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I know it's possible to use GameMaker (I've experimented with it a bit) but I think Tiled is much faster, as it is very quick, easy to use, and has functionality for scripts. It has a simple Layer interface, imports tiles as sheets with custom width and height, and can even make hexagonal tilesets! You export the tilesets as .pngs or save them as TIled files. For this sprite sheet to work with your map you'd first have to remove the pixel width between the tiles. I also suggest you try out RPG Maker VX for the NPCs. You can do quick and easy programming by just making the NPC tileset, and setting it a path to walk on.
Cheers for the feedback :) yeah I kind of had rushed the barrel haha, it was a last minute thing I did one night at 2 in the morning before I hit bed. I would like to polish it up soon though. As forthw water I completely agree with you, I just had a bunch of trouble getting it to look right :p I'm going to animate it eventually but I pushed that to the back of my list, I have a lot more tiles and possible characters I'd like to draw up, and animating I leave as a last chore :) also will depend a little on whether I end up programming something from it. But dude thanks a heap about the program, I'll definitely give it a look when I have some time at home :D also what do you mean by tiled? Like yes the map is built from these tiles, but I think you may be talking about a program? I've just been using GameMaker to place the tiles hahaha, cause I've never really tried anything else :p
Looks good so far! One thing here you could improve on is the roundness of the barrel. It looks like the edge of the barrel facing the viewer comes to a point, and it should be more rounded. Also, despite this being a gameboy set, the non-animated water does not look good at all. I highly suggest you try out a very good pixel art animation program, ASEprite, goof off with it for a bit, and make a 2-4 frame water animation for your pixel map. Also, are you using Tiled for your pixel art map?
TLoZ-Oracle-games-style = me gusta.
Look forward to see the rest of your work
Nice job. The palette is not mine and I should not get any credit for it. This palette is the 'generic' GB palette which I don't recall who came up with it years ago if it even was one person. (the real colors are greyscale and this visual green palette is just a visual of the screenviews) It could have just evolved.
Oh okay cheers. Game maker is really fast for me, cause I've used it since I was really young :p I just load it up as a background, check the tile sheet box and give it a 1px spacing. Then set the room grid to 16x16 and can select and place out each tile as I need it :) I'll also check out tiled though, so cheers. And thanks a bunch for the heads up for aseprite, I animated my avatar with it :D