slym

Profile


Full Name: Tony R
Handle: slym
Rank: Level 5 Lieutenant (Navy)
Joined: 12/23/2008 4:30:57 PM
Birthday: 3/26/1995
Location: TX, United States

Website: fuseline.net
DeviantART: N/A

Email: fuselinestudioslivecom
AOL: fsslym@aim.com
GTalk: N/A
ICQ: N/A
MSN: fuselinestudioslivecom
YIM: N/A

Comments

 
slym @ 11/22/2009 8:49:30 PM commented on Pixel shark AIM icon

Wow that is crazy. How much of that did you pixel?



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slym @ 11/22/2009 8:47:53 PM commented on willy willy wonka

That's insane!



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slym @ 11/22/2009 5:08:31 PM commented on Village

Interesting. I just have to try to make it not look too modern.

Edit: I was also going to add bottles and other items to the window-sil's. Especially since its a tavern. Maybe a cobweb too or something.



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slym @ 11/22/2009 3:03:44 PM commented on Village

Asukicco helped my out with the windows. Here is a new version of the tavern:

http://i373.photobucket.com/albums/oo175/fuselinestudios/tavern.png



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slym @ 11/22/2009 6:23:20 AM commented on Village

Yeah I should have explained more. These buildings are all buildings that players can build in the game. They can create their villages with these buildings. That is why they are resort-ish. The windows, I had no clue how I was going to do them. If anyone has suggestions with those it would be awesome.



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slym @ 11/21/2009 10:25:28 PM commented on maiden fairhair

This is insane!



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slym @ 11/21/2009 10:14:52 PM commented on The Spartan

Now that's what I call perfect use of colors!



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slym @ 11/21/2009 10:13:53 PM commented on Clockwork Rian - intro image 2

This has a really unique style to it. I love this so much!



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slym @ 11/21/2009 10:13:01 PM commented on Traveling the lands of sillis

This is huge!



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slym @ 11/21/2009 10:11:36 PM commented on Pixel tree again

I would definatly add some more branches so that it looks more like the base is supporting it. A little less seperation between the leaves and this will be perfect.



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slym @ 11/21/2009 10:08:55 PM commented on Oceanside views

This is really well done. Its a little rough though. You definatly mastered the long grass.



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slym @ 11/21/2009 10:07:33 PM commented on Dine In

Awesome perspective! Just to point out a small detail, that chain fence you did is insane. I have no clue how you made it actually work with the curve near the building.



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slym @ 11/21/2009 10:06:03 PM commented on It Is You, My Desert Flower

Somehow it looks smooth even though its dithered. Amazing job on this!



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slym @ 11/21/2009 10:04:56 PM commented on Collaboration tiles

I love the one with the tree, the greens are so well used.



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slym @ 11/21/2009 8:27:47 PM commented on Franken-San

Aw man. I thought I had this one!



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slym @ 11/21/2009 8:24:57 PM commented on Beetley

Not that much.



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slym @ 11/21/2009 3:50:43 PM commented on Beetley

Its nice, but I honestly don't understand why its so high placed in weekly showcase.



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slym @ 11/21/2009 2:32:32 PM commented on Stoffen and Boris Super Dinosaur Comic Adventure Animation

I don't get it :P



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slym @ 11/21/2009 10:42:36 AM commented on Warrior of Light

Its so prerfect!



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slym @ 11/21/2009 10:40:14 AM commented on Tileset

It looks like it reinforces the grid a lot.



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slym @ 11/21/2009 8:39:01 AM commented on Winternacht

You know? I'm suprised this didn't place higher. This was done so perfectly. It really looks like a globe.



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slym @ 11/21/2009 8:18:37 AM commented on Scene 2

Yeah I am going to remake the monster today. Thanks everyone for the comments



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slym @ 11/20/2009 9:45:47 PM commented on cursera pokemon sprite shiny

I would put this one with the other one in the same file. Its just a recolor of the last one : /



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slym @ 11/20/2009 7:05:50 AM commented on Say no to booze

I just noticed that the robot being persuaded is holding a violin case.



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slym @ 11/18/2009 4:11:07 PM commented on Sven Smelzki

Um what is it doing?



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