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Posted by ChrisDines @ 10/26/2007 12:07 | 0 An article about animating pixel art (specifically for videogames). It covers various subjects, including:
- Choosing the right frame rate, - Using motion streaks, - Basic physics/Ragdoll stuff to make your animation live, - Rotating your sprite in a non-jaggy way (e.g. a back flip), - Two Legged basic walk-cycle, - Four Legged in-depth walk-cycle, - Some other, more basic stuff. |