posted: 9/1/2011 6:38:26 AM
Palette: 59 colors
Statistics: 20 comments :: 38 favorites :: 0 avatars

The Chaos Engine is one of my favourite games of all time and one of only a handful of 16 bit games that I can still play today.

This was just done for practice really, I used the original colour palettes from the AGA Amiga version of the game so there's 16 colours in the background tiles, 16 colours including transparency for each character and 16 colours including black for the status bar.

If I had time I'd go back and do something about the lack of height and blockiness of the trees and re-do the stone walls to look more like the original game - and I'd have liked to have put some enemies, pick-ups and bullets flying about in there. But yeah, overall I'm pleased with how this turned out.

What do you think?

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user
chanfan (Level 7 Underboss) at 10/9/2011 9:51:35 AM

Now this is smokin'!


user
matt0 (Level 1 Rookie) at 9/7/2011 8:36:40 AM

@Carnivac:

If I had more time or if found myself doing something similar again I'd do some extra "wall" panels for the trees with some of the trunks set a bit further back. I guess some clever texturing could smooth out the tops and make them look a bit more organic...


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matt0 (Level 1 Rookie) at 9/7/2011 8:34:50 AM

@DawnBringer:

I love both versions, the 16 colour one is a masterpiece of unified palette design (and runs better than the AGA version so it's my favourite to play) but the AGA version, even though the sprites are really over saturated and glaring, has some really subtle colouring on the background tiles.


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Muiriled (Level 2 Flatfoot) at 9/6/2011 8:05:33 PM

 Just great for such a size.


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Carnivac (Level 8 Shodan) at 9/6/2011 2:35:54 AM

I think my main issue with the trees is that they look almost like flat textures applied to square objects like in some very low-poly 3D game (something I generally find extremely unappealing).  I think something could be done to make them seem more solid and have greater depth and shape yet still tile together like Chaos Engine has them.  I suppose it's not an easy task though.


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DawnBringer (Level 10 Maniac) at 9/5/2011 3:10:02 AM

Oh yeah, I love Chaos Engine and Dan Malone a hero of mine. This is a nice take on the game...but I actually prefer the 16 color ECS version over the AGA one, which is a cheap quickfix.

@Jal: Amiga could display/overlap multiple screens vertically, even with different resolutions and unique palettes...but they could not be transparent (scanline trickery). Chaos Engine used a separate screen/palette for the statusbar. Thus it was "natural" to use a black background. And this mockup obviously respects that heritage :) ...but it could have been filled up with more details.

 


user
jalonso (Level 11 Godfather) at 9/3/2011 3:01:05 PM

hmmm, I actually find the cubed trees very attractive and unique looking. Expecially the top part. Maybe the trunks could be slightly less cubed.

I don't know that the black behing the HUI/GUI is needed at all.

Great mockup, great colors.


user
[thUg] (Level 5 Sniper) at 9/3/2011 11:56:50 AM

@ matt0:

Yes, you're right, my avy is inspired by Gods, something between the intro screen and the box cover art ;)


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Surfin' Bird (Level 1 Rookie) at 9/2/2011 2:11:44 AM

I love Chaos Engine too. And this mockup is also great!


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matt0 (Level 1 Rookie) at 9/1/2011 3:15:30 PM

@thUg:

Your avatar isn't influenced by Gods is it? :)


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[thUg] (Level 5 Sniper) at 9/1/2011 2:14:39 PM

Chaos Engine!!! Nicely done, iso mockup aren't easy to make especialy if based on a bitmap bros style. You are right on fact that bullet, items and monsters would make things less empty. That's funny, I've got an abandoned mockup of this game but in side view.

PS: My nickname came from this game ^^


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ThePixelKnight (Level 7 Colonel) at 9/1/2011 11:49:36 AM

Nice one! Faved :D


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Cilein (Level 5 Captain) at 9/1/2011 11:38:50 AM

Particularly love the rocks here, nicely done iso characters too, the smooth ground and compressed trees are my only gripes, never played the chaos engine, but the HUD looks pretty crisp too, great piece :D


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wuhu (Level 5 Assistant Manager) at 9/1/2011 9:53:32 AM

luved that game, and faved


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CELS (Level 5 Detective) at 9/1/2011 9:01:11 AM

First time I've given top score to anything isometric. I wish I could play this game.


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Souly (Level 5 Killer Klown) at 9/1/2011 8:28:24 AM

Love it, saw Chaos Engine right away in the preview.


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Carnivac (Level 8 Shodan) at 9/1/2011 8:25:46 AM

Yeah I agree the trees look very cubed.  Always loved Chaos Engine but I don't think I'd enjoy it much in isometric.  I just don't care for the angle and have always found it frustrating playing video games that use it.  Nice work overall though.


user
matt0 (Level 1 Rookie) at 9/1/2011 8:09:57 AM

Thanks folks!

@Cobalthex:

Yeah, completely agree with you on the trees - it's something I'd like to go back to in a later piece and try and get right second time.


user
CobaltHex (Level 3 Stalker) at 9/1/2011 8:08:19 AM

 amazing isometric transition, but, the trees could have looked a little more 3d, but otherwise, looks awesome! loved this game


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dpixel (Level 9 Vice President) at 9/1/2011 7:38:58 AM

Awesome!  Love the sprites.


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