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Pixel Art Details

user
Title: Helm 'n' Axe [EDIT]
Pixel Artist: ThePixelKnight  (Level 1 Rookie :: 7351 points)
Posted: 1/15/2012 11:25
Palette: 13 colors
Statistics:  23 comments    31 faves    0 avatars

For some reason I seem to pixel better in black and white, probably because I'm used to drawing in pencil. any way here is a animated wip i.imgur.com/LV79c.gif and the image that gave me the idea for this amiga.lychesis.net/amiga/Made/Made_Scarecrow.png, mainly the pose and the lighting. here's some other pics I used as reference:

www.wulflund.com/images_items/norman-helmet-with-chain-mail_3.jpg

www.medievalcollectibles.com/images/Product/medium/XD601.png

steroid-anabolic.com/forum/img/Alternately%20lift%20the%20biceps.jpg

darksoulswiki.wikispaces.com/file/view/DarkSoulsPlayer.png/206320420/DarkSoulsPlayer.png

Hope you like :)

[Edit] Ok, I've have had a go at fixing the anatomy which for me looks a hell of a lot better, also shaded the boots better too. Here's the original i.imgur.com/4fM8X.png

[Edit 2] I've reworked the face and the bottom edge of the torso is less straight / flat.

Discussion

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user
manxana (Level 3 Stalker) @ 1/17/2012 12:21

 Great pixeling, but position looks to forced and anatomy isn't quite correct.

What I really liked about this image is the technique and the stone texture of the platform.

Great work


user
Satsume (Level 10 Capo) @ 1/17/2012 03:43

i want to see it colored! great work. 


user
philippejugnet (Level 6 Hitman) @ 1/16/2012 20:05

 Man you worked soo well!!!

critics:

mouth looks strange REALLY strange

eyes could be better

his left chest needs lots of improvement in perspective and shadows.

 

good luck


user
Adarias (Level 11 Bonsai) @ 1/16/2012 19:07

 nice, reminds me a bit of Dragon's Lair.  I have trouble with the left elbow anatomy and flattened torso, but that hardly detracts from the overall good handling of the piece.


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d-p (Level 11 Psychopath) @ 1/16/2012 13:44

Great stuff!


user
king_bobston (Level 10 Capo) @ 1/16/2012 12:51

What do you think of making a bigger contrast between the greys of the warrior and the greys of the stone?

I think that it would live this more up. As of now they are mostly differented by texture, which is awesome (especially the metal and even more the chain) but the warrior looks a bit stony. Another possible to tackle this which I can think of would be to make his form more stony so that it would look like a statue. But that would probably take too much away from this piece.

Either way: I like


user
Romson (Level 8 Cannibal) @ 1/16/2012 11:48

Outstanding skills!


user
ThePixelKnight (Level 1 Rookie) @ 1/16/2012 09:36

Thanks for the feedback everyone! :D

@ Cyangmou: Thanks for pointing out the anatomy problems :) anatomy isn't one of my strong points (and it shows). I've looked at more pictures and diagrams of the anatomy and hopefully now I've got it right.


user
TheoVision (Level 8 Regional Boss) @ 1/16/2012 06:30

Instant fav! 7/7


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Terrify (Level 3 Chief) @ 1/16/2012 05:03

 The chainmail looks so real


user
Darth Mandarb (Level 10 Operative) @ 1/16/2012 00:42

 The stone texture and the chainmail are mind-blowing!!  The rest is awesome, but those two things stood out to me!  Excellent work


user
AG182 (Level 2 Flatfoot) @ 1/15/2012 19:43

Oh, these stones *_* 


user
wuhu (Level 5 Assistant Manager) @ 1/15/2012 19:20

  Knew it was yours from the preview


user
ingl0rius (Level 1 Jukyu) @ 1/15/2012 17:35

 I only noticed the anatomical issues when the others mentioned it - I think this is superb technique


user
Nicol3 (Level 1 Depressed) @ 1/15/2012 17:19

DIIITHERRRINNNNNNNNNGGGGGG

So cool.  Love the axe-- the stones as well.  I'm a huge fan of little figurines and shit so I'm a bit in love with the detail

screw the anatomy-- looks just like some kinda bubbly package art fot an atari game or something-- it's fitting


user
Xamllew (Level 3 Chief) @ 1/15/2012 14:33

Aside from the anatomy issues I love the all the textures and material definition, the axe is wonderful. Just need to brush up on your anatomy some more.

Also I think some of his muscles would look better without the strong highlights.


user
jok (Level 11 Master Assassin) @ 1/15/2012 14:31

very impresive!

hell lot of work

great pixeling

but anatomy sux little (corpse)


user
lolyogurt (Level 3 Stalker) @ 1/15/2012 14:07

Kinda like the preview more. Great technique, but the already spotted anatomical issues (especially on arms and the overall lenght of the limps) are a little disapointing.
Other than that, pedestal is awesome :>


user
Badassbill (Level 11 Big Foot) @ 1/15/2012 13:43

 There should be way more definition and bulk on that tricep. The tricep usually makes up for around 60-70% of the arm. The forearm should be about 50% longer and the shoulder could be a bit bigger too. The technique and overall quality is good though.


user
slym (Level 8 Cannelé) @ 1/15/2012 13:25

 Feet aren't so great, but those hands.... dang. I'm kinda dissapointed that this isn't colored, but it's definitely a great piece of pixel art :D


user
Cyangmou (Level 9 Federal Agent) @ 1/15/2012 13:17

pretty nice rendition, had a good impression. The axe is also great and the stone texture pretty nice too.


Although you have some anatomical  issues in it. Let me list up the most important ones:


-left wrist joint: is missing or the twist of the arm is completely wrong. The arm is bend like the right finger is the thumb, but the right finger is the forefinger, so the connection is wrong.


-elbow: connection of the biceps is wrong and the Pronator Terex is missing (you cant count on your referece because your arm is in another way bent)


-front shoulder: somewhat with your deltoid is wrong, I guess it's because you don't drew in the collarbone which should be a bit visible beneath the chainmail


-feet/shoes: the shoes seems to be completely out of place, they are to round and to comic-like for the rest of the rendition.


-obscured leg: shinbone is slightly shorter than at the visible leg.
 


user
maganegorap (Level 1 Rookie) @ 1/15/2012 12:21

 Oh god, yes!


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