G.O.R. Guns of Rage

G.O.R. Guns of Rage

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G.O.R. Guns of Rage



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Title: G.O.R. Guns of Rage
Pixel Artist: ThePixelKnight  (Level 7 Colonel :: 6025 points)
Posted: 9/11/2012 2:54:53 PM
Statistics: 13 comments :: 0 favorites :: 0 avatars

This the title screen for a game I'm making. I bought blitz 3D resently as the price was reduced and decided to dive into the deep end and make a fps along the lines of wolfenstein 3D, Doom and 8bit killer. It uses a 4 colour palette and textures / sprites are 32x32 max.

Here's a couple of screenshots:

i.imgur.com/aW9GT.png

i.imgur.com/ngri1.png

It doesn't use a raycaster (not that good a programmer ): ) just good old polygons, but managed to make it look like it's raycasted. I'm adding the players weapons at the moment and then I'll start adding the bad guys. :)

[Major Edit] looks a little better now.

What do you think?

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Victor Rojo (Level 8 Regional Boss) at 10/16/2012 3:59:16 AM

looks amazing!


user
ThePixelKnight (Level 7 Colonel) at 10/14/2012 4:34:13 AM

@ Mrmo Tarius: Good things come to those who wait. ;P


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Mrmo Tarius (Level 8 Guerrilla) at 10/13/2012 4:17:21 PM

 Where, how and when can I play this? O_O


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ThePixelKnight (Level 7 Colonel) at 10/13/2012 3:45:27 PM

Thanks A.B.! :D


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A.B. Lazer (Level 2 Flatfoot) at 10/13/2012 3:23:45 PM

Wow, new version is a lot, lot better!


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philippejugnet (Level 5 Sniper) at 9/12/2012 4:36:09 PM

 hey dude! nice screenshots indeed! I want to play it now :p


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ThePixelKnight (Level 7 Colonel) at 9/12/2012 1:39:21 PM

@ Sanfrouah: Thanks ,glad you like it! :D


user
ThePixelKnight (Level 7 Colonel) at 9/12/2012 1:27:58 PM

@ A.B. Lazer: Thanks again, I have some ideas on improving the logo above and I might incorporate the guns in some way. And yes that R is proving tricky so I'll look up some references and see what I can come up with. :)


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Sanfrouah (Level 3 Hatchikyu) at 9/12/2012 12:26:38 PM

Your screenshots are amazing and I like the type for the title. I'd really like to see your game when he will be finished.


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A.B. Lazer (Level 2 Flatfoot) at 9/12/2012 10:24:50 AM

Yeah, cool with the wheels, I haven't thought about such solution.

Black Sabbath - good choice!

New logo is dynamic, but it a lot more suffers from mid-80's ZX Spectrum bedroom coder feel which is not up to graphics in the game: in general vertical strokes in letters should be wider than horizontal or at least the same (take any font as example - just look at what is currently in your room) and they should be consistent - meaning that if you use one width of a stroke on one letter - use it in the rest. Basically most of the letters can be made by changing elements of the first letter drawn - that way is easy to kep the dimensions, but it's not a rule - M, for example usually wider than the rest. R is especially hard to pull of, so spend more time (and get some references) on it. That's why I propose you to nail it on the paper first and listen to heavy metal - if it will look like logo that would fit the band and suitable to be carefully drawn on the edges of highschool textbook, it will fit the game. Also perspective of guns on the left centers in one so-called vanishing point, and those on the right -in the other, while they should have point to the same one .


user
ThePixelKnight (Level 7 Colonel) at 9/12/2012 3:40:54 AM

Forgot to click reply , the original message is below.


user
ThePixelKnight (Level 7 Colonel) at 9/12/2012 3:37:08 AM

Thanks for the feedback A.B. Lazer :) I agree about the wheels so I added highlights to the edge of the tyres here's a screen shot i.imgur.com/SNeUf.png. As for the title screen I put on black sabath's war pigs and came up with this rough sketch (in pixels) i.imgur.com/AI5If.png. What do you think?


user
A.B. Lazer (Level 2 Flatfoot) at 9/11/2012 6:02:38 PM

Cars and and houses in the BG of screenshots look very, very nice (but consider placing some pixels to separate wheels where there are two in a row - just consider, maybe it will work, maybe not).

I'm not fond of the logo - I feel that the vertical strokes should be wider as diagonals are wide. Also in "O" horizontals are one pixel wider than in other letters which also lessens the consistency a bit. And overall it just doesn't look solid enough yet. Try to make several sketches on paper just with pencil and no width of strokes watsoever, draw some guidelines (top, bottom, line parallel to both of them, center), put some heavy metal on and start to throw the angles.


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