Doctor Octoroc

Profile


Full Name: Levi Buffum
Handle: Doctor Octoroc
Rank: Level 1 Depressed (Psycho)
Joined: 3/30/2008 10:50:57 PM
Birthday: 10/20/1981
Location: Media, PA, United States

Website: www.doctoroctoroc.com
DeviantART: droctoroc.deviantart.com

Email: jazzleviyahoocom
AOL: DoctorOctoroc
GTalk: N/A
ICQ: N/A
MSN: N/A
YIM: N/A

Comments

Doctor Octoroc @ 11/18/2009 2:33:35 PM commented on Soul Calibur 2 Girls

This is something I've been doing lately, not for animation necessarily, but since I generally pixel for beading purposes with the fuse beads, I only require stills. I am working on a set of "Where the Wild Things Are" sprites right now, which I'm pixeling from scratch, using the MacFarlane toys as a reference.



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Doctor Octoroc @ 11/18/2009 11:32:12 AM commented on Soul Calibur 2 Girls

Antifarea, that's correct.. As I say in the description, they are "converted" to a color palette associated with Perler fuse beads. Some people use conversion software or a custom palette index, but I pixeled these by hand using the original jpegs as the resized base image. After I have the initial trace done, I make edits to each sprite by using the original sized image as a reference, so it's not complete "noise".



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Doctor Octoroc @ 5/14/2009 8:04:19 AM commented on Driving Range

I'm with Darth on this one, the nostalgiameter is through the roof!



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Doctor Octoroc @ 6/26/2008 9:11:19 AM commented on Iphone
The AA at the round the rounded corners isn't a problem for me since I'm using the classic skin, but it plays tricks on the eye no matter which skin you use, even at 100%, because none of the other edges of the phone are AAed. If it was a straigh on view, it would make sense to not soften the flat edges but based on what you have here with the ISO view, I'd say go clean and skip the AAing all together. I personally like to see every pixel in the picture, but that's just me...I got a boner for pixels or something (did I say that out loud?)

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Doctor Octoroc @ 4/28/2008 4:19:46 PM commented on Tasty Milk
I agree, a little aa on those lines would clean it up nice and since its a smooth blended color scheme, it wouldn't be too difficult. The bar code looks good too but could definitely use some softening. I dig your pixel fonts. I do like the concept but I don't know any cows that produce straight coffee flavored milk    I wish I did though.

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Doctor Octoroc @ 4/4/2008 3:12:30 PM commented on Final Fantasy X Girls
Haha, whoops. I copied and pasted the description from my Soul Calibur 2 Girls submission, forgot to edit the first part of the description. Anyone with a brain could figure that out   mikl3 got it, but for the rest of you kidders I updated the info so you got nothing to pick on. Comment on the art , not the description.

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Doctor Octoroc @ 4/4/2008 12:47:05 PM commented on My Avatar
I just realized it's too big for an avatar on PJ anyways. I'm planning on re-doing it.

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Doctor Octoroc @ 4/4/2008 10:46:25 AM commented on Nintendo Game & Watch MultiScreen WallFrame
I like the background. It is a bit flashy and not the best looking background ever, however, consider the context for these vintage games. I always love recreated the systems with primitave pixelzted imagery, especially with pixels! Anyways, the background has a charm to it, a retro feel if you will. I like it but I'm not attached to it.

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Doctor Octoroc @ 4/3/2008 3:28:00 PM commented on Ranger Fighter
I like it as is. The beauty of pixel art is some intentional crude spots can be just what makes the final picture nice. Making something that blends perfectly is difficult but not always the desired result. If it's antialiased too much, you can no longer distinguish the pixels and it wouldn't be pixel art. Just because a piece is drawn pixel-by-pixel doesn't make it pixel art. Good job on this one.

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Doctor Octoroc @ 3/31/2008 6:13:40 PM commented on Soul Calibur 2 Girls
Pics have been posted. Sorry about the confusion.

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